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Complaining about a turn based tactical game just because it's not a high tech simulator pod seems a bit picky.
Battletech is serious business to some people, just a game to other people, and an obsession for other-other people.
Is there a full included mech list somewhere? I doubt there will be many or any I like without serious tweaking but maybe I'll be pleasantly surprised.
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Sarang: I really could care less about this since it doesn't play like the arcade "Battletech" FASA had at the battle centers. When will they cut the crap and port that...or give us an updated version of it? THAT is what I consider Battletech.
Additionally I admit I like the PC Shadowrun but I would be so HAPPY if the Genesis version got re-released, just with like even 50 more character portraits and just 20 more character models. Granted some extra stuff like more Matrix maps and cutscenes would be nice, but just those two listed in the previous sentence would see me bit on a KS of it at $5.
More and I'd easily pay more as well. "Shadowrun" for the Genesis is a great game but the limitations of the memory they had to work is painfully evident with like maybe 5 NPC models that aren't strictly enemies.
Tried Mechwarrior online, F2P or better P2W game ;)? A strategy game and an action game are not so much comparable ;)
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YaTEdiGo: Jeezz i pre-ordered it, but i f... BEG for Mechwarrior 1, 2, 3, 4 their expansions and Mech Commander 1 and 2 here

PLEASE

PLEASE

F... PLEASE
What DoomSooth said, i also want Crescent Hawks Inception and revenge. I want them all, anyway xD

And what i also would like is a re-edition of all the novels in Spain, this time including what Timun Mas ignored: the first ones (and the last ones) in order to complete all the collection. Having to read Decision at Thunder Rift in english is not the same, and it is hard for me... :(

I hope this new BT would be such a success that Panini can buy the license and start releasing novels like crazy. But i'm afraid the licenses for the books in Spain are as messed up as the diverse computer game licenses :'((
Post edited March 14, 2018 by Kakarot96
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YaTEdiGo: Jeezz i pre-ordered it, but i f... BEG for Mechwarrior 1, 2, 3, 4 their expansions and Mech Commander 1 and 2 here

PLEASE

PLEASE

F... PLEASE
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Kakarot96: What DoomSooth said, i also want Crescent Hawks Inception and revenge. I want them all, anyway xD

And what i also would like is a re-edition of all the novels in Spain, this time including what Timun Mas ignored: the first ones (and the last ones) in order to complete all the collection. Having to read Decision at Thunder Rift in english is not the same, and it is hard for me... :(

I hope this new BT would be such a success that Panini can buy the license and start releasing novels like crazy. But i'm afraid the licenses for the books in Spain are as messed up as the diverse computer game licenses :'((
Never read the books, but I played both the board game and the RPG game.
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OneFiercePuppy: There was also a scene where she outflanked it and stayed behind it, which is much truer to the MechWarrior video games than the boardgame - in the boardgame it was essentially impossible for a scout to beat a heavy, regardless of luck, planning, or skill. In that way, I think the video games were much more realistic.
I always felt that was a strength. Lights had a job, do it. Heavies were for punching. The idea a Wasp could stand up to a Warhammer for example was madness considering mechs effectively had no "rear" with torso turning. Taking out heavies in MW 1 through infinity seemed absurd to me. A condemnation of the AI more than realism in my mind.
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pmcollectorboy: Complaining about a turn based tactical game just because it's not a high tech simulator pod seems a bit picky.
I'm NOT asking for the pod, just a port of the arcade game. Battletech has never been turn based strategy to me. Rather Battletech was the first Mech video game to me of it's kind, action based, INCLUDING Japanese product. Battletech predates them all.
While I like Shadowrun I fully recognize a HUGE amount of it is "inspired" by Neuromancer written by Gibson.
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pmcollectorboy: Complaining about a turn based tactical game just because it's not a high tech simulator pod seems a bit picky.
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Sarang: I'm NOT asking for the pod, just a port of the arcade game. Battletech has never been turn based strategy to me. Rather Battletech was the first Mech video game to me of it's kind, action based, INCLUDING Japanese product. Battletech predates them all.
While I like Shadowrun I fully recognize a HUGE amount of it is "inspired" by Neuromancer written by Gibson.
Start up a kickstarter to get the Battletech Centers ported to PC & consumer grade VR.
Here's a basic link for you to get started & dig into https://en.wikipedia.org/wiki/BattleTech_Centers
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YaTEdiGo: Never read the books, but I played both the board game and the RPG game.
The books shows you the whole universe around those games, and it's so immersive when you read them all, that playing later the games is a totally new thing. You should try them if you like to read, and they have, in general and in my humble opinion, much more quality than usual Warhammer/40k books, for instance (thank you forever Michael A. Stackpole!!!)

