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OP's position as absurd, his thesis is broken. I will paraphrase is thus: "I can't win at this game but you can. Unless you can teach me how to win too it is luck based."

Some people being able to win more often than others is the defining feature of a skill based game. If it were entirely luck everyone would win with about the same frequency. Including the OP.

Zoidberg has dis-proven his own argument by the very act of presenting it.
...It's kinda beautiful really.
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SrJoben: OP's position as absurd, his thesis is broken. I will paraphrase is thus: "I can't win at this game but you can. Unless you can teach me how to win too it is luck based."

Some people being able to win more often than others is the defining feature of a skill based game. If it were entirely luck everyone would win with about the same frequency. Including the OP.

Zoidberg has dis-proven his own argument by the very act of presenting it.
...It's kinda beautiful really.
Nice ;-)

Due to self-reflecting you can usually see improvement, too, which of course has to be skill based.
Hence the game isn't 100% luck based, although there really is luck and bad luck to a certain extent.

Sorry Zoidberg, but with some ships I win 8 out of 10 runs and that's not luck, but experience.
Post edited July 01, 2013 by DeMignon
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Zoidberg: If it's true and the tactics are logic, I'll make amends.
Still waiting for these amends.
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Zoidberg: If it's true and the tactics are logic, I'll make amends.
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jamotide: Still waiting for these amends.
Well you won't get them, you god awful prick.

Sheesh, you guys are some childish dumbasses.

I've put this game behind me because it just doesn't work. I had put this thread behind me and I will put yu behind me too.

You should do the same.
Take it easy Zoidberg, no offence meant. Most people were only chatting.

@jamotide: You're pushing a bit too hard, imho.
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Zoidberg: Well you won't get them, you god awful prick.

Sheesh, you guys are some childish dumbasses.
I accept your apology!
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DeMignon: with some ships I win 8 out of 10 runs and that's not luck, but experience.
So it depends on the ship, not luck nor skill.
As a beginner, you don't have the good ship, and you depend on luck: Very good skill will here make you win 1 on 5 instead of 1 on 20. More often, but still based on luck.
Post edited July 05, 2013 by ERISS
@ERISS: It's almost common sense, that the Kestrel (the first ship in the game) is considered one of the best. It's definitely one of those I'm talking of. Even with no experience, I beat the game on my very third run, difficulty normal and of course with the Kestrel (1st try was to sector 5 and 2nd to sector 8; never played on easy).
Imho, you need more luck e.g. with the DA-SR 12. Anyway, there are people, who've enough experience with even that ship, to disagree.

If you only win 1 out of 20 or rather 1 out of 5 when you consider yourself experienced, you're maybe missing some fundamental fighting tactics or are just taking to much risks, don't know.

Another final thought to this luck-skill topic from my side. Think of poker, which definitely involves a lot of luck in which cards you get. Nonetheless there are experienced players, who'd beat you most of the time. I doubt, it's just bad luck on the looser's side, although it looks like from my point of view ;-) Yes, there is luck in FTL, but experienced players can cope with a certain amount of bad luck.
Post edited July 05, 2013 by DeMignon
My deep impression and understanding of this game is that it is extremely luck based.

I seriously doubt you can beat the end boss with multiple strategys, that work for every other encounter cept last boss.

Last Boss strategys that don't work:
1. ship bording
(every battle up to this point all you had to do was beem over and go room to room, but the end boss has segmented sections, negating this tactic)
2. any all non-missle weapon load out...
(even with the best possible lasers focus firing on one section will not win this battle, cause bosses shield restore rate is insane)
3
4
5
6
7
8
9
10
11
12
13
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15
.. and on and on

ones that work (ones that i found).
1. have at least one strong good missle to rip through the insane shields of the boss
I win all the time without using missiles. Its pretty easy to get enough laser spam to get through the shields. Are you firing all your lasers at once? You can't just auto-fire unless they are all the same recharge time. Boarding also works but in conjunction with the laser spam. Just be sure not to kill "all" the guys.
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gbaz69: 1. ship bording
(every battle up to this point all you had to do was beem over and go room to room, but the end boss has segmented sections, negating this tactic)
I've used ship boarding on almost all of my Last Boss fights to great effect. Even taking out just two of it's weapons is a great help.
Post edited October 21, 2013 by Gydion
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gbaz69: 1. ship bording
(every battle up to this point all you had to do was beem over and go room to room, but the end boss has segmented sections, negating this tactic)
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Gydion: I've used ship boarding on almost all of my Last Boss fights to great effect. Even taking out just two of it's weapons is a great help.
Yea it helps :D.
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Gydion: I've used ship boarding on almost all of my Last Boss fights to great effect. Even taking out just two of it's weapons is a great help.
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gbaz69: Yea it helps :D.
Damn straight! Boarding those two really annoying gun sections makes the boss MUCH easier.

Also I prefer bombs instead of missiles - mainly because during the rest of the game I aim to capture instead of destroy - but they work really well in taking out the shields, and they can't be shot down unlike missiles.
It just changed the entire premise of the game, the bosses segmented hull :(. Kind of ruined it for me, but I did eventually beat it.
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gbaz69: My deep impression and understanding of this game is that it is extremely luck based.

I seriously doubt you can beat the end boss with multiple strategys, that work for every other encounter cept last boss.

Last Boss strategys that don't work:
1. ship bording
(every battle up to this point all you had to do was beem over and go room to room, but the end boss has segmented sections, negating this tactic)
Actually the fact that the ship is segmented helps this tactic. You only need 2 decent boarders (preferably with a level 3 teleporter) to take out all 4 conventional weapons systems in the first boss battle, and then those stations are even easier in the second and third battles since you've killed off those crew members. I usually hit missiles first, then ion, then their laser-type, then the beam. After that it's just a matter of getting through the shields to do hull damage.
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gbaz69: 2. any all non-missle weapon load out...
(even with the best possible lasers focus firing on one section will not win this battle, cause bosses shield restore rate is insane)
My last win I used glaive beam and ion blast 2. Tearing apart the boss took little effort with that combination. I could have activated my crystal burst weapon as well, but decided to put the power into engines instead. Most of the time I don't use missiles at all. It just depends what the game gives me, and what my ship is.

There are many different ways. A favorite of mine with the rock B is to fire bomb his shield room, then teleport rock boarders into it. They can't fight the fire; fire spreads; soon there's no shields and you can take the boss out with a pea shooter.

You just need to learn more about the game.