Rohan15: well, if Blizzard would stop charging so much for the damn thing I'd try it.
PoSSeSSeDCoW: True. Blizzard is like the opposite of Valve in that regard.
One might argue that their games don't lose very much value. I actually got lucky and bought Diablo at the store the week it came out. Never heard of it - bought it anyway. I had a 10base2 network in my dorm room. Got pretty good at networking (the cables kind), and was able to get a real job from my experience with it.
Never bought Diablo II. Borrowed it from a friend. Got to about the third level (welcom to the jungle) Thought it was too much of a clone of Diablo I, and of itself and went straight back to it. Plus I was hooked on the Diablo Hellfire expansion and playing as a Monk. I think I eventually finished Diablo II, but it was quite the slog at the end. Can't remember another game that bored me *while* I was playing it. Check that - Dungeon Siege, towards the end was about the same as Diablo II. Except that I couldn't even bring myself to finish Dungeon Siege. Ah well.
Who owns the rights to Hellfire? It was published by Sierra - but since it hooks onto Diablo, I'm betting the rights reverted to Activision/Blizzard. Doubt that'll ever see the light of day again.
Those were the days. Oh, and if you haven't finished Diablo I first, do it - otherwise Diablo II might not make much sense. There's only 16 levels, so it should only take about 4 hours, right? Assuming you get your hands on some Godly Plate of the Whale...