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EA Games label president believes the non-online games model “is finished”

http://www.vg247.com/2010/12/07/ea-games-label-president-believes-the-non-online-games-model-is-finished/

Also: Dead space 2 will have shitty multiplayer Tacked on just like bioshock 2 and no one will play it
Can we all agree never to say/write "[...] exception to the rule [...]"?
I die a little inside every time i see/hear it..

Anyway:

I hardly think it's finished, and i think developers with a SP-vision, balls and some integrity will still continue to develop games without the tacked on MP-shit. I don't see Mass Effect 3 or Dragon Age 2 with MP. And, EA has stated that they will be developing/distributing fewer and fewer games, so i don't see this as a huge problem for those of us who never play MP.
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Leifern: Can we all agree never to say/write "[...] exception to the rule [...]"?
I die a little inside every time i see/hear it..

Anyway:

I hardly think it's finished, and i think developers with a SP-vision, balls and some integrity will still continue to develop games without the tacked on MP-shit. I don't see Mass Effect 3 or Dragon Age 2 with MP. And, EA has stated that they will be developing/distributing fewer and fewer games, so i don't see this as a huge problem for those of us who never play MP.
I think EA is just talking about those brain-dead retards who buy Call of duty every year, always play tne multiplayer and never touch the singleplayer
I don't know why we bother replying to these threads anymore. Just because a corporate manager tells us how we want to play our games does not in actuality make it true. This sort of not-so-subtle market guidance might work on a sizeable proportion of gamers who like to be told what is hip and what is not, but another sizeable proportion will snort derisively and look elsewhere.

Besides, I've got enough games at this point to last me a lifetime even if I never purchase a new one ever again.
i translate:

"non-online games are finished, because even with dlc we will never make as much money out of the criminals ... i mean customers ... as we will when everythin we sell needs an online fee"

there are gaming experiences that dont work in online play, and there are enough people that prefer a good singelplayer campaign or see multiplayer as a nice addition in some games

of course playing games like MAG or street fighter online stands on his own and is fun like hell, but of course its also fun to be like the lone hero that kicks ass or something, people shouldnt talk in ways that alienate those gamers that prefer something like that
Post edited December 08, 2010 by karacho
"However, Gibeau said EA is in no way forcing its studios to put some sort of online component into games, but instead inspiring teams to do it."

This made me laugh.
Of course the main statement ("[...]games without online components are <finished>[...]"), is stupidly wrong, like all generalizations. I believe the main aim of this interview was to prove shareholders that EA is up-to-date with current trends and knows "where the money is".
Post edited December 08, 2010 by Sulibor
Yet again I am vindicated in the belief that managers have absolutely no fucking idea about the products their companies make. A suit does not make you an expert, and this guy has no authority to make statements like these.

Yet again I ask myself why I didn't push the button when I had the chance...
Actually, I think it means Project $10 is being cemented, on top of more multiplayer.
The overwhelming majority of people who bought Demigod never once played it online. Only 23% ever did and it's an online game with no single player mode outside of bot matches.

If that's indicative of the kind of market that wants every fucking game to have a multiplayer component then colour me purple and call me Cindy.
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DelusionsBeta: Actually, I think it means Project $10 is being cemented, on top of more multiplayer.
Games with a multplayer / otherwise online component are less likely to get pirated as they'd only ever be incomplete. That has to be their motivation here. But multiplayer modes like those in Bioshock 2 and Dead Space 2 will only ever be squandered resources on things that people don't want.
Post edited December 08, 2010 by Navagon
What really ticks me off about these tacked on multiplayer modes, is that they "steal" resources from the Singleplayer mode. So often we end up with games that are just mediocre through and through. :(

I have a couple of multiplayer games that I like (Left4Dead & Team Fortress 2), but often I want to play a good game (in various genres) without being forced to have a bunch of foulmouth idiots that I don't know in my games. :-(

I wish that developers would split up the SP & MP so that people like me can choose to buy only the SP, but that would probably cause an increase in pricing.

But I can't imagine that SP will ever die, since there will always be people who like to immerse themselves in a well made interactive story.

About the Piracy: Yes it's WAY to easy to download illegal stuff, but I still believe that game companies have become way to tightassed about it, just because it's easy for them to see the numbers these days.
But piracy has always been there, and it's not like every developer that made a good game went bankrupt because of pirating.

I wanna quote Gabe Newell from Valve; "These days we are not too concerned about piracy...We are way more concerned about new drivers for various hardware being compatible with our games and the Steam client.
I know it sounds simple and very cliche, but GOOD GAMES SELL"
:)

He said that in an interview earlier this year ;-)

Ps. The Gabe Newell quote isn't 100% word for word accurate, it's just how I remember it.
Post edited December 08, 2010 by maul_inc
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maul_inc: I wanna quote Gabe Newell from Valve; "These days we are not too concerned about piracy...We are way more concerned about new drivers for various hardware being compatible with our games and the Steam client.
In short, We believe that GOOD GAMES SELL"
:)

He said that in an interview earlier this year ;-)
Got a link? Sounds like an interesting interview.
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maul_inc: I wanna quote Gabe Newell from Valve; "These days we are not too concerned about piracy...We are way more concerned about new drivers for various hardware being compatible with our games and the Steam client.
In short, We believe that GOOD GAMES SELL"
:)

He said that in an interview earlier this year ;-)
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FlintlockJazz: Got a link? Sounds like an interesting interview.
Can't find it right now, but it was said in an interview made by PC Gamer when the had the chance to visit Valve for a couple of days during the summer 2010.

But here is a link to another Valve Developer that defends Singleplayer gaming ;-)

http://www.pcgamer.com/2010/11/09/valve-defend-the-future-of-single-player-games/

EDIT FOUND IT! :-D http://www.pcgamer.com/2010/09/15/we-ask-gabe-newell-about-piracy-drm-and-episode-three/
Post edited December 08, 2010 by maul_inc
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FlintlockJazz: In short, We believe that GOOD GAMES SELL"
thats also the phylosophy of stardock, look at galactic civilizations 2, how much effort they put into that as a singelplayer only game, the support and contact to community

its sad that they now may be remembered as the guys that made a game with high expectations like elemental that was a total mess when it came out
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FlintlockJazz: Got a link? Sounds like an interesting interview.
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maul_inc: Can't find it right now, but it was said in an interview made by PC Gamer when the had the chance to visit Valve for a couple of days during the summer 2010.

But here is a link to another Valve Developer that defends Singleplayer gaming ;-)

http://www.pcgamer.com/2010/11/09/valve-defend-the-future-of-single-player-games/

EDIT FOUND IT! :-D http://www.pcgamer.com/2010/09/15/we-ask-gabe-newell-about-piracy-drm-and-episode-three/
Cheers, I always find Valve interviews interesting. I might not always agree with what they say but even then it's based on logic that I can understand. :D
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Navagon: The overwhelming majority of people who bought Demigod never once played it online. Only 23% ever did and it's an online game with no single player mode outside of bot matches.
He's thinking of the CoD market, where the stats are probably closer to 23% never having touched the single player.