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oldschool: I never said that you have to hate the game. Stop putting words in my mouth. You like it great, i envy you. I only posted this because in my opinion it was funny. If, and i stress if, patch 1.4 actually makes the game better than i give Blizzard some credit. And knock off with the name calling, you started it. Trollbait sheesh, try incorrigible, i like that that better.


It was a funny well thought out post. Look, as i've said before, you two like the game and i respect that. Frater is raging because i dare to knock the game. I guess he'll eventually get over it. If Mike is sincere and the newest patch makes the game better, i will give credit to blizzard.
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FraterPerdurabo: I love it how according to you I'm the one raging, yet you're the one sending me angry PMs.
Aaaah, sweet irony :)
Those weren't angry. I guess our definition of anger greatly differs. And one it's one, not several dufuss.
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FraterPerdurabo: I love it how according to you I'm the one raging, yet you're the one sending me angry PMs.
Aaaah, sweet irony :)
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oldschool: Those weren't angry. I guess our definition of anger greatly differs. And one it's one, not several dufuss.
That's funny, because I can count two.
I simply don't understand why you feel the need to compulsively post in a thread for a game that you define as "pure shit."

And it's "doofus," doofus.
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oldschool: Those weren't angry. I guess our definition of anger greatly differs. And one it's one, not several dufuss.
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FraterPerdurabo: That's funny, because I can count two.
I simply don't understand why you feel the need to compulsively post in a thread for a game that you define as "pure shit."

And it's "doofus," doofus.
"Pure-shit" aptly named. I'm glad we can agree on something.
The hatchet's buried!

Anyway, been playing my monk now - ton of fun. Only at level 40 though.
I'm thinking about selling my weapon on my WD - best offer thus far is 110 million but hoping to get more than that!

Thinking about quitting the game really. I have to study hard for my exams right now and as soon as I finish I'll be moving to Brussels for 5 months. Working so won't have time to play and to be honest I'd rather not spend my time playing games when I'm in a new country. Also, unless I bring my desktop along it will be a 10fps clusterfuck on my laptop which I already endured earlier this summer. Not fun.
So I sold my sword for 300 million on AH.
255 mil cash after the AH cut.
I think I will quit the game for now. Busy with revision right now and starting a 5 month internship soon. I'll see how heavy the workload is and might keep on playing - otherwise I will probably buy a new weapon once they sort out the Legendaries and play again!

Also got my Monk to 55 or something. Will probably get him up to 60 and then decide whether I'll keep playing my WD or switch to Monk!
So as to Inferno being a gear check, here's a barb killing Diablo Inferno in blues only:
http://www.youtube.com/watch?feature=player_embedded&v=SY3lGj4QndE

And here's a Demon Hunter who clears entire Inferno (all but two packs) with stuff bought from the AH - 100k in total (for those who don't play the game, that's less than what you'd make in an hour at max lvl).
http://www.youtube.com/watch?v=0hR2MrPI-88
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FraterPerdurabo: So as to Inferno being a gear check, here's a barb killing Diablo Inferno in blues only:
http://www.youtube.com/watch?feature=player_embedded&v=SY3lGj4QndE

And here's a Demon Hunter who clears entire Inferno (all but two packs) with stuff bought from the AH - 100k in total (for those who don't play the game, that's less than what you'd make in an hour at max lvl).
http://www.youtube.com/watch?v=0hR2MrPI-88
Extremely skilled players that normal players can't hope to emulate and perhaps who've had a lot of practice on geared toons doing these encounters previously, maybe? Also, didn't they put out a "balance" patch recently, did that not nerf some of inferno?
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orcishgamer: Extremely skilled players that normal players can't hope to emulate and perhaps who've had a lot of practice on geared toons doing these encounters previously, maybe? Also, didn't they put out a "balance" patch recently, did that not nerf some of inferno?
The key Inferno nerf was that rare mob damage would not scale with # of players - which is irrelevant here since this was done in solo.
The thing is that rare mobs in D3 are pretty much a gear check (though not necessarily so, as this char cleared all but two in the entire Inferno playthrough). Most bosses are a skill check, as this video also showcases. In that sense, D3 is a lot like WoW (though in WoW you also have enrage timers to beat). Standing in fire = retard. Same reasoning.
The Butcher is perhaps the perfect example of this in D3.
Avoid the hook, avoid the fire on the floor, avoid the melee swing. It's an encounter that you learn. Now that I've done it a bazillion times I think it's cake. But I struggled a lot on my first kill.

