paladin181: Some people actually like grinding. I found it fun when I was younger playing games like Final Fantasy or Dragon Warrior, making pixelated enemies vanish from my screen. I don't have as much time for grinding any more ,but many people did like it, and I still do in some games. Not just to get more loot or get bigger numbers. Sometimes it's just fun to bash through enemies repeatedly. I might be in the minority here, but I enjoy it when baddies respawn as long as it isn't too much (I'm looking at you, Far Cry and Far Cry 2, as well as Kingdom of Amalur).
I agree, grinding can be enjoyable, but it has to have the right balance. I wish there was an auto-resolve button when creatures are obviously under you and you aren't forced to click on '
attack' over and over again because it's turned based or there's the slight 0.01% chance you could take damage and die before you kill everything on the screen with superior firepower and stats and speed.
For mobs of enemies there has to be a balance for grinding to be fun. And there has to be something afterwards beyond just experience for you to gain to look forward to. The solution of loot, and really really good loot in smaller chances, and possibly upgrading or modifying that loot was the answer to a lot of Diablo's games. Exploration is another big thing, so you had new random maps either every time you started the game up, or on new games, ensuring you aren't just going down the linear hallway.
I enjoy grinding, but only so much. If it becomes annoying or tedious i'm not interested in it. If i want to play the game again using all my current gear/stats because i earned it, i hope it transfers over and not forced to start at the very bottom.
Now back to Paper Sorcerer, grinding in that game would be tedious. You have to select all of your character's actions for the turn, and you won't know who goes first or when their abilities will shoot off (
like healing an ally). It's very much turn based. I remember reading on the kickstarter page he intentionally built the world and balanced it so you shouldn't have to grind.