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If you've been checking out the news on gaming sites around the 'Net, you've very possibly heard that GOG has announced some exciting news about our plan for 2012 and beyond.

In particular, there are three main elements that make up our announced path for the next few years: adding newer games to the catalog, focusing on continuing our impressive growth, and bringing exclusive game releases to GOG.com. There are a few common questions we've seen about this, so before we link you to some of these discussions online, we thought we'd create a quick FAQ for you.

Q: Oh no! GOG.com is never going to sell another classic PC game again and my favorite game never made it here!

A: Don't worry, GOG.com will continue to release classic PC games. We are, however, looking to expand the availability window of games on GOG, so we won't focus only on PC classics anymore.

Q: Isn't your name Good Old Games? It seems kind of silly to sell new games on an old gaming website.

A: We've always been about our core values: DRM-free games, flat prices worldwide, and extra goodies included in our releases. So don't think about us as "Good Old Games"; think of us as "GOG.com", and perhaps you can work your way around that objection. ;)

Q: I see your terrible plot! When you guys start selling games with DRM, I will leave the Internets in disgust and never return.

A: Don't worry: we're devoted to those three core values that we mentioned above, and we know that if we ever abandoned them we'd quickly become just another digital distributor. Our goal is to become the best alternative digital distributor out there: the guys who do it differently, who respect their customers, and who can help change what the industry is doing as a result.


If you have any other pressing questions about our future plans, feel free to ask them in the forum and we'll do our best to answer as many as we can. Keep in mind that we can't always answer questions you ask for a variety of reasons, so apologies in advance if you happen to ask one of those kinds of questions.
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hedwards: You're being obtuse. The issue isn't trolling, the issue is that you'd have the current culture completely buried by people with no interest or respect for classic gaming or the current forum culture.

Having a unified log in does not mean that it's the same site. By your logic all those various sites over the years that took MS Passport log ins or currently use Facebook are all the same, despite the widely varied people that go to them.

By having a different set of fora and a different website you can at least ensure that there's some divide between the sites rather than everybody cramming their posts into the same crowded forum.

In the long run, I hope I'm not wrong, but let's be honest, this sort of move pretty much never works and there's little to no reason to believe that this time is going to be any difference. They've got something good here and they're just going to piss it away for little to no advantage.

At the end of the day anybody who can't cope with the added "complexity" of the sister site situation is probably not going to cope well when one of the games isn't compatible with their particular hardware.
I'm not being obtuse at all, the single sign on is would just be one, tiny integration point that would need to happen, just like Netflix/Qwikster. You would have to handle user reviews, game shelves, migrating games from one site to another, and a whole host of other issues. By the time you've added all those integration points, it amounts to nearly the same website (since the core functionality of both websites is the exact same thing).

You're arguing that all that's needed is single sign on to make going between the 2 sites not suck ass and that quite simply isn't true. Most of the GOG userbase will use this new feature, spinning it off into a separate site makes no sense whatsoever when the functionality of the two sites remain the same.

I see why you're concerned about the community here, it's a great community, but 1) you're jumping the gun and making a lot of assumptions, and 2) you're proposed remedy simply amounts to poor usability and poor usability is always bad for business.
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Sorrowshade89: the value of making old titles functional on a modern OS really shouldn't be understated.
It's safe to say everyone currently present appreciates the classics. We wouldn't be here otherwise, I'm quite sure. Consider it stated.
At the risk of my voice getting drowned amid all the rest and at the risk of repeating of what has already been said, I am worried about the future release frequency of old games. As it stands, it's slow, but constant, allowing me to keep a healthy wishlist of newly released games, while buying mostly on sale those of the GOG past. If new games are truly going to added, how much good old games can we expect in relation to the "good" new(ish) games? I certainly hope that the current system will be kept and that newer games will be released on a separate schedule.

We should let time tell how this will work out. I hope for the best, but there is one more nagging question left, at least for me. Considering that you haven't fully tapped the field of gog's, why would you decide to fight a strongly entrenched competition in the same field? I realise that it's good for business and all that, but diluting your image won't necessarily do the wonders you expect will happen. Leaving a bad taste in the mouth may draw people away, rather than to GOG.
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orcishgamer: I'm not being obtuse at all, the single sign on is would just be one, tiny integration point that would need to happen, just like Netflix/Qwikster. You would have to handle user reviews, game shelves, migrating games from one site to another, and a whole host of other issues. By the time you've added all those integration points, it amounts to nearly the same website (since the core functionality of both websites is the exact same thing).

You're arguing that all that's needed is single sign on to make going between the 2 sites not suck ass and that quite simply isn't true. Most of the GOG userbase will use this new feature, spinning it off into a separate site makes no sense whatsoever when the functionality of the two sites remain the same.

I see why you're concerned about the community here, it's a great community, but 1) you're jumping the gun and making a lot of assumptions, and 2) you're proposed remedy simply amounts to poor usability and poor usability is always bad for business.
You're completely missing the point. If you're going to argue that you're not being obtuse it would be nice if you could at least accurately summarize my position.