For me it happened like with Warcraft universe once they developed it, but much before this one so i literally grew up with the Battletech universe. I devoured the books, played the board games (Battletech, Aerotech...all that was imported to Spain), the computer games (my first one was Crescent Hawks Inception, imported in english and i began studying english on my own to be able to play it and enjoy it better) and the RPG book game to play along whole Saturdays and Sundays with friends.

Mechwarrior, Mechcommander, etc, etc until Mechwarrior 4 Mercs, that was my last one. I never liked MWO and i was waiting for single player, as the devs originally said. But no SP and no bots, just sales and sales of skins and overpriced mech models during years like a cheap free to play (plus Pay to Win) MMO game. No, thanks.

So here we are, finally another BT game after all these years waiting. I hope this would be the first one of another bunch of games that spread again the popularity of the BT universe around the world. Then, i hope, we will have the luck of seeing some miracles happening: perhaps finally bringing to GOG some of the old games (2nd ever most voted series on petitions) and some reeditions of the novels (and some new translations in Spain of the old books to finally complete the collection)

I am being too much optimistic? I feel like when i was a teenager right now, but BT universe has been to me (and continues to be) my favourite of all fantasy/scify universes with lore, books, games... so i hope you all understand this wall of text :S

Note: at least i think i'm not being off-topic, this all still relates to the Harebrained Schemes game and it is also a big, deep Thank you to Jordan Weisman (among the others who have worked on this brilliant universe along the years).

Note2: please, Jordan, bring us more Stackpole novels pre-Jihad, there is still so much stories to tell...(an extra miracle, why not?!)

Note3: today is my Birthday, so maybe i'm just feeling a bit nostalgic... xD
Post edited March 15, 2018 by Kakarot96
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muttly13: I always felt that was a strength. Lights had a job, do it. Heavies were for punching. The idea a Wasp could stand up to a Warhammer for example was madness considering mechs effectively had no "rear" with torso turning. Taking out heavies in MW 1 through infinity seemed absurd to me. A condemnation of the AI more than realism in my mind.
Yeah, it was really that the AI couldn't match a competent player. I bet you never lost a heavy to a light when the AI was in the light, huh? ;) My complaint with the way the boardgame handled things was just that it took a lot of the tactical opportunity away - you essentially always were going to face your enemy, so nifty design ideas like the backwards-facing lasers in the Battlemaster were trivialized.

Still, I don't disagree with you that heavies should beat lights. I just suppose that over the years I started to wish a few things had been done differently in the boardgame.
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YaTEdiGo: Never read the books, but I played both the board game and the RPG game.
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Kakarot96: The books shows you the whole universe around those games, and it's so immersive when you read them all, that playing later the games is a totally new thing. You should try them if you like to read, and they have, in general and in my humble opinion, much more quality than usual Warhammer/40k books, for instance (thank you forever Michael A. Stackpole!!!)

For me it happened like with Warcraft universe once they developed it, but much before this one so i literally grew up with the Battletech universe. I devoured the books, played the board games (Battletech, Aerotech...all that was imported to Spain), the computer games (my first one was Crescent Hawks Inception, imported in english and i began studying english on my own to be able to play it and enjoy it better) and the RPG book game to play along whole Saturdays and Sundays with friends.

Mechwarrior, Mechcommander, etc, etc until Mechwarrior 4 Mercs, that was my last one. I never liked MWO and i was waiting for single player, as the devs originally said. But no SP and no bots, just sales and sales of skins and overpriced mech models during years like a cheap free to play (plus Pay to Win) MMO game. No, thanks.

So here we are, finally another BT game after all these years waiting. I hope this would be the first one of another bunch of games that spread again the popularity of the BT universe around the world. Then, i hope, we will have the luck of seeing some miracles happening: perhaps finally bringing to GOG some of the old games (2nd ever most voted series on petitions) and some reeditions of the novels (and some new translations in Spain of the old books to finally complete the collection)

I am being too much optimistic? I feel like when i was a teenager right now, but BT universe has been to me (and continues to be) my favourite of all fantasy/scify universes with lore, books, games... so i hope you all understand this wall of text :S

Note: at least i think i'm not being off-topic, this all still relates to the Harebrained Schemes game and it is also a big, deep Thank you to Jordan Weisman (among the others who have worked on this brilliant universe along the years).

Note2: please, Jordan, bring us more Stackpole novels pre-Jihad, there is still so much stories to tell...(an extra miracle, why not?!)

Note3: today is my Birthday, so maybe i'm just feeling a bit nostalgic... xD
Played MWO a bit, it is good, but I am not a big fan of online games on PC (I play much more Online Competitive games on Consoles) and I am not a big fan of freemium models either.