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http://www.gamesindustry.biz/articles/2013-03-27-ea-drm-is-a-failed-dead-end-strategy

Hello GOGers,

I don't know if this particular article or statement from EA has been discussed, but I thought that you may find it interesting, especially from where the statement is coming from.

My thoughts? He's right. DRM is a failed dead-end strategy. At most it keeps an honest gamer honest, but often will only serve to inconvenience the gamer that paid for the game. It doesn't stop the media from being pirated, whether it originates from digital or a physical source, they'll find a way to crack it and distribute it.

I don't know too much about the latest SimCity, other than a lot of gamers complaining about the always online requirement. If the purpose of it was not primarily for DRM, then my guess is that they're copying Blizzard's strategy with Diablo III, another game that I don't know much about. My understanding with that game is that the online requirement has more to do with Blizzard trying to make sales revenue through the game store, not necessarily DRM, but it also serves as DRM as well.

Anyway, especially since GOG is the land of DRM free, I thought you may find this was an interesting statement coming from an EA rep, and it was a bit surprising to me. As far as conspiracy theories surrounding evil industry executives ramming DRM down the developers' throats goes, the reality is that the DRM is there whenever they publish and sell the game. Regardless of any "conspiracy theories", the DRM exists, and afaik there's usually only one party that's responsible for deciding and then implementing it to begin with, the publisher.

Peace
It would be nice to see them turn to the accolades of DRM free gaming. But considering the rumors about Infinity Wards new title, and their strategy in the past. Its easy to see that the future of EA will be always online. They will try to justify it with pay-to-play elements. Or a amazing online ecosystem that enhances the title completely, creating a whole new breathtaking experience.

Last sentence was sarcasm...
Old article is old (since march)
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C17: ...
Why the sarcasm? Or would you also not eat all pizza if you tried one or two that were bad?
March 27th. This is pretty old. It's just some stupid PR.
People dislike DRM (other than Steam, and even then those people tend to claim Steam isn't DRM) and there was a lot of outcry over Simcity's DRM, so they say "We hate DRM!" when they don't really mean it.

They even try to argue that Simcity's DRM is not DRM.

It's all marketing. Like that one Miner War's game that labeled itself DRM-free while requiring always online internet connection.

Or Gamersgate that labels games DRM-free while requiring internet connection to install them.
The problem is different people describe what DRM is differently. Valve does not consider Steam to be DRM, for example, and many people here have told me they consider a disc-check to be DRM.

It varies.
This is pretty old news already.
Like someone else said, it's just PR.

And, if you honestly expect EA to get rid of DRM, I have an elephant I can sell you (oh wait a minute......considering my location, I probably do, LOL).

No, seriously, EA will never get rid of DRM. They're greedy idiots. So, even though SImCity was the most disastrous launch in gaming history and has buggered EA's reputation as they basically sold an unplayable game for most customers, they will still keep installing DRM. They're morons, as well as completely unconcerned about their customers' satisfaction. I expect them to keep installing DRM until they have no customers left. That's why the only EA games I would ever buy are on GOG ::
Post edited May 02, 2013 by Bloodygoodgames
high rated
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JohnnyDollar: snip
As I remember, they followed that statement by saying that Sim City didn't have DRM, it was always online because it was a MMO. So, yes, we can all get rid of DRM as long as we start calling it something else.
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JohnnyDollar: snip
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DaCostaBR: As I remember, they followed that statement by saying that Sim City didn't have DRM, it was always online because it was a MMO. So, yes, we can all get rid of DRM as long as we start calling it something else.
Bingo :)
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StingingVelvet: The problem is different people describe what DRM is differently. Valve does not consider Steam to be DRM, for example, and many people here have told me they consider a disc-check to be DRM.

It varies.
I would say that if it's not necessary to perform it's function (launch the game and play it), then it's DRM. But I'm sure there's some logical argument contradicting that.

If the game has an online store, then you could say it's for this purpose, I guess. Is the constant online connection for the store necessary though? Probably not, but it makes it a little easier for the gamer to buy an item, especially on impulse.
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Bloodygoodgames: Like someone else said, it's just PR.
And, if you honestly expect EA to get rid of DRM, I have an elephant I can sell you (oh wait a minute......considering my location, I probably do, LOL).

No, seriously, EA will never get rid of DRM. They're greedy idiots. So, even though SImCity was the most disastrous launch in gaming history and has buggered EA's reputation as they basically sold an unplayable game for most customers, they will still keep installing DRM. They're morons, as well as completely unconcerned about their customers' satisfaction. I expect them to keep installing DRM until they have no customers left. That's why the only EA games I would ever buy are on GOG ::
I avoid them like the plague. Like you, I'm more open to buying their games through GOG. I did buy ME3 knowing of the Origin client requirement, but that was only because I wanted to finish the series. Of couse after playing it I wish I wouldn't have bothered to begin with, but that's due to the game itself.
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DaCostaBR: As I remember, they followed that statement by saying that Sim City didn't have DRM, it was always online because it was a MMO. So, yes, we can all get rid of DRM as long as we start calling it something else.
lol, yeah. He never mentions single player. :/
Post edited May 02, 2013 by JohnnyDollar
Must be slow news day :)
The fact that SS is always multiplayer, as opposed to having that section as an optional component destroys their excuses. Online-only = fuck you from the publisher, and fuck you from me to them. No thanks.
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StingingVelvet: The problem is different people describe what DRM is differently. Valve does not consider Steam to be DRM, for example, and many people here have told me they consider a disc-check to be DRM.

It varies.
An incorrect definition is the fault of the interpreter. DRM is digital rights management. Anything that manages digital rights is DRM.

The ONLY games that do NOT contain DRM are those that do not require a CD key/account login/client/internet connection/etc, and are sold as raw *.exe files. Everything else is DRM. This is not a position, this is hard fact.
Post edited May 02, 2013 by anjohl
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Bloodygoodgames: That's why the only EA games I would ever buy are on GOG ::
Damn straight!
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anjohl: An incorrect definition is the fault of the interpreter. DRM is digital rights management. Anything that manages digital rights is DRM.

The ONLY games that do NOT contain DRM are those that do not require a CD key/account login/client/internet connection/etc, and are sold as raw *.exe files. Everything else is DRM. This is not a position, this is hard fact.
Nope, this is not a black and white issue. For example: can a game that has no protection at all but requires a cd-key for online play be called DRM-free? For me it is DRM-free, but some people think that cd-key checks in multiplayer mode are DRM.

The Planetary Annihilation debate proves that there is a grey area. Despite requiring an account to play online, most people thought it was ok within GOG's DRM-free standards.
Post edited May 03, 2013 by Neobr10