And no, I'm not jumping the gun on this one. People who ignore my predictions tend to live to regret it. I'm not an oracle and I'm not perfect, but there's a hell of a lot of downside to this, far more than any small upside could possible bring.

Poor usability is one thing, having a unified log in is hardly poor usability, if that were the case you wouldn't see it popping up pretty much everywhere. Moreover people wouldn't be requesting that sites be added to the system. In this case, most people are probably not even going to notice that there's a separate store. And they won't notice because they're not interested in retro gaming or they aren't interested in new games.

When it comes down to it, having a site that's chocked full of titles isn't good for usability either. If you've ever read up on behavioral economics you'd know exactly what I mean. You can very easily wind up with the Parodox of Choice where sales actually go down because the consumers have too many options.

Plus, by separating the sites you don't have to worry as much about discount fatigue or having promotions that coincide with each other.
This is awesome news. I cannot wait to play many newer games I have avoided buying because of restrictive DRM.
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orcishgamer: I'm not being obtuse at all, the single sign on is would just be one, tiny integration point that would need to happen, just like Netflix/Qwikster. You would have to handle user reviews, game shelves, migrating games from one site to another, and a whole host of other issues. By the time you've added all those integration points, it amounts to nearly the same website (since the core functionality of both websites is the exact same thing).

You're arguing that all that's needed is single sign on to make going between the 2 sites not suck ass and that quite simply isn't true. Most of the GOG userbase will use this new feature, spinning it off into a separate site makes no sense whatsoever when the functionality of the two sites remain the same.

I see why you're concerned about the community here, it's a great community, but 1) you're jumping the gun and making a lot of assumptions, and 2) you're proposed remedy simply amounts to poor usability and poor usability is always bad for business.
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hedwards: You're completely missing the point. If you're going to argue that you're not being obtuse it would be nice if you could at least accurately summarize my position.

And no, I'm not jumping the gun on this one. People who ignore my predictions tend to live to regret it. I'm not an oracle and I'm not perfect, but there's a hell of a lot of downside to this, far more than any small upside could possible bring.

Poor usability is one thing, having a unified log in is hardly poor usability, if that were the case you wouldn't see it popping up pretty much everywhere. Moreover people wouldn't be requesting that sites be added to the system. In this case, most people are probably not even going to notice that there's a separate store. And they won't notice because they're not interested in retro gaming or they aren't interested in new games.

When it comes down to it, having a site that's chocked full of titles isn't good for usability either. If you've ever read up on behavioral economics you'd know exactly what I mean. You can very easily wind up with the Parodox of Choice where sales actually go down because the consumers have too many options.

Plus, by separating the sites you don't have to worry as much about discount fatigue or having promotions that coincide with each other.
And you miss out on all the synergy that goes with having them together, including leveraging GOG's current position to make the new game sales a massive success and forcing publishers' hands into accepting the GOG way of doing things (just as Amazon.com managed to do with the big music labels, even forcing the king of digital music sales, iTunes to change its tune).

I didn't say single sign on was bad, I only said it wasn't the only integration point.

Do I have 2 shelves if I use both sites?

What happens when the GOG site gets a game, does it disappear from new-GOG? Apparently I'll have an account on both GOG sites (single sign on and all), will my shelf have at GOG suddenly acquire my new-GOG game?

What if I review a game on new-GOG, do I have to go review the same game at GOG?

What if I post a topic in a game forum at new-GOG, will the people in the same game's forum on GOG see it or be able to reply?

What if I rate a game on GOG, will the (potential) suggestion feature on new-GOG take it into account when recommending me games (Steam recommends games based on your play habits, does it not?)?

I doubt I've even hit half of the potential integration points that would have to be designed and implemented in some manner to make the two site idea work.

You're posting theoretical problems, some of which may actually end up being a problem, but it certainly isn't a forgone conclusion and all of these issues can be addressed. There's hugely successful marketplaces right now that address them all right now, in fact. As well, you seem to be ignoring the massive potential for success and the fact that most people here would love a way to buy new games DRM free, we've been begging for it for years, in fact. I'm here because I can get games DRM free and support values that are important to me. GOG offering new games in no way has to detract from that.
I'm delighted that the catalogue will expand. I would have preferred the creation of a sister site for the newer titles, but that's the only real complaint I have. I have to admit, there is something special about these forums, something more adult-like, more mature.... Or am I just wearing my GOG glasses again?

