Level 10 is very low for an endgame area and metal armor is very bad armor. I wiped out everything with a melee character in combat armor (which is much better than metal armor but still much worse than power armor) which can be bought and also found.
So if lvl 10 is low, then what is the lvl you should shoot for in fallout 1 endgame? I liked the roleplaying I just like I said found that my guy was too weak to take on more than 2 enemies at once.
Someone mentioned that I should have started the 1st play through out with ranged combat and guns. The problem with that unlike melee is that you don't get as many shots with a gun as you do with melee. I researched it a little. I had seen a desert eagle pistol with mediocre damage, but if you can't kill these rocket launcher enemies within 1-2 rounds of them firing, you are toast I'm afraid.
With melee, all I need is to lure them in to 1 round to aim attack on eyes up close and that enemy is toast and as good as dead.
Ill try ranged combat build out, but I might need to look for a better armor this next time through.
I can find the armor that is better, but if anyone knows a good lvl to shoot for for endgame, that would be awesome.
The level cap in the game is 21, so at 10 you are not quite halfway there. At level 18 you get access to the perks Slayer and Sniper. With Slayer all melee attacks are critical hits, there is no luck roll it's just automatically a critical. The Sniper perk is similar but it does roll for a critical hit, basically your Luck is multiplied by 10 for purposes of determining the critical chance. At a luck of 5 you have a 5% critical chance, with the Sniper perk this becomes a 50% critical chance with all guns. The upper limit is 95% critical chance with a Luck of 10. So if you want to play a combat-centric character the Level 18 should be a goal. Of course many quests, including the endgame quests, have non combat solutions as well.
The problem with Melee characters is that you have to get in close to attack, during which time you may as well paint a target on your armor. The trick is to use your action point to your advantage. One of the character types I like is the Sneaky Sniper. If you can get a sniper rifle it has a range of 50 vs 40 for a rocket launcher. One of the techniques is to make sure you have enough AP for one shot +2 steps. Hide behind some sort of cover and start combat, step out, shoot then step back behind your cover. With a Sniper Rifle you can have 4-5 rounds before anyone gets close enough to hurt you. With a high Sneak skill I have been able to shoot for several rounds before being discovered. then I end combat and move somewhere else, one time my targets kept closing in on my old position and then just stood there getting shot. Then there is the Turbo Plasma Rifle, with the right Traits and Perks you can get 6 shots off in a single round. If your main concern is Action Points then you would be better served by pumping up Agility than limiting yourself to only fast attacks.