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Changelog for Patch 1.11.2 (25th April 2016):
- Fixed an issue with disappearing buggy paintjobs in co-op

Changelog for Patch 20th April 2016

General:
- Various stability improvements, including co-op

Dying Light: The Following fixes:
- Fixed a rare bug causing loss of all equipped car parts during a Be the Zombie match
- Added support for new DLCs
Post edited August 20, 2016 by T_a_J
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Changelog for Patch 1.12.0 / GOG- 13 (Windows) (added 06 September 2016):

- Various stability improvements (including co-op)
- Minor tweaks and fixes
- Various balance tweaks regarding Be the Zombie mode

Dying Light: The Following DLC fixes:

- Fixed losing buggy parts after playing Be the Zombie
- Fixed buggy paintjob replication
- Minor fixes improving balance
Post edited September 06, 2016 by HypersomniacLive
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T_a_J: Changelog for Patch 1.11.2 (25th April 2016):
- Fixed an issue with disappearing buggy paintjobs in co-op

Changelog for Patch 20th April 2016

General:
- Various stability improvements, including co-op

Dying Light: The Following fixes:
- Fixed a rare bug causing loss of all equipped car parts during a Be the Zombie match
- Added support for new DLCs
need to fix the scr file. it reverts to "windowed mode" after I change it to "Full Screen" I cannot access the scr file without a special tool.
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Changelog for Patch 1.12.1 / GOG- 14 (Windows) (added 23 January 2017):

New tobii eye tracking features:

- Clean UI
- Extended view
- Auto pause
- Dynamic light
- Automatic interaction with gaze
- Flashlight control
- Muilti-throw with gaze
- Aim with gaze
- Throw with gaze
- Interact with gaze
- Zombie awareness
- Vault with gaze
- Climb with gaze
- Auto-climb when sprinting

Get more info at https://tobiigaming.com/games/dying-light/
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HypersomniacLive: Changelog for Patch 1.12.1 / GOG- 14 (Windows) (added 23 January 2017):

New tobii eye tracking features:

- Clean UI
- Extended view
- Auto pause
- Dynamic light
- Automatic interaction with gaze
- Flashlight control
- Muilti-throw with gaze
- Aim with gaze
- Throw with gaze
- Interact with gaze
- Zombie awareness
- Vault with gaze
- Climb with gaze
- Auto-climb when sprinting

Get more info at https://tobiigaming.com/games/dying-light/
Interesting, will you be implementing VR support too?
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Changelog for Patch 1.12.2 (added 13 June 2017):

- The offline installers will updated on June 14th 2017. We apologize for any inconvenience.
- Fixed item duplication when selling many items of the same kind
- Repairing action after basic and power attacks disabled
- Fixed blue Volatiles not being counted in the Old Town challenges
- Fixed lack of SMG ammo in certain shops
- Disabled safe zone penalty counter if all players are killed during Invasion
- Fixed the guaranteed spit stick exploit after successful Ground Pounds
- Fixed the charge