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If you've been checking out the news on gaming sites around the 'Net, you've very possibly heard that GOG has announced some exciting news about our plan for 2012 and beyond.

In particular, there are three main elements that make up our announced path for the next few years: adding newer games to the catalog, focusing on continuing our impressive growth, and bringing exclusive game releases to GOG.com. There are a few common questions we've seen about this, so before we link you to some of these discussions online, we thought we'd create a quick FAQ for you.

Q: Oh no! GOG.com is never going to sell another classic PC game again and my favorite game never made it here!

A: Don't worry, GOG.com will continue to release classic PC games. We are, however, looking to expand the availability window of games on GOG, so we won't focus only on PC classics anymore.

Q: Isn't your name Good Old Games? It seems kind of silly to sell new games on an old gaming website.

A: We've always been about our core values: DRM-free games, flat prices worldwide, and extra goodies included in our releases. So don't think about us as "Good Old Games"; think of us as "GOG.com", and perhaps you can work your way around that objection. ;)

Q: I see your terrible plot! When you guys start selling games with DRM, I will leave the Internets in disgust and never return.

A: Don't worry: we're devoted to those three core values that we mentioned above, and we know that if we ever abandoned them we'd quickly become just another digital distributor. Our goal is to become the best alternative digital distributor out there: the guys who do it differently, who respect their customers, and who can help change what the industry is doing as a result.


If you have any other pressing questions about our future plans, feel free to ask them in the forum and we'll do our best to answer as many as we can. Keep in mind that we can't always answer questions you ask for a variety of reasons, so apologies in advance if you happen to ask one of those kinds of questions.
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jorlin: (...please delete this post, replied on the wrong thread. Sorry about that.)
Something that goes on the goggernet STAYS on the goggernet......forever. 0.o
Just wondering if there will be an upper limit on games? More than a couple are measuring in or around 5Gb in size. Will GoG be limiting the games they sell based on the potential download?
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Dice5: I for one am happy to see newer games being released on GOG, as long as the standards are maintained (no DRM, bonus content etc.) and as long as the support for older games are not cut-off.
Ditto Diceman
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008Zulu: Just wondering if there will be an upper limit on games? More than a couple are measuring in or around 5Gb in size. Will GoG be limiting the games they sell based on the potential download?
Probably not....they usually put up games they think will sell/get the site page views, rather than base their choices solely on things like file sizes.

If it's any consolation, though, most of the games here above 5GB are their own IP(Like The Witcher series.) and a few other "oddballs". Most other games here are usually 2-3 GB at max, and alot of those are below 1GB.
Yippiee!! I'm cool with this. New PC games sans DRM! This I like!!

Imagine playing L.A. Noire without its DRM bullcrap, for instance. One thing for sure, the game will run faster and smoother without the DRM excess baggage. You'll live a lot longer on the absence of anguish alone.

This is an extremely good prospect for any honest buyers. I salute GOG.
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bhoqeem: Yippiee!! I'm cool with this. New PC games sans DRM! This I like!!

Imagine playing L.A. Noire without its DRM bullcrap, for instance. One thing for sure, the game will run faster and smoother without the DRM excess baggage. You'll live a lot longer on the absence of anguish alone.

This is an extremely good prospect for any honest buyers. I salute GOG.
I quite agree, it's nice to be able to play games without all that extra pain (for both you and your system) that DRM causes. I'm more than happy to wait a bit for those games to be released on GOG. Also a big fan of how many new Indy games have been making their way here. Between the Indy gaming scene and GOG we may see the AAA titles start to really push innovation and depth in more than aspects once again (not saying none do now, but many are more interested in pushing graphics/hardware than story et al)
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bhoqeem: Yippiee!! I'm cool with this. New PC games sans DRM! This I like!!

Imagine playing L.A. Noire without its DRM bullcrap, for instance. One thing for sure, the game will run faster and smoother without the DRM excess baggage. You'll live a lot longer on the absence of anguish alone.

This is an extremely good prospect for any honest buyers. I salute GOG.
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RoseLegion: I quite agree, it's nice to be able to play games without all that extra pain (for both you and your system) that DRM causes. I'm more than happy to wait a bit for those games to be released on GOG. Also a big fan of how many new Indy games have been making their way here. Between the Indy gaming scene and GOG we may see the AAA titles start to really push innovation and depth in more than aspects once again (not saying none do now, but many are more interested in pushing graphics/hardware than story et al)
Yeah, I miss the story/content galore era of 1990s games. They tend to craft longer and smarter story/content/gameplay, too, that way. I mean, compared to the currents ones who are usually just choke full of great graphics that hurts your PC but play in just a fraction of time of the old games. Not that I mind good graphics--not at all. But sometimes the hardware demands are just so unbelievably nuts! Not to mention the DRMs that put additional stress to the machine and gameplay.

