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solzariv: Why are people saying GTA takes place in the US when none of the locations in GTA games actually exist?

The only GTA game with a real-life setting was GTA: London. lol
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hedwards: I was wondering the same thing, I would assume it's the units of measure on the street signs.

But, since I haven't played any of those games, I wasn't going to bring it up.
It's a valid point but anyone who's ever been to Miami and played Vice City or been to NY and played #3 knows what the game's designers were going after.
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tinyE: Ummmm, I uhhhhh, what games are you talking about? I'm not trying to be pissy but for every game you can name set in the U.S. I can name 5 NOT in the U.S.
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Aver: Of course if we will count fantasy/S-F setting then ratio won't be that bad. But look at games that are placed in real, modern world or in near future. Look at biggest releases this year - GTA V, Saints Row 4, Watch Dogs... And what games that are set in Asia/Europe/South America we will have this year? "Remember Me"?
ArmA 3 - Greece
Company of Heroes 2 - Europe
Command & Conquer - features the European Union and Asian Pacific Alliance as playable factions
Metro: Last Light - Russia
Sniper: Ghost Warrior 2 - Sarajevo, Burma, Tibet
Tomb Raider - Japan
Total War: Rome 2 - Europe

Just to name a few...
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Cormoran: Keep in mind the question isn't specific to certain genre's. It simply asks "Are you tired of games being set in US?" For me the answer is no, since most of the games I play are set in entirely fictitious universes and even of the ones that meet your criteria, most I currently play are set in Asia.
I made it more precise in later post. I don't mean fantasy nor SF games. I meant modern day games based in urban environment.

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solzariv: Why are people saying GTA takes place in the US when none of the locations in GTA games actually exist?

The only GTA game with a real-life setting was GTA: London. lol
So where they are set? In Japan? It's clear that Liberty City is New York and San Andres is LA and Vice City is Miami. Name is only cosmetic. Architecture, atmosphere, style etc. is based on those cities. And argument "GTA is not set in US because those cities doesn't exist" is weird as hell.

But I see that minority of GOG users is tired with games being in US or don't see such problem. I personally would love to more games modern day being set in Japan, China, France or Russia. I explored enough times New York (or Liberty City if it makes difference for you), LA (or San Andres) or other generic American locations to be bored with them. I would love to play GTA alike game in Tokyo, Shanghai or Moscow.
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Fenixp: It's set in Britain. And I want a sequel, that game was a marvel.
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Reveenka: It is? I haven't played it myself, but clearly remember from watching my buddy that all the characters spoke American. I don't mean to second-guess you - I haven't played the game, but you have, so you obviously know it much better than me - it just seems extremely odd that they'd use American actors for a game set in Britain. They couldn't even fake the British accent?
Actually, Mirror's Edge is set in Somecity, capital of the proud nation of Nondescriptistan...
Where does the Sims take place? :P
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tinyE: Where does the Sims take place? :P
As soon as EA gets the servers running, someone will be able to tell you.
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tinyE: Where does the Sims take place? :P
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Randalator: As soon as EA gets the servers running, someone will be able to tell you.
XD
I think adventure games (mostly older titles) can be an exception to this rule, let's see...

Gabriel Knight 2 - Germany
Gabriel Knight 3 - France
The Last Express - on the Orient Express throughout Europe
Syberia - from France to Russia
Broken Sword - starts out in France, continues in Ireland and from there I can't quite remember
Still Life - one part of the story is set in the Czech Republic

And I'm sure there's more. There's also the first Commandos which takes place in Norway. I'm not exactly up to date with recent AAA titles so I can't comment on the setting of those.
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tinyE: Ummmm, I uhhhhh, what games are you talking about? I'm not trying to be pissy but for every game you can name set in the U.S. I can name 5 NOT in the U.S.
Truth

Just going by the OPs complaint of no fantasy lands, I can think of these just off of the top of my head

Saboteur
Just Cause 1 & 2
Far Cry 3 (I don't know about he first 2)
Red Dead Redemption (which had the mexico section)
Sleeping Dogs
The Uncharted Games (not open world, but they often feature city levels)
Max Payne 3 (not open world but the same kind of deal)
The first 4 Assassin's Creed games
Tomb Raider
Tony Hawk's Underground 2 (which featured many non-US locals)
Post edited March 24, 2013 by Roberttitus
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Aver: ...Japan...
What? There's no shortage of games that take place in Japan. I wouldn't even be surprised if there are games that take place in Japan than games that take place in the U.S.
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Reveenka: Nah, I don't think I've heard about it before. I just checked it out, though, and it seems... mildly interesting. What's it like? I watched a couple of movies, but couldn't really get much of a sense of how heavy the strategy in the game is and how the RPG part of it comes into play.
edit: Oh wow, that's a BLOCK of text. Feel free to not read it if you're lazy, don't worry I know the feeling :D

It's very unpolished and, in extension, unbalanced, quite simply it's an average grand strategy game. Just let's get that aspect out of the way right at the start.

