The ASCII thing already disinterested me ( I am a huge roguelike fan but not one of those who can handle staring at ugly symbols.)
And Brogue is quite revolutionary in that, 'cause there arent just symbols, but you see what it is and what is it doing. Clever.
Not a fan of dumbing down crpgs. 'Classless' is fine (depending on how well developed the RPG system is) but the rest of that...
I'd say, it is not dumbed down. It is not for Bioware/MassEffect fans. It's more like logical game based on roguelikes with risking.
At first, i was like you - "Bah, dumbed down. Quit." But i came back after several months and saw the geniality. In simplicity is the brillliance. (Slightly modified czech saying)
Fair enough except to say that I am perplexed about your "Bioware/Mass effect" reference? For starters I do not and will never play such games. I am an old school RPG and roguelike fan. And secondly because you seem to think that Mass Effect/Bioware are the 'NOT dumbed down' RPGs?! Like talking about FPS games and saying "Well Blood 2 is no Dungeons of Daggorath
But yeah the game might be fun but I am just not a fan of such games so I could not enjoy it if it were the most brilliantly designed simplified/dumbed down CRPG ever released.
The ASCII thing already disinterested me ( I am a huge roguelike fan but not one of those who can handle staring at ugly symbols) but what you wrote here has insured I will never bother to try this game. Not a fan of dumbing down crpgs. 'Classless' is fine (depending on how well developed the RPG system is) but the rest of that...
Have you tried Dungeon Crawl Stone Soup? :D
Yep. Played quite a bit of DC:SS. It is a mixed bad though for me. The design is a bit wonky and, as is usual for roguelikes it is infested with the horrible D&D mechanics IIRC (been a while since I played).