Inxile is kickstarting a new stretch goal for Tormant in their own website.
Now it is 99% funded with 3 days to go. https://torment.inxile-entertainment.com
I find this weird. Why?. Call me cynical but many of the KS feel like "Lets get this goal and succeed then get onto greenlight/steam and grab more $$$$$". They have enough money. Id like to know whether any of the big ones would have been able to actually complete a game from start to finish purely on KS money raised.
Errr...... is a long topic so maybe you want to head over there to see what is the game development budget? http://www.rpgcodex.net/forums/index.php?threads/rpg-development-budgets.76910
In earlier years, when game development cost is prohibitively high, big project already have budget larger than what kickstarter funding can achieve, almost every one of them.
Fallout, a game in 1997 had a budget of 3M
Darkland in 1992 3M
Ultima 7 have 7M
Witcher 2 budget 10M
What does games cost now? Obsidian asked for 25M to develop Baldur Gate 3 http://kotaku.com/5967965/obsidian-almost-made-baldurs-gate-3
For a very extensive game development budget throughout history from the eighties till today see here http://kotaku.com/how-much-does-it-cost-to-make-a-big-video-game-1501413649
Hence do you think it is still possible for any of the big games be completed using KS money alone? I expect the dev pitch in their own money or go without or little salary.
Like the recent greywalkers kickstarter, if you play the demo and see the quality of the picture and animation and content they are trying to achieve at their kickstarter page, do you think the game can be created with 40k only?