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Anamon: And on the topic of "new", many of you might be overestimating how much this really changes things. In GOG terms a game is considered old if it is 3+ years old. This is still pretty new for anyone who isn't keeping up with all the newest releases all the time. I haven't bothered to keep up-to-date for a long time, and some games that would already have been eligible for GOG unter the old rules still feel like they were just released to me.
The beauty of remaining 2 years behind the times is computer hardware is dirt cheap, the games are dirt cheap, and decisions one makes on both these areas can be informed by a huge backlog of reviews and test results. I'll admit it's sometimes hard to resist the temptation of some newer titles, however...
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gamebin: This is awesome news. I cannot wait to play many newer games I have avoided buying because of restrictive DRM.
It is very exciting. I always thought of GOG's DRM free revolution slogan as just... well, a slogan. But if publishers are actually opening up to the idea of respecting their customers, maybe (just maybe) this could be the start of something big.
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hedwards: People who ignore my predictions tend to live to regret it.
LOL Mark your words, I'll rue this day.
Post edited November 18, 2011 by Darling_Jimmy
Focusing on newer games means less focus on older games. We already have tons of digital providers of new games. What makes you different?
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isisprince: Focusing on newer games means less focus on older games. We already have tons of digital providers of new games. What makes you different?
DRM-free is a core point for Good Ol' Games and many people here appreciate that. (Not so much me, but I respect those who do. :P)
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isisprince: Focusing on newer games means less focus on older games. We already have tons of digital providers of new games. What makes you different?
Yeah, as tfishell says, lack of DRM and no required client. A lot of us here avoid Steam and other digital retailers due to these issues. This gives us a distinct lack of ways to acquire new games legally. GOG is a breath of fresh air, proving that game developers and game players are not natural enemies.
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orcishgamer: And you miss out on all the synergy that goes with having them together, including leveraging GOG's current position to make the new game sales a massive success and forcing publishers' hands into accepting the GOG way of doing things (just as Amazon.com managed to do with the big music labels, even forcing the king of digital music sales, iTunes to change its tune).
I don't think the store would work well as two separate sites. What might work is 2 frontends with identical features, just a difference in focus and cosmetics, set up to jump seamlessly back and forth whenever needed. Everything underneath, like searches, library, and ratings, would be from a single source.
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Sorrowshade89: While I don't object to the sale of newer games, I am inclined to take some issue about the claim that the core values are being 'DRM-free and with goodies' and downplaying the focus on older titles. While a DRM-free policy is thoroughly commendable thing (especially with the ridiculous levels some publishers have been pushing DRM in the last few years) I do think that this is underplaying what I consider to be the more important side of GOG's work.

Platform/OS compatibility is a massive problem for videogames as a medium, far more so any other medium. Most libraries will usually stock books written over a hundred years ago and it's probably quicker to list the films made since the advent of sound that are not available in a format that can be watched today. With games though, it can take a lot of effort to get games from as little as 15 years ago to run on PCs, and it may not even be possible to get them stable at all on some machines, assuming you can even find copies of these older games. In effect, this makes it very difficult for modern gamers to access games from more than a couple of generations prior to the current one. Not only is this a great disservice to gamers, but it can potentially have negative consequences on game development as well since it restricts the range of games that a designer can draw influence from.
The main reason I first joined this sight, way back in the early days, was because it was first time I'd seen that someone was actually trying to do something about this problem (and it is a problem). That the games were DRM-free and had extras was a nice bonus, but the main reason I've supported it was because it makes older games available to a modern audience. As someone who grew-up in a mac-only household until my late teens, I've personally benefited a lot from finally being able to play games I'd missed-out on, as would anyone else who was not able to play these games back when they were out.


Now, as I said earlier, I have no problem with GOG.com stocking newer games as well and lord knows any step against the increasingly insane DRM-policies infecting the industry (which includes Steam, however many nice utilities it adds) is a good one in my book, but the value of making old titles functional on a modern OS really shouldn't be understated. While I very much doubt GOG would stop doing this, I would hate to see it get relegated to a lower priority.



Apologies if I'm just bringing-up something that's already been said and done with, but this thread is so long now I don't really have time to read through it all at the moment.
Well put! This is what I also love about this site (& DRM free), that's why I joined a few weeks ago. I already got about ten of my old Army buds to join as well. I thought I would never have to buy a new PC ever again, just to be able to play "new" games, esp. turn-based ones which are very rare these days indeed... now I'm not so sure.

If GOG were to add "Platform/OS compatibility" to their stated "Core Values" as well as staying true to those GOOD OLD GAMES that took them from rags to riches, I would be OK with them trying to make more $$ by adding "New" games as well. Lets hope they "keep it real" & not sell out like so many others have done before them.

Just my 2 cents, peace.
I'm cautiously optimistic about this move. I love old games and there are more I'd like to see here -- I can never remember any of them when I'm around to post, of course -- but I also like new games. I feel like GOG is something special as far as their customer focus and relations go, and as long as the outcome is that they bring us DRM-free games at reasonable prices and keep the company flavor and the old games -- which seems to be what they want -- I think it's a brilliant idea.
Can't say that I'm too thrilled about this
The only reason I care about gog is for the old games that I never had legal access to. The drm free aspect is but an insignificant bonus to me, as most of my pc games are Steam bought and I have no major issues with that.
Post edited November 18, 2011 by somberfox