If you watch the vid, you can see that there is no "extreme skill" involved, just standard play using key abilities. This is exactly how the game was meant to be and I am perfectly happy with it being so.

Take Diablo on the Inferno difficulty. I killed him for the first time when my gear was much poorer than it is now. Yet a while ago, I went back and died to him. I thought: "Fuck this, I cannot be fucked." Why? Because it is a long and intensive encounter in which you cannot really screw up much. Having good gear simply just gives you the additional "Oh shit I fucked up" button.

To be honest, when I was undergeared this was very characteristic of my D3 experience. Do I play perfectly or do I die? In this situation both the skilled and the geared player are rewarded.
Now what would the alternative be? What do you suggest? Have another difficulty (Inferno) with no level crawl included that would simply be a breeze? What is the point of that? The fact is that Inferno does take skill. Yes, you can outgear it, but it does not change the fact that Inferno does take skill.
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FraterPerdurabo: Now what would the alternative be? What do you suggest? Have another difficulty (Inferno) with no level crawl included that would simply be a breeze? What is the point of that? The fact is that Inferno does take skill. Yes, you can outgear it, but it does not change the fact that Inferno does take skill.
I'm suggesting nothing, I just tend to be highly skeptical of videos "proving" something about skill or required gear in a game. I saw many during my WOW days and from personal raiding experience I could tell you about 2/3 were misleading bullshit.

That aside, if I had one criticism of D3 gameplay, and it's hard to criticize the gameplay of a game I haven't actually played, it's been moaned about over and over again that Inferno is the first time they actually make you have any tactics at all. If true, and I tend to think it is, the game's pacing is shit. Go play the first level of Castlevania: Lords of Shadow and see if the first "boss" doesn't bend you over. Later on he turns out to be a standard encounter, but he's ungodly hard at first. That's an example of game that hits you in the face right off and tells you "you will learn how to play this game if you want to play it at all". It seems D3 errs way too far on the other side, the side of making as much money as possible and then springing the whole, "actually, you gotta have some actual skill" on what amounts to the fourth time through the campaign. That's a bit stupid on the face of it.
Post edited August 02, 2012 by orcishgamer
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orcishgamer: snip
That's the thing though - this isn't one of those "Hunter solos X XXman boss" etc etc bullshit. This is the real deal. All of the boss encounters are designed around not getting hit. In theory you could kill many of them with no gear. This is how the game was meant to be played. It's not like D2 in which you just outgear/outlvl shit, it's like WoW in which there are actually tactics involved in the encounters. Except for when you outgear the content.

As for the pacing - I am currently leveling a Monk. I had AH gear on etc etc but at some point (Nightmare A2 - which is like 5h into the game or so) the game really did become hard. I had to switch many of my skills, had to think about choice of gear (not just DEX > VIT) and had to start looking out for enemies' abilities. My brother told a similar story (barb). It's definitely harder as a melee char as opposed to a range one.
On the other hand though I don't think that "the first five hours should be harder" is a valid complaint.
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FraterPerdurabo: it's like WoW in which there are actually tactics involved in the encounters. Except for when you outgear the content.
Actually, WOW was somewhere in the middle of actually what people believed was required as skill and the faceroll outgearing. There were very, very few fights that actually involved serious skill in WOW. The original 4 horsemen, Rag when we all had to wear Dire Maul blues and greens and flasks disappeared at death, and Vael. Even then, only 4 horseman couldn't eventually be rolfstomped by a bunch of overgeared drooling idiots simply because there was no gear in game that would have made them "easy".