Now, what's cool about it: The setting. It is a ... fairly interesting fantasy to say the least, there are very few elements of your usual fantasy and it mostly draws directly from Celtic myths, which is really cool. It still has a certain familiarity about it, as it explores the entire legend of King Arthur - you know, lady of the lake, the Excalibur, all that good stuff, altho the story does stray away from this after some time.

The RPG elements and story: Both are quite closely intertwined together, so I'll talk about both. RPG mechanics mean that your troops are leveling up and you get to choose skills for them every time they do, and your heroes (knights of the round table) level up as well, and you have a fairly nice control over their collection of abilities and stats. Heroes are generally very powerful and ... Pretty much what you'd expect of legendary heroes, really. Now these heroes have morality which gets decided on the basis of their basic morality that they start with and on the basis of their actions on heroic quests.

Now heroic quests are a really, really cool element, and it's where attributes of your heroes come to play the most I think - they're basically small text adventures which give you some exposition and then allow you to choose what to do, for instance, let's say you have to save a lady from an enemy encampment. Now you get to choose whether you wish to fight them (which will get you to a regular battle stage), duel the leader (which is basically a dice roll influenced by your heroe's fighting abilities), sneak into the camp (sneaking abilities), bargain for her (100% success rate, but costs money) or just try to negotiate (which is based on stats and morality of your hero). And based on the way you have resolved the situation - solutions are basically 'Good', 'Evil', 'Christian' and 'Pagan', the morality meter is 2 dimensional, combining all 4 elements - morality of your hero and, in extension, your kingdom shifts.

Now based on morality of your kingdom, you get access to new units and technology - for example, evil christian gets access to crusaders, a pagan gets access to spirits and that kind of stuff. And then there's the overarching storyline and - let me tell you that while this is definitely the most restrictive grand strategy you will ever play, it also has the best storyline, with decisions and branching story arc. It's just really, really great, and while the grand strategy element just doesn't work all that great, it works fine.
Post edited March 24, 2013 by Fenixp
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tinyE: Where does the Sims take place? :P
In either SimsVille or SimTown, a suburb of SimCity, located in a country where the official language is Simlish (possibly present-day MySims Kingdom), on the planet SimEarth.
With the exception of GTA series and a few others, ingame location are mostly fictional - That way it appeals to a more broader audience... (depending on the theme ofcourse)

So I don't really see OP's point on that. However, if we're looking at the "Americanizing" of the games as a whole (like many euro/asian movies also follows), that has clearly roots in our history of culture... then I do see it.
It is hard to imagine a world without this influence. Like, would games like witcher have the same enthrallment/greatness that we see today without (just as an ex.) LOTR and other American movies/games? (just started playing it and it's great so far, btw :D)


So maybe this is the standard, something we have been fed upon and must accept... like lazy-coke-drinking-donkeys in a pigs empire. :P
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Aver: So where they are set? In Japan? It's clear that Liberty City is New York and San Andres is LA and Vice City is Miami. Name is only cosmetic. Architecture, atmosphere, style etc. is based on those cities. And argument "GTA is not set in US because those cities doesn't exist" is weird as hell.

But I see that minority of GOG users is tired with games being in US or don't see such problem. I personally would love to more games modern day being set in Japan, China, France or Russia. I explored enough times New York (or Liberty City if it makes difference for you), LA (or San Andres) or other generic American locations to be bored with them. I would love to play GTA alike game in Tokyo, Shanghai or Moscow.
We just don't see there being that many games that are set in the US. Most games overall aren't set anywhere or are set in completely fictional locales. Of games that are set in real, or realish, places, we just don't see enough of them set in the US to grow tired of.

Now, it's entirely possible that I've missed all those games, but I think more realistically, since I'm not the only one missing these games, you're seeing something that isn't there.
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hedwards: We just don't see there being that many games that are set in the US. Most games overall aren't set anywhere or are set in completely fictional locales. Of games that are set in real, or realish, places, we just don't see enough of them set in the US to grow tired of.
At least not as a general rule. Personally I'm quite tired of GTA being set in the US. GTA IV really showed a lot of wear in the satire department in addition to being a convoluted mess of ideas in desperate need of some direction. Imho, of course...

Hence my raging apathy towards GTA V.
Post edited March 24, 2013 by Randalator