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high rated
I just saw this review of Grim Fandango Remastered and what immediately got my attention was this line at the very beginning

"The Bad:

The occasional puzzle is frustrating; minor technical glitches; manual save system is antiquated."

Further on in the review we read this

"This caused me to lose about twenty minutes of progress due to the manual save system and my failure to "save early, save often." That's a mantra that modern audiences may not be used to hearing, with automatic saves being the norm, but it is useful advice in light of this possibility."

I really don't like being the guy who calls modern games stupid and todays gamers idiots and all that "back in my day..." crap, but saint Joseph on a wheelbarrow with a flaming donut and mariachi band, are people today really too stupid TO SAVE THEIR GAME? Is manual save system so strange and mysterious to them? I thought most strategy, adventure and RPG games still use it. And now a reviewer on a website devoted to adventure games seems to be amazed with it.

And I like manual saves much more than the automatic save system. I like to know that I can quit the game any time if I have to, without losing my progress.
Yes, and sadly due to innovations like spell checker and GPS, humans will one day be replaced by computers and will be forced to kneel before their evil robot overlords.

'Men have become tools of their tools.' Some weird human writer guy said it once... back when humans were allowed to have free thought and detached meat sack bodies.
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Breja:
Answer 2 of these questions about me:

1. I use manual saving in Warcraft 3 Single Player Campaign to my advantage ;)

2. I have been gaming since N64, am I considered a Modern Gamer?
Some guy whines about manual saving, so that must mean ALL "modern gamers" whine about manual saving.
Everyone has forgotten to save at some point in their lives, this person just chose to blame it on the manual saving system itself since nowadays it isn't the norm. Though I'm pretty sure the game has a warning box at the start about the fact that there's manual saving, so really that isn't justified, reviewer is just angry.
Reviews three years from now on: manual gameplay is so antiquated.

That said though, I do like it when a game can just freeze itself when I turn it off. It's nothing special, but it's a nice convenience touch. But it's not like pressing F5 is so hard to do that it would ruin my enjoyment. What does suck are checkpoints that are an hour or so in gameplay time apart. I hate that sort of thing, you have to commit yourself to the game at least until you get to the next save point.
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Breja: Are gamers today really that stupid?
Yes, unfortunately. Don't forget that this is the same generation that has said such things as: "No Steam, no buy." and my personal favorite: "I hope there's DLC." (before the game is even released)
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Breja:
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Elmofongo: Answer 2 of these questions about me:

1. I use manual saving in Warcraft 3 Single Player Campaign to my advantage ;)

2. I have been gaming since N64, am I considered a Modern Gamer?
You're from the more recent generation, but it seems you have an old gamer soul. :)
high rated
Everybody is stupid . The end .
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HiPhish: Reviews three years from now on: manual gameplay is so antiquated.

That said though, I do like it when a game can just freeze itself when I turn it off. It's nothing special, but it's a nice convenience touch. But it's not like pressing F5 is so hard to do that it would ruin my enjoyment. What does suck are checkpoints that are an hour or so in gameplay time apart. I hate that sort of thing, you have to commit yourself to the game at least until you get to the next save point.
Or later this year...
https://www.youtube.com/watch?v=KMy1zO8m8sM
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HiPhish: Reviews three years from now on: manual gameplay is so antiquated.
This is the year 2015. According to Back to the Future 2, it's antiquated already.

EDIT: Oh, god damn it.
Post edited February 14, 2015 by InfraSuperman
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Breja:
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Elmofongo: Answer 2 of these questions about me:

1. I use manual saving in Warcraft 3 Single Player Campaign to my advantage ;)

2. I have been gaming since N64, am I considered a Modern Gamer?
Heh, my first PC game was 1998 and that was Prince of Persia. Seems I not modern gamer.
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Breja: Are gamers today really that stupid?
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djdarko: Yes, unfortunately. Don't forget that this is the same generation that has said such things as: "No Steam, no buy." and my personal favorite: "I hope there's DLC." (before the game is even released)
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Elmofongo: Answer 2 of these questions about me:

1. I use manual saving in Warcraft 3 Single Player Campaign to my advantage ;)

2. I have been gaming since N64, am I considered a Modern Gamer?
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djdarko: You're from the more recent generation, but it seems you have an old gamer soul. :)
Yes I do.

Also GTA 5 totally deserves more GOTY awards and not The Last of Overrated Us and'ts snot noosed brat Ellie :P
This is a really mild example of the stupidity of modern gamers. Gamers on the whole are the dumbest flock of sheep to ever be herded into a microtransation abattoir. See also: Modern Warfare 2 boycott.
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Breja: And I like manual saves much more than the automatic save system. I like to know that I can quit the game any time if I have to, without losing my progress.
There is absolutely no reason not to have an automated save system complementing the manual one.

Because "Manual-save-only" systems are antiquated.

You know what breaks immersion in a great story? Having to remember to keep pressing the Quicksave key every few minutes. Or worse, exiting to the main menu to save when there's no quicksave functionality.

It's great to be able to save anywhere, but it's equally great for the game to also autosave at certain frequent points so that if there is a bug - like the one the reviewer encountered - you don't lose a lot of progress. Or if you accidentally quit, or whatever.

I love autosave. All single player games should have it, even permadeath roguelikes (though the game should take precaution to make sure you're not savescumming. Or not if there are no leaderboards :D)

I'm playing Dreamfall: The Longest Journey for the first time right now, and I love the fact that it has both systems.
Post edited February 14, 2015 by kalirion
Automatic saves are a norm today. Criticizing a remastered edition for not having it is perfectly valid and potentially useful information for many. I have a friend who has a tendency of getting so involved and immersed in games that he doesn't even consider saving - never did, he gamed since about '96. When a game wasn't designed around permadeath or didn't have autosave, he just didn't play it. The stupid git, right? *rolls eyes*