Posted February 27, 2011
Not from a technical standpoint, as some of you may have interpreted that, but from a gameplay point of view. I made a character with a really high Barter skill as I was going to play as a non-thief for once. I went to rescue Smiley from the gecko caves, almost instantly got radiation poisoning, pressed ahead anyway, got Smiley back home but then lost 4 AP, 4 Strength and 4 Perception (presumably from radiation poisoning), went to The Den to try and buy some Radaway only to find that it cost about 850 caps, even with my Barter skill of ~80%. I checked out how Barter works in the Fallout Wikia and it said "Barter is incredibly important, if it's at a very low level, Radaway can cost as much as 700 caps". Thanks, Restoration mod!
I tried to make a run for it to Vault City as it's the one place I could remember with a doctor, but got attacked almost every grid square and got killed pretty quick as my character is more of a speech-based one. When I cluelessly played Fallout 2 several times as a teenager, I had no problem with it at all. Now it seems like beating my head against a brick wall.
I tried to make a run for it to Vault City as it's the one place I could remember with a doctor, but got attacked almost every grid square and got killed pretty quick as my character is more of a speech-based one. When I cluelessly played Fallout 2 several times as a teenager, I had no problem with it at all. Now it seems like beating my head against a brick wall.