Enneagon: Wow, this is really weird.
I can't see who would benefit if he started a duplicate tread for problem he experienced.
Well, now this off topic ranting ensures next one should.
Oh well.
almabrds: I don't know what is worse, the guy which revived the thread, or you, which just did a totally useless bump to the ancient thread without adding anything interesting to the conversation.
But at least Gawdzilla informed us that the bug also happens in Fallout 2.
So his post wasn't a complete waste of time.
The same I can't say about yours, unfortunately.
If he had created a new topic (which would be the right thing to do), it would not really be a duplicate, since it's a bug in another game.
Fallout 2 is not Fallout 1, dude.
"Think twice before you speak, because your words and influence will plant the seed of either success or failure in the mind of another."
almabrds: I can't believe you guys debated this for another page and a half.
Gotta make a few points --
1) Fallout 1 and Fallout 2 used the same engine. A bug in one game appearing in another is noteworthy, as one of you did point out -- players of both games have an interest in resolving the bug
2) Despite saying I contributed "NOTHING" to the thread, in fact I posted a detailed workaround for the problem in FO2. Apparently the only part of posts some of you guys read is the date/time signature
3) Necroing is bringing back a concluded post. This one is clearly marked at the very top with the following words: "No posts in this topic were marked as the solution yet. If you can help, add your reply."
4) For games that came out 15+ years ago, it shouldn't be a surprise many posts, bug discussions, support questions, etc. are "old." Honestly, GOG forums is the only place I've run across where anyone makes a stink about such a thing.
5) No one cares what some permarage user thinks are the "rules" for posting on the Internet. If an actual Admin here says I messed up I'll accept that.
Happy holidays, everyone :-D