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The url of this thread is still shit.
even if this game is a WOW clone I don't really mind, I don't "Hate" WOW clones as much as everyone else I mean no one complained that there are too many side scrollers like Castlevania, and Ninja Gaiden on the NES or too many turn based JRPGs.
Is this going to be worth it?
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Dzsono: Is this going to be worth it?
Just ask yourself, "will there be mods to fix the usual Bethesda mess?"
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Dzsono: Is this going to be worth it?
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grviper: Just ask yourself, "will there be mods to fix the usual Bethesda mess?"
I guess one title is in order for that to become more widely known.
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Dzsono: Is this going to be worth it?
depends. As far as I can see, the game is a normal single player RPG quest, with online PvP...

The storyline is single player driven, you can get help from friends, and help friends, but what I read last time, it is you doing a quest, not we or us. Most of the story content is very instanced. The main draw is the three factions and the constant battle for superiority. I do not like PvP, so this did not excite me much at all. This may have changed, though, it was over half a year ago I read the article, and it was very much still in concept stages.
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amok: depends. As far as I can see, the game is a normal single player RPG quest, with online PvP...

The storyline is single player driven, you can get help from friends, and help friends, but what I read last time, it is you doing a quest, not we or us. Most of the story content is very instanced.
Sounds like Star Wars: The old Republic. Is this going to be a new trend, using the MMO aspect to act as DRM for essentially single-player games?
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amok: depends. As far as I can see, the game is a normal single player RPG quest, with online PvP...

The storyline is single player driven, you can get help from friends, and help friends, but what I read last time, it is you doing a quest, not we or us. Most of the story content is very instanced.
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Miaghstir: Sounds like Star Wars: The old Republic. Is this going to be a new trend, using the MMO aspect to act as DRM for essentially single-player games?
Shit, there already are essentially single-player titles and incoming titles that don't even bother to hide behind an MMO aspects to have an always-online DRM.
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Profanity: Shit, there already are essentially single-player titles and incoming titles that don't even bother to hide behind an MMO aspects to have an always-online DRM.
I know that, Diablo 3 and (earlier) Assassin's Creed for a couple examples. But it's easier to accept an MMO requiring an internet connection (the whole "online" thing and all that) than a DRM system that just requires you to be online without any built-in gameplay requirement of the same. And by disguising single-player games as MMO's, publishers likely get a bit less flak for their annoying DRM.
Don't like MMOs but signed up anyway. As a huge Elder Scrolls fan I am interested in this but still hope it fails, lol.
I signed up for the hell of it. Looks enough like a TES game to justify trying it if I can try it for free.
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amok: depends. As far as I can see, the game is a normal single player RPG quest, with online PvP...

The storyline is single player driven, you can get help from friends, and help friends, but what I read last time, it is you doing a quest, not we or us. Most of the story content is very instanced.
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Miaghstir: Sounds like Star Wars: The old Republic. Is this going to be a new trend, using the MMO aspect to act as DRM for essentially single-player games?
the problem is being stuck in RPG troupes, you can not be the hero saving the world if your friend is the hero saving the world. .. or your other friend is the hero saving the world... or one of the 10 million other players are the hero saving the world. WoW manages to get around this by having a very heavy focus on lore, not on quest and story. A story driven MMO is very difficult to do.
They did a nice job on the trailer too:

https://www.youtube.com/watch?feature=player_embedded&v=0jNT5cMwxw0


But I don't about that last scene where they're circling each other. From the rest of that video, the only reason there are three of them is because the archer/assassin dude let them live...
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Miaghstir: Sounds like Star Wars: The old Republic. Is this going to be a new trend, using the MMO aspect to act as DRM for essentially single-player games?
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amok: the problem is being stuck in RPG troupes, you can not be the hero saving the world if your friend is the hero saving the world. .. or your other friend is the hero saving the world... or one of the 10 million other players are the hero saving the world. WoW manages to get around this by having a very heavy focus on lore, not on quest and story. A story driven MMO is very difficult to do.
I always felt in EverQuest and later in WoW that I was just one of many heroes in the world. That we, the entire player population were out against a monster filled dangerous world, etc. Although the more "light hearted" and dumbed down these games have become, I'm thinking of WoW and EverQuest 2 in particular, the less serious or dangerous the world feels.

I haven't played SWTOR but it must be kind of odd to be the focus of the story as you level (I am guessing you are where it is SP-oriented) and then get dumped out into the end game where you are suddenly just one of many. In older games there is no jarring transition, you were always just one of the many.

I've never bothered with any beta before but I might be tempted by this one, just to preview it.
Post edited January 22, 2013 by dirtyharry50
I just watched a 10 minute video with developers showing off the game and wow. This could wind up being my next addiction. I signed up for the beta! They are also beta testing the Mac version which is cool.