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snowkatt: discworld 1 is so difficult they even joke about it in the manual of 2 and give you the solution

2 is called mortality bites in the usa

and unless they ever come to gog ( unlikely perfect entertainment and gt interactive are no more )
they only work on windows 9X
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Breja: I'm pretty sure Discworld 1 (so probably 2 as well) works with SCUMVM. Although yes, it's so hard it's not even "hard" anymore as much as simply impossible without a walktrough. A pity, because walking around Ankh-Morpork as Rincewind voiced by Eric Idle is lot of fun.
i keep forgetting that the buggers work with scumm >.<

noir however doesnt
i generally play them with a walkthrough and just listen to the conversations
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snowkatt: and unless they ever come to gog ( unlikely perfect entertainment and gt interactive are no more )
they only work on windows 9X
Discworld 1 works with ScummVM and DOSBox.
Discworld Noir works on Windows 7.
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snowkatt: and unless they ever come to gog ( unlikely perfect entertainment and gt interactive are no more )
they only work on windows 9X
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MorningStar33: Discworld 1 works with ScummVM and DOSBox.
Discworld Noir works on Windows 7.
havent gotten noir to work with 7

ive given up on it and just install it under 9x
+1

Never played it, so count me in.
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HertogJan: +1

Never played it, so count me in.
Count me too. And thanks for the giveaway!
Never played it, but always wanted to so I'm in

Hard for me to pick a favourite adventure game, but I think I like Full Throttle the most. Runners up are Day of The Tentacle, Indiana Jones and the Fate of Atlantis and Sam & Max Hit the Road. Yes, all LucasArts (of course!)
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mrkgnao: Point & click adventures are still not high on my favourite genres list, although I have played half-a-dozen or so since joining GOG.
My favourite as yet would probably be Gray Matter.
I'm in.
May I recommend a few? The Longest Journey, the Gabriel Knight games (especially if you like Grey Matter), Tex Murphy (more detective-like, but great), Pathologic (survival but you should check it out maybe), The Last Express, Bad Mojo...there's lots more, of course, getting the right ones might have the genre grow on you!
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mrkgnao: I tried Broken Sword but was rather bored by it, I'm afraid.
SO. BORING.
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mrkgnao: Point & click adventures are still not high on my favourite genres list, although I have played half-a-dozen or so since joining GOG.
My favourite as yet would probably be Gray Matter.
I'm in.
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drealmer7: May I recommend a few? The Longest Journey, the Gabriel Knight games (especially if you like Grey Matter), Tex Murphy (more detective-like, but great), Pathologic (survival but you should check it out maybe), The Last Express, Bad Mojo...there's lots more, of course, getting the right ones might have the genre grow on you!
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mrkgnao: I tried Broken Sword but was rather bored by it, I'm afraid.
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drealmer7: SO. BORING.
Thanks.
I tried The Longest Journey but stopped very early on because of "too much dialogue" (if I remember correctly she talks and talks to her neighbour in the corridor, then talks and talks to her landlady, etc.).
The other ones are on by backlog, but keep being pushed down by such gems as King's Bounty...
Post edited March 20, 2015 by mrkgnao
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mrkgnao: Thanks.
I tried The Longest Journey but stopped very early on because of "too much dialogue" (if I remember correctly she talks and talks to her neighbour in the corridor, then talks and talks to her landlady, etc.).
The other ones are on by backlog, but keep being pushed down by such gems as King's Bounty...
Oooh, yeah, if you don't like a lot of dialogue then the ones I recommend are probably not for you except maybe Bad Mojo. They are super-story-heavy dialogue driven games and you must be okay with an in-depth story with lots of talking in order to enjoy them. They are like sitting down for a good novel/interactive movie that are deeper and longer than most movies. Others that are less story-driven/dialogue heavy are the LucasArts classics like Indiana Jones and the Fate of Atlantis, Sam & Max Hit the Road, also games like URU, and Return to Zork + Zork: Grand Inquisitor have a lot less dialogue and a lot more "explore the world and figure out what is going on" gameplay.
I once started the game at a friend's but didn't get far. Never got around to borrow it from them or get my own copy later on.
But I already got two of the latest LucasArts releases gifted, and put his one on my wishlist, so I'm going to let others have a chance on this one.

