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Fallout 3 proved that even though war never changes, it can actually change quite a bit. It becomes larger, shallower, and in some ways a lot dumber. But at the same time it can evoke a great sense of exploration and wonder that draws people in. It is a divisive game, but we can at least agree that it’s not Oblivion with guns.

https://www.youtube.com/watch?v=Ag1TYt6_Bpw
That large world to wander around in, it was a first for me. I still think it is the best part of the game. Now that I have other games where I can rove around in, it collects dust on my shelf. One day maybe I will reinstall it and mod it to suit me better and play the DLCs that I never more than started.
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free999enigma: we can at least agree that it’s not Oblivion with guns.
No, we can't. While that statement is oversimplified, it is accurate. The same people, using the same decision-making process, made Fallout 3 that made Oblivion. At the very least, almost every feature I disliked about Fallout 3 came directly from Oblivion.

Edit: no point in reviving a nearly decade-long argument. If not Oblivion with Guns, it was "the next TES game, but with a thin Fallout veneer, most easily described as changing the weapon focus to guns". And no, I didn't start calling it Oblivion with Guns until *after* I played it.

And to make the next post seem less out-of-place: In the deleted text, I claimed Fallout's background music was Techno. I am not a music historian, so I probably used the wrong term, but I can tell the difference between 1 & 2's music and 3's music pretty easily. Call it what you want.
Post edited September 30, 2017 by darktjm
I would like to just point out that Fallout 1 & 2 soundtrack is mostly ambient, not techno.
I think it was more of a tragedy than anything.
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free999enigma: Fallout 3 proved that even though war never changes, it can actually change quite a bit. It becomes larger, shallower, and in some ways a lot dumber. But at the same time it can evoke a great sense of exploration and wonder that draws people in. It is a divisive game, but we can at least agree that it’s not Oblivion with guns.
Fallout 3 is definitely a disaster. "Great sense of exploration and wonder?" --- Maybe for the first 30 minutes. After that, you realize that all they did was copy & paste the same 6-8 tilesets, and the same few enemies, over and over again, endlessly. So there is not really any point "exploring" or "wondering" after that because once you've seen each of those environments and enemies one time, then you've already seen the entire the rest of the game too.

I am not sure what "Oblivion with guns" is supposed to mean, but both Oblivion and Fallout 3 have crap stories, crap characters, crap writing, crap quests, crap open worlds, and very repetitive & very boring crap gameplay. By those measures, yes Fallout 3 is "Oblivion with guns."
Post edited October 05, 2017 by Ancient-Red-Dragon
Fallout 3 is just a wannabe joke
I'd much rather have a FO: NV Remaster than a FO3 Remaster, just saying.
Perhaps after another 5-6 Skyrim editions they'll give us that. (:
It would have been a much different game if the Van Buren or Fallout:Brotherhood of Steel had been released. But it was cancelled just before release. With a trademark even being applied to Van Buren in 2014. However, they were never completed and we ended up with the ones we have by Bethesda. Changing the schematic of the war never changes.

Although I like the Fallout3 and NV, it is just Skyrim with Guns in a different time period. It all depends on if you like fantasy or future events for which one you play more. Although my favorite open world was the Gothic series.

GOG did enhance the games abit by enabling LAA so that's a bonus, they run better. And you can mod them too. Some good content can be added that way.
Post edited October 13, 2017 by carinth01
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shantae.: I'd much rather have a FO: NV Remaster than a FO3 Remaster, just saying.
I'd much rather have a remaster of FO1-2 than either of those. Wasteland 2 and/or Divinity: Original Sin engine would be perfect, and stop the constant complaints about so-called low-quality graphics on those games. Of course if Bethesda does it, it'll just be FO3+ with the FO1-2 story partially layered on top. They only seem to be able to do one type of game.
I've been thinking that it might be interesting to see the reverse happen; I would like to see an Elder Scrolls game with gameplay similar to the classic Fallout games (but please keep the increase-by-use leveling and the spellmaker/enchanter from the TES series).

I'm wondering how such a game would be received.
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dtgreene: I've been thinking that it might be interesting to see the reverse happen; I would like to see an Elder Scrolls game with gameplay similar to the classic Fallout games (but please keep the increase-by-use leveling and the spellmaker/enchanter from the TES series).

I'm wondering how such a game would be received.
im not sure how it would work in a FO style game. theres a chance it would be insane though. enchanting was the best thing about Morrowind. the fact you could imbue any object with any spell was so fun to play.

i remember i was enchanting things so much that eventually i imbued a warhammer with a ton of explosive damage in a small AoE, and enchanted a necklace to cast soul trap for a brief time in a wide AoE. so when i needed more souls in gems to continue my studies i would run through the forest for a bit to get a trail of wildlife chasing me, tap the soultrap necklace, then bring down the hammer literally. handful of souls at a time.

i really cant imagine what spells you could use or effects to enchant in a completely turn based game.
To be fair, Fallout 3 enabled us to have the wonderful game that is Fallout: New Vegas, which is far superior to Fallout 3 and 4. (Putting unfortunate bugs aside, which 3 and 4 also had.)

I would not go as far as to call Fallout 3 either a rebirth or a catastrophe, but rather a mediocre new (At the time) "starting point" that showed and allowed the potential for the series to leap much greater heights with New Vegas as a shining example. Although Fallout 4 would reset that progress/evolution by taking a half-step forward, but two steps back.

As another mentioned, I would truly LOVE to have a Fallout: New Vegas remastered or even a remake, but handled by none other than Obsidian and this time on a RELAXED deadline/schedule with plenty of time to hash things out with as little bugs as possible.