Compare, then, Blizzard's favorite trick, the gear check: Patchwerk (original), Huhu (fuck Blizzard to hell for releasing her without any craftable NR items, you know how fun it is as a raid tank to go back and farm fucking Strat for a pair of green shoulders?), C'Thun (wasn't even a DPS gear check, he was literally unbeatable, you would have needed 80 raiders to muster the DPS to kill him in his original state).

Hell, I didn't even have to dip into an expac to show how damned dumb Blizzard's raid shit was.

The only other boss of note was probably Nef, the rest were a pitstop for slow, grindy gear acquisition along the way to the next, actually hard boss. Gothik used to beat the shit out of us, but he shouldn't have, he was easy, so I'm not counting the bastard.
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orcishgamer: Actually, WOW was somewhere in the middle of actually what people believed was required as skill and the faceroll outgearing. There were very, very few fights that actually involved serious skill in WOW. The original 4 horsemen, Rag when we all had to wear Dire Maul blues and greens and flasks disappeared at death, and Vael. Even then, only 4 horseman couldn't eventually be rolfstomped by a bunch of overgeared drooling idiots simply because there was no gear in game that would have made them "easy".

Compare, then, Blizzard's favorite trick, the gear check: Patchwerk (original), Huhu (fuck Blizzard to hell for releasing her without any craftable NR items, you know how fun it is as a raid tank to go back and farm fucking Strat for a pair of green shoulders?), C'Thun (wasn't even a DPS gear check, he was literally unbeatable, you would have needed 80 raiders to muster the DPS to kill him in his original state).

Hell, I didn't even have to dip into an expac to show how damned dumb Blizzard's raid shit was.

The only other boss of note was probably Nef, the rest were a pitstop for slow, grindy gear acquisition along the way to the next, actually hard boss. Gothik used to beat the shit out of us, but he shouldn't have, he was easy, so I'm not counting the bastard.
Vanilla WoW - maybe?
Did you play beyond the Vanilla?
I started playing WoW around the time when Burning Crusade came out and went from being a total newbie to a pretty hardcore raider. Wish I could have those two years back really. BC was very skill based.

Karazhan was essentially a brain check. DO NOT STAND IN THE FIRE.
The earlier content - Gruul, Mag was very easy. SSC was easy, until Vashj. Tempest Keep was easy, until Kael'thas. Black Temple was a mixed bag. Sunwell was where it was at though. Actually, fuck it, WoW you can keep those two years. I had a blast progressing through that.
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orcishgamer: Actually, WOW was somewhere in the middle of actually what people believed was required as skill and the faceroll outgearing. There were very, very few fights that actually involved serious skill in WOW. The original 4 horsemen, Rag when we all had to wear Dire Maul blues and greens and flasks disappeared at death, and Vael. Even then, only 4 horseman couldn't eventually be rolfstomped by a bunch of overgeared drooling idiots simply because there was no gear in game that would have made them "easy".

Compare, then, Blizzard's favorite trick, the gear check: Patchwerk (original), Huhu (fuck Blizzard to hell for releasing her without any craftable NR items, you know how fun it is as a raid tank to go back and farm fucking Strat for a pair of green shoulders?), C'Thun (wasn't even a DPS gear check, he was literally unbeatable, you would have needed 80 raiders to muster the DPS to kill him in his original state).

Hell, I didn't even have to dip into an expac to show how damned dumb Blizzard's raid shit was.

The only other boss of note was probably Nef, the rest were a pitstop for slow, grindy gear acquisition along the way to the next, actually hard boss. Gothik used to beat the shit out of us, but he shouldn't have, he was easy, so I'm not counting the bastard.
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FraterPerdurabo: Vanilla WoW - maybe?
Did you play beyond the Vanilla?
I started playing WoW around the time when Burning Crusade came out and went from being a total newbie to a pretty hardcore raider. Wish I could have those two years back really. BC was very skill based.

Karazhan was essentially a brain check. DO NOT STAND IN THE FIRE.
The earlier content - Gruul, Mag was very easy. SSC was easy, until Vashj. Tempest Keep was easy, until Kael'thas. Black Temple was a mixed bag. Sunwell was where it was at though. Actually, fuck it, WoW you can keep those two years. I had a blast progressing through that.
I played through Sunwell, when 3.0 patch dropped in preparation for Wrath I knew the game was completely off the rails and packed it in.

