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Since I want to make an indie game and pretty know only basic programming...plus it'd pass the time :)
Team:

Writing:
Tychoxi
Braussie
Gazoinks
tomdelada
thelovebat
liquidoxyegen80

Art:
Olanorig

Design:
Nice Boat
KylieM
Tychoxi
LocoBlanco
angrypole

Programming:
P1na
Stevdog13
angrypole

Acting:
Braussie
LiquidOxygen80
Post edited January 08, 2013 by McDon
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McDon:
I might be able to help you a bit, but you'll have to bear in mind I have quite a demanding job as well. :) PM if you like
Also, most work will be sent around using internet so no need to worry about travel.
RPG Maker or one of bigger engines?
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IronStar: RPG Maker or one of bigger engines?
I was thinking more source code but what the heck any talents are accepted.
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IronStar: RPG Maker or one of bigger engines?
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McDon: I was thinking more source code but what the heck any talents are accepted.
Were you thinking 3d or 2d? I have acceptable modelling skills, for non-organic things at least, and quite enjoy level design too. ?
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McDon: I was thinking more source code but what the heck any talents are accepted.
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KylieM: Were you thinking 3d or 2d? I have acceptable modelling skills, for non-organic things at
least, and quite enjoy level design too. ?
I wasn't really planning but I'll make the game according to skills of the team members so which do you prefer?
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KylieM: Were you thinking 3d or 2d? I have acceptable modelling skills, for non-organic things at
least, and quite enjoy level design too. ?
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McDon: I wasn't really planning but I'll make the game according to skills of the team members so which
do you prefer?
Really it depends on the gametype - for a platformer, definately 2d it's much easier (from my experience anyway), but for RPG/FPS etc. I prefer 3d - although I don't know how far we'd get just the three of us, unless IronStar has super awesome skillz. :P
I can do voice acting, if you need it in the game. I have home studio equipment from my music endevours. Let me know if you'd like any voices :)

Here are some samples (I can do 20-40+ more voices than what's on here):

http://www.youtube.com/watch?v=eOuNMpifZv8

http://www.youtube.com/watch?v=9Bxr0SmWKmo

On another note, although I love writing/recording music, the ammount of time required to get quality music for you would require payment. I have friends who are able to also make quality music, but you would have to pay them as well. :)
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McDon: I wasn't really planning but I'll make the game according to skills of the team members so which
do you prefer?
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KylieM: Really it depends on the gametype - for a platformer, definately 2d it's much easier (from my
experience anyway), but for RPG/FPS etc. I prefer 3d - although I don't know how far we'd get
just the three of us, unless IronStar has super awesome skillz. :P
If you are if full time work, then it is difficult. But there are plenty of examples out there of small teams doing well. pHr00t is working alone (3089). Kenshi is also a single man project, and StarForge I think is primarily 2 men.
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McDon: Since I want to make an indie game and pretty know only basic programming...plus it'd pass the
time :)
What kind of team work would you prefer to do? Also, what are your favourite genres?
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McDon: Since I want to make an indie game and pretty know only basic programming...plus it'd pass the
time :)
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Elwin: What kind of team work would you prefer to do? Also, what are your favourite genres?
I'd pretty much play/make any genre but my favourites in order would probably be: RPGs,
Strategies, Action/Adventure, Platform then Shooters. Edit: The odd point and click sometimes as well.
The only genre I don't like would rhythm-based games.
Post edited January 07, 2013 by McDon
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Braussie: I can do voice acting, if you need it in the game. I have home studio equipment from my music
endevours. Let me know if you'd like any voices :)
Here are some samples (I can do 20-40+ more voices than what's on here):
http://www.youtube.com/watch?v=eOuNMpifZv8
http://www.youtube.com/watch?v=9Bxr0SmWKmo
On another note, although I love writing/recording music, the ammount of time required to get
quality music for you would require payment. I have friends who are able to also make quality
music, but you would have to pay them as well. :)
That is pretty good I have to say.
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Elwin: What kind of team work would you prefer to do? Also, what are your favourite genres?
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McDon: I'd pretty much play/make any genre but my favourites in order would probably be: RPGs,
Strategies, Action/Adventure, Platform then Shooters. Edit: The odd point and click
sometimes as well.
The only genre I don't like would rhythm-based games.
While I know that they are far from ideal, easiest engines to use (I know of) are RPG Maker,
Visionaire]http://www.visionaire-studio.net/cms/adventure-game-engine.html]Visionaire
Studio[/url] (Adventure game engine, Deponia was made in it). There is probably an engine all
those endless platformers use, but I don't know it's name.
If you have no experience it might be good idea to start with one of those?
EDIT: Also worth noting Wintermute, and one that I
would skip but also worth noting is Game Maker.
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Braussie: I can do voice acting, if you need it in the game. I have home studio equipment from my music
endevours. Let me know if you'd like any voices :)
Here are some samples (I can do 20-40+ more voices than what's on here):
http://www.youtube.com/watch?v=eOuNMpifZv8
http://www.youtube.com/watch?v=9Bxr0SmWKmo
On another note, although I love writing/recording music, the ammount of time required to get
quality music for you would require payment. I have friends who are able to also make quality
music, but you would have to pay them as well. :)
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Robette: That is pretty good I have to say.
+1
Post edited January 07, 2013 by IronStar
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McDon: I'd pretty much play/make any genre but my favourites in order would probably be: RPGs,
Strategies, Action/Adventure, Platform then Shooters. Edit: The odd point and click
sometimes as well.
The only genre I don't like would rhythm-based games.
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IronStar: There is probably an engine all
those endless platformers use, but I don't know it's name.
I think the engine you're thinking of is Game maker? It was used to make the original spelunky.