Posted November 26, 2015
So on my first shard I tried out my first Arena fight - with my Level 7 Ranger. Was faced against Level 13 Warrior.
The warrior just stood still and kept casting spells (first turn - Stone shower on my entire party... )
I was able to trade his army for mine just barely with only my Ranger hero still standing to face the Warrior who finally ran out of spells to cast. That was the first time I looked at his stats - he could have probably taken on my entire party by himself if he just charged into the fight.
He had 9 points of Magic resistance, even higher Ranged and Melee defense ratings.
I currently have Ranger and Wizard heroes, Wizard is my main - but against a resistance that high, most of the Wizard's debuff spells wouldn't even stick and even with the level 4 Inciniration damage spells would hardly trouble him.
So my question is, is it even feasible to win any of those Champion fights unless you are bringing a max level Hero into them? (Other than religiously mining medals from each combat to build up a army of super-soldiers?)
The warrior just stood still and kept casting spells (first turn - Stone shower on my entire party... )
I was able to trade his army for mine just barely with only my Ranger hero still standing to face the Warrior who finally ran out of spells to cast. That was the first time I looked at his stats - he could have probably taken on my entire party by himself if he just charged into the fight.
He had 9 points of Magic resistance, even higher Ranged and Melee defense ratings.
I currently have Ranger and Wizard heroes, Wizard is my main - but against a resistance that high, most of the Wizard's debuff spells wouldn't even stick and even with the level 4 Inciniration damage spells would hardly trouble him.
So my question is, is it even feasible to win any of those Champion fights unless you are bringing a max level Hero into them? (Other than religiously mining medals from each combat to build up a army of super-soldiers?)