My all time favourite adventure game is Indiana Jones and the Fate of Atlantis. Still to this day, whenever I play it, I just save all the time to try out all the options in the dialogue trees; lots of fun, and Indy's lines are so... well, typically Indy.

Not in.



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mrkgnao: Thanks.
I tried The Longest Journey but stopped very early on because of "too much dialogue" (if I remember correctly she talks and talks to her neighbour in the corridor, then talks and talks to her landlady, etc.).
The other ones are on by backlog, but keep being pushed down by such gems as King's Bounty...
Play Indiana Jones and the Fate of Atlantis, I think you're going to like the dialogue in that one, unless you don't like Indy.
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mrkgnao: Thanks.
I tried The Longest Journey but stopped very early on because of "too much dialogue" (if I remember correctly she talks and talks to her neighbour in the corridor, then talks and talks to her landlady, etc.).
The other ones are on by backlog, but keep being pushed down by such gems as King's Bounty...
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drealmer7: Oooh, yeah, if you don't like a lot of dialogue then the ones I recommend are probably not for you except maybe Bad Mojo. They are super-story-heavy dialogue driven games and you must be okay with an in-depth story with lots of talking in order to enjoy them. They are like sitting down for a good novel/interactive movie that are deeper and longer than most movies. Others that are less story-driven/dialogue heavy are the LucasArts classics like Indiana Jones and the Fate of Atlantis, Sam & Max Hit the Road, also games like URU, and Return to Zork + Zork: Grand Inquisitor have a lot less dialogue and a lot more "explore the world and figure out what is going on" gameplay.
I don't mind a lot of dialogue as long as I don't have to navigate large dialogue trees. I'm a completionist and will not move forward until I explored every single branch, often retrying branches more than once to see if things changes. So it there's too many branches, I tend to get bogged down and often abort.

I have no problem with half a hour of dialogue where I only need to press space (not too rare in JRPG).

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HypersomniacLive: Play Indiana Jones and the Fate of Atlantis, I think you're going to like the dialogue in that one, unless you don't like Indy.
I'll promote it up in my backlog based on your recommendation.
I am pretty neutral about Indy. I don't believe I've seen any of the movies.
Post edited March 20, 2015 by mrkgnao
I would definitely love to try Loom.

One of my favorite adventure games was the The Journeyman Project Trilogy.
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mrkgnao: [...]

I'll promote it up in my backlog based on your recommendation.
I am pretty neutral about Indy. I don't believe I've seen any of the movies.
Hmm... never having watched an Indy film sure changes things. The game stays very true to the character and humour of the films. To me half the fun of going through the dialogues is that Indy's lines are, as I said, typically Indy. I first played the floppy version, and had every line delivered with H. Ford's voice and face expressions in my head.

How come you've never watched any of the (first three) films?
Count me in, please, I'm very interested in it :)

I can't choose a single favourite game, there are too many great titles to do that, but I would like to highlight Gabriel Knight Sins of the Fathers. Jensen's work impressed me, I was so used to very light-hearted games that its dark plot and serious tone took me by surprise.

Thanks for the chance!
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mrkgnao: [...]

I'll promote it up in my backlog based on your recommendation.
I am pretty neutral about Indy. I don't believe I've seen any of the movies.
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HypersomniacLive: Hmm... never having watched an Indy film sure changes things. The game stays very true to the character and humour of the films. To me half the fun of going through the dialogues is that Indy's lines are, as I said, typically Indy. I first played the floppy version, and had every line delivered with H. Ford's voice and face expressions in my head.

How come you've never watched any of the (first three) films?
No idea. I was in high-school when it came out and that was definitely the kind of film that I would have gone to see back then.

After that, I just don't remember it appearing on Israeli television. Then for many years I didn't have a television. And nowadays I mostly watch things that are free on Amazon Prime and those films are not.