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All classic Fallout games available FREE for 48 hours!

Holiday season is upon us! If you are a long-time GOG.com user you know well enough--or if you're relatively new to our service, you're about to learn--that we just love offering great games for free whenever it's possible. This year for instance, we've given away innumerable copies of the action-rpg gem Torchlight. Today, we're taking our gifting habit a step further. No, actually make that two steps, as we're handing out a package of three games this time around. For the upcoming 48 hours you'll be able to add Fallout, Fallout 2, and Fallout Tactics to your GOG.com collection, completely FREE of charge. That's $0.00 (or, if you prefer the currency of the nuclear wasteland, 0.00 bottle caps) for all the three classic games in the legendary post-apocalyptic RPG series, until Saturday, December 14, at 1:59PM GMT.

Fallout, Fallout 2, and Fallout Tactics for FREE on GOG.com video

Section updated: Don't forget about your gamer friends that may not know GOG.com yet! Sadly, for the sake of unburdening what servers we have, we had to turn off the option for gifting free games. But you can always just let them know they can sign up with GOG.com and claim a free gift of Fallout, Fallout 2, and Fallout Tactics. On top of that, when they register to our service, they'll receive all the 12 free games we add to all the newly-created accounts. That way your friends will start their adventure with GOG.com with a collection of 15 great games total already on their virtual shelves! Be kind, share the good news! :-)

Please note that all three classic Fallout titles are pending right holder change. Sadly, to the best of our knowledge, we'll be forced to remove Fallout, Fallout 2, and Fallout Tactics from our offer. That doesn't mean, however, that you won't be able to download them if they are already a part of collection by then. Secure your copies today (or anytime before Saturday, December 14, at 1:59PM GMT)!

While you come to grab your free classic Fallout games, make sure to stay a while and browse through our 2013 DRM-Free Winter Sale selection of 600+ games discounted by 50% or more, special bundle deals up to 80% off, and daily personal deals, including the mysteriously mysterious mystery box! All that and more, now covered with our new 30-day Worldwide Money Back Guarantee, for online game-shopping safer than ever before!

We're currently experiencing server issues due to the highest traffic ever noted on GOG.com. We did anticipate much interest in our 2013 DRM-Free Winter Sale, as well as our Fallout 1,2, & Tactics giveaway, but the number of visits exceeded our highest expectations by far. And we mean FAR. For today, we've prepared double the number of servers that were needed to support our highest day in traffic to date, but it turned out to be not nearly sufficient. We're working on quadrupling our server supply, now.

We're terribly sorry for all the inconvenience you might encounter today, while visiting GOG.com store. If you're new to the site, rest assure that this is far from our day-to-day standards. We're working around the clock until all the problems are fixed, and everyone can enjoy everything we have to offer. If you've encountered any problems, please give it some time. Most issues will be resolved automatically, soon, as the first batch of extra servers is coming on-line right now. If you're affected by something more serious, please be assured that our support team will assist you and fix whatever needs fixing.

Again, we apologize for the user experience, that is not up to our usual standards.
Post edited December 14, 2013 by Chamb
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jalister: It's a shame if they are removed. The early Fallout games really belong here. Zenimax has several games that actually belong on GOG.

At the very least...
Arena (the full CD version)
Daggerfall
Morrowind and expansion
Doom series
Hexen series
Heretic series

Bethesda could really earn points by adding...
Oblivion
Fallout 3
Fallout New Vegas
Doom 3

I wouldn't realistically expect Skyrim to be included though.
You forgot Redguard and Battlespire
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jalister: It's a shame if they are removed. The early Fallout games really belong here. Zenimax has several games that actually belong on GOG.
Zenimax are Steam sycophants, pure and simple. They won't release anything that doesn't have some kind of account-bound DRM strung around it.