I didn't think much of Sunwell, there were lots of gear checks in it, a few skill things but honestly, I found it easier than classic Naxx (classic Naxx was fucking hard).
Post edited August 02, 2012 by orcishgamer
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FraterPerdurabo: So I sold my sword for 300 million on AH.
255 mil cash after the AH cut.
WTF, what the stats on that sword? U got that in a drop? I've 320 hours clocked on my Wizard and I've never gotten any thing that sells for that amount lol.
I'm using a 872 dps wand with dex, intel, vit, max AP and socket which I bought for 10m.
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FraterPerdurabo: The key Inferno nerf was that rare mob damage would not scale with # of players - which is irrelevant here since this was done in solo.
The thing is that rare mobs in D3 are pretty much a gear check (though not necessarily so, as this char cleared all but two in the entire Inferno playthrough). Most bosses are a skill check, as this video also showcases. In that sense, D3 is a lot like WoW (though in WoW you also have enrage timers to beat). Standing in fire = retard. Same reasoning.
The Butcher is perhaps the perfect example of this in D3.
Avoid the hook, avoid the fire on the floor, avoid the melee swing. It's an encounter that you learn. Now that I've done it a bazillion times I think it's cake. But I struggled a lot on my first kill.
They either buffed Ghom or ignored the bug that made his enrage start as soon as the fight started. Busted close to 100k on repairs on him but managed to clear him few weeks back after watching a wizard kite and emulating this method closely. They buffed Cydea too, now spawns shitload of spiders, I nearly died but managed to kill her on my first attempt with my hydra. Now at Rakanoth Act 4 trying to get 50k dps (currently at 47-49k dps without magic weapon) before I go on and complete the game.
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orcishgamer: I didn't think much of Sunwell, there were lots of gear checks in it, a few skill things but honestly, I found it easier than classic Naxx (classic Naxx was fucking hard).
Holy crap, classic level 60 Naxx was a damned nightmare, 2 weeks of raiding every weekday just to down one boss in there. Pure madness, doesn't help when our latency is in Asia and playing on a US server. And I thought we did pretty good getting Spider boss down to 3% after a week of raiding her. I was one of the last ones standing and apparently spamming moonfire doesn't do nuts to the 3%. We didn't attempt the 4 Horsemen, I don't even wanna imagine it.
Post edited August 02, 2012 by cw8
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cw8: WTF, what the stats on that sword? U got that in a drop? I've 320 hours clocked on my Wizard and I've never gotten any thing that sells for that amount lol.
I'm using a 872 dps wand with dex, intel, vit, max AP and socket which I bought for 10m.
Screen here:
http://www.gog.com/en/forum/general/actual_diablo_3_discussion_please_dont_mention_the_drm/post618
It's pretty fucking sick for a Monk :P
But yeah, with my MF the odds of getting that are like winning the lottery!

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orcishgamer: I played through Sunwell, when 3.0 patch dropped in preparation for Wrath I knew the game was completely off the rails and packed it in.

I didn't think much of Sunwell, there were lots of gear checks in it, a few skill things but honestly, I found it easier than classic Naxx (classic Naxx was fucking hard).
Ok, so what did you think was a gear check in Sunwell?
Sure, all of Sunwell did require gear - unless you were fully BT geared you had no business there anyway. But looking at the % of people who completed BT and the % of people who completed Sunwell shows a large discrepancy.

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cw8: They either buffed Ghom or ignored the bug that made his enrage start as soon as the fight started. Busted close to 100k on repairs on him but managed to clear him few weeks back after watching a wizard kite and emulating this method closely. They buffed Cydea too, now spawns shitload of spiders, I nearly died but managed to kill her on my first attempt with my hydra. Now at Rakanoth Act 4 trying to get 50k dps (currently at 47-49k dps without magic weapon) before I go on and complete the game.
Yeah Ghom was changed a few weeks back, but if you watch the video closely (the one that I linked earlier), you can see that his baiting of gas clouds is about as good as it gets.
Post edited August 02, 2012 by FraterPerdurabo