One example of current game with quite a good balance between graphics (aka hardware requirements) and content is perhaps the Deus Ex Human Revolution.
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RoseLegion: I quite agree, it's nice to be able to play games without all that extra pain (for both you and your system) that DRM causes. I'm more than happy to wait a bit for those games to be released on GOG. Also a big fan of how many new Indy games have been making their way here. Between the Indy gaming scene and GOG we may see the AAA titles start to really push innovation and depth in more than aspects once again (not saying none do now, but many are more interested in pushing graphics/hardware than story et al)
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bhoqeem: Yeah, I miss the story/content galore era of 1990s games. They tend to craft longer and smarter story/content/gameplay, too, that way. I mean, compared to the currents ones who are usually just choke full of great graphics that hurts your PC but play in just a fraction of time of the old games. Not that I mind good graphics--not at all. But sometimes the hardware demands are just so unbelievably nuts! Not to mention the DRMs that put additional stress to the machine and gameplay.

One example of current game with quite a good balance between graphics (aka hardware requirements) and content is perhaps the Deus Ex Human Revolution.
I liked DE: HR, all in all I'd say it was a good game. :)
It is also my 'last straw' in dealing with steam. I ended up spending more time being treated as a hot potato by both the dev and steam tech support (I eventually solved things on my own) than I did playing through the game (on max difficulty settings, in a non-lethal playthrough, and refusing to let *SPOILER* the pilot die *end spoiler*

So short version, I'd recommend playing the game but sadly I can't recommend buying the game until it comes up DRM free.

That aside I agree they do a good job of balancing hardware load & performance against graphics quality. And they don't lean on the graphics/music/voice overs (all of which I found solid) to carry the game, they also have story, player choice, and a solid UI/charter development system. I'd be happy to see new games leaning more toward DE: HR (Alan Wake also does a great job, but I suppose that may not qualify a AAA release /shrug still worth the price of admission tho IMO :) ).

I liked DE: HR, all in all I'd say it was a good game. :)

It is also my 'last straw' in dealing with steam. I ended up spending more time being treated as a hot potato by both the dev and steam tech support (I eventually solved things on my own) than I did playing through the game (on max difficulty settings, in a non-lethal playthrough, and refusing to let *SPOILER* the pilot die *end spoiler*

So short version, I'd recommend playing the game but sadly I can't recommend buying the game until it comes up DRM free.

That aside I agree they do a good job of balancing hardware load & performance against graphics quality. And they don't lean on the graphics/music/voice overs (all of which I found solid) to carry the game, they also have story, player choice, and a solid UI/charter development system. I'd be happy to see new games leaning more toward DE: HR (Alan Wake also does a great job, but I suppose that may not qualify a AAA release /shrug still worth the price of admission tho IMO :) ).
Well, I bought the DE:HR from Steam, as well, but I didn't experience anything bad. As Steam allows your game to be played offline, that's what I did, and everything went out smoothly. I even bough the Missing Link DLC just for the sake of completeness--and because I really like the game. Kinda rare gem for today's standards.

But, I do agree it would be much nicer without the DRM.

Alan Wake, I played that, too. I'm not too fond of zombie craps, but I'd say the game's quite entertaining, and the story's quite worth it. It begs a lot of questions to answer, though. I hope the sequel will satisfy this department instead of merely action fest.
I keep hearing Steam Offline. However whenever I try to play Empire Total War it connects to Steam before I am allowed to play it "offline"

That offline is a joke you cannot play ETW without connecting to steam account. If my internet is out from a storm in "offline mode" it will not allow me to play because it didn't connect to steam first.

Edit:

Steam Support says a steam file needs updated and it will play without internet connection. Just when will it update that is the question.
Post edited July 03, 2012 by FlyByU
When I voted that I wanted newer games on GoG.Com, I did so with the hope that they would be exclusively those newer games built on the values and methods of classic games, built on the very foundation of classic gaming and retro gaming.

Hopefully GoG does not lose sight of the fact that they are, first and foremost, a retro games and/or classic style games distributor.
Post edited July 05, 2012 by Link6746
Almost to 1,000 posts!
I am thrilled to see GOG supporting smaller indy games..

I often find there's more value for the money and just as much plot and excitement with older titles and increasing the new blood supply into the gaming scene is important.

It keeps the Big Boys of Gaming, honest and gives them a run for the gaming dollar--which for those who are interested, is now garnering more entertainment dollars than the film industry.

Without new companies and game creators, we would all be stuck with DRMs shoved down our throats, massive money grabbing added content schemes etc.
999... and the winner is...
1000?