The Fallout situation is something we've all had a founded suspicion about all year, but it's rather disconcerting to hear it from GOG themselves. It does nothing to convince me that the future of gaming is digital distribution - if anything, recent developments in the digital arena have shifted me back to primarily physical media and to a strictly DRM-free stance now, which is why I buy very little for PC nowadays (The Witcher 3 next year will be my first major PC purchase in two years).

Digital distribution is simply too tied up in legal knots to be sustainable in the long run.
Post edited December 12, 2013 by jamyskis
Heckuva freebie GOG. Thank you and everyone who had a and in making this happen.
is it just be or if I put them in checkout do you just get a 505 gateway error?
I'm getting a little tired of companies pulling their games from here, or worse, pulling them to be Steam exclusives. That stupid exclusive BS is one of the reasons I don't own a console. Just let me choose where to buy it from, and stop taking massive steps backwards of not making games easily available to buy. >:(

It's pretty frustrating being an abandonware advocate who's happy to see a legal channel starting to obviate the need for illegal ones... only to see companies being idiots and making piracy necessary.
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VultureDude: is it just be or if I put them in checkout do you just get a 505 gateway error?
Not just you, the site is getting hammered right now from people trying to get the free games.

Thankfully the offer is good for 48 hours so I'd recommend trying later on like I am.
Wow, that's really generous, thank you, GOG staff! And I'm sorry that you can't keep the games to sale... this site is their true home and not Steam.
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jalister: It's a shame if they are removed. The early Fallout games really belong here. Zenimax has several games that actually belong on GOG.
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jamyskis: Zenimax are Steam sycophants, pure and simple. They won't release anything that doesn't have some kind of account-bound DRM strung around it.

The Fallout situation is something we've all had a founded suspicion about all year, but it's rather disconcerting to hear it from GOG themselves. It does nothing to convince me that the future of gaming is digital distribution - if anything, recent developments in the digital arena have shifted me back to primarily physical media and to a strictly DRM-free stance now, which is why I buy very little for PC nowadays (The Witcher 3 next year will be my first major PC purchase in two years).

Digital distribution is simply too tied up in legal knots to be sustainable in the long run.
I agree that digital distribution is still a bit messy. I prefer physical media, but cost and DRM have been pushing most of my purchases to digital. I always go for DRM free if it's available. I download my DRM free purchases and back them up to another device.

I'm also planning on getting Witcher 3. It will by the retail version if it's anything like the first two physical versions.
I've broken through the barrier! I've finally been able to redeem my free copies of all of the classic Fallout games - thanks so much GOG!

Also funny how I picked the random gift and it gave me a discount on Fallout 2 for $2.49 - even though it's free right now XD
What a ridiculous shame that the Web's major classic games store has to remmove the Fallout games.
I can't believe you actually made it! I loved you before, but now you achieved an over-badass rank.
Already bought them, but I will grab some copies in case someone wanted to buy them in 2014 ;)
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Leroux: We shouldn't draw premature conclusions based on speculations. Maybe it's just GOG playing it safe for now.
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timppu: Nah...

"Sadly, to the best of our knowledge, we'll be forced to remove..."

Sounds more than just "playing safe". Giving them all out as a freebie really sounds that it is a done deal already.
I agree with Leroux here maybe their still working out a deal. Also Interplay is probable pissed that their going to lose one of the biggest money makers to Bethesda so why not give to all away for free out of spite.
Thanks GOG :)

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keeveek: Guess who's the worst video game company in the world?
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Novotnus: Yeah - kiss my ass, Beth, for Steam-exclusive New Vegas and for taking Fallouts from GOG.
And for fucking over Human Head and Arkane Studios

http://www.ign.com/articles/2013/06/05/what-went-wrong-with-human-heads-prey-2?abthid=51af79d92aabedda5500000c
Following Prey 2’s impressive showing at E3 2011, Bethesda, pleased with the team’s work, promised Human Head a development extension of six months to one year – all the time it needed to populate the mostly complete game world with missions, polish what rough edges remained, and ship Prey 2 in 2012 as planned. “That’s when Bethesda decided to play hardball and buy the studio,” said one source familiar with the situation. Another person close to Bethesda and Human Head shared a similar story.

In the following months, a source claimed, "Bethesda denied further funding of the project, and started failing milestones,” asking for changes and fixes without following through on its previous promise to give the team more time. The promise, however, was not inked on the contract, so Bethesda had no legal obligation to fulfill it. In addition, a source said, Bethesda was likely concerned with the "dated planning, tools, and techniques" Human Head was using. Meanwhile, the contract didn’t give the creative team any leverage: Prey 2 was the only game Human Head was legally allowed to develop on its own until the agreement expired -- to fill time and keep the lights on, the studio supported the development BioShock Infinite and Defiance. If it were to ever release, the team needed more cash and time to meet the rising demands to adjust Prey 2, which "needed a lot of work" and was "lackluster" from the publisher's perspective.

Conflict erupted – Human Head asked Bethesda to provide additional time and money, while Bethesda asked Human Head to meet the criteria agreed upon by their existing agreement. At this point, Bethesda "thought they could bully [Human Head] into a corner,” a source said, and the publisher made a move to buy Human Head. “It was one of few studios that could work with and improve id Technology. They wanted to buy us at a sweet price,” but the developer denied the buyout. Human Head didn't want to permanently marry itself to a publisher that was "bleeding Human Head dry." This would limit the studio's ability to work on its own creative endeavors down the line, potentially with other publishers.

In November 2011, in a play to keep Bethesda from purchasing Human Head, and as a result of the contract dispute, development stopped. One source called it a strike. In the following months, Bethesda and Human Head communicated sporadically, “but the conversation was very one sided. The studio made reasonable offers, but nothing came to fruition. Nothing moved in 2012.”

Bethesda appeared to wait out Human Head. The contractual agreement between the two eventually came to term, Bethesda got its game back without spending any more money, and Human Head went on its way – the team is currently working with a new publisher on another open-world game.
http://www.neogaf.com/forum/showpost.php?p=60536433&postcount=71
During production of Dishonored, Bethesda started to arbitrarily reject milestones. In doing so, the then-independent-Arkane had to find ways to pay their staff since successful milestones are what feeds the bank. Knowing that Arkane wasn't making their milestones on time and potentially going to suffer internally, such as loosing staff, or ultimately shutting down, Bethesda's parent company Zenimax stepped in to help Arkane out by floating them loans during this "quality issue" period. That seemed nice of Zenimax to help out Arkane, right?

Now since Bethesda had been rejecting milestones because they didn't believe Arkane was maintaining the quality they originally promised, Arkane's also severely behind schedule because time has been spent correctly and addressing Bethesda's issues with previously rejected milestones.

Since Zenimax is also the company that's invested in Bethesda, they start telling Arkane they have serious concerns about their ability to finish the Dishonored. Even though they originally floating them loans to keep Arkane running, they now give them an ultimatum: pay back the loans or sell them the studio for some piddly amount. If Arkane doesn't do either, then Zenimax will take them court for breach of contract since they're now so far behind in the project.

Remember, it's because Zenimax's company Bethesda has been rejecting milestones that put Arkane behind in the first place.

The outcome is Arkane reluctantly sold their independence to Zenimax so they could continue the creative work they started and at the very least have public recognition for their efforts.

This is why Bethesda can tell Arkane to do whatever they want them to do now.

What would you do if you were making Prey 2 and started wondering why Bethesda was suddenly treating you differently? You'd start looking at past independent developers Bethesda has had deals with to understand if it's a developer issue or a publisher issue. When you discover Bethesda started to reject milestones at not only Arkane, but Splash Damage and inXile, you start to see a pattern. Knowing the fate of Arkane, if you were the Prey 2 developer would just sit there and see what happens or would you confront the publisher?
I wonder if we could pull off a massive anti-beth 'troll' campaign if the Fallouts disappear from GOG...
Thank you, I know a few friends who are going to appreciate this.

You know, once the servers lighten their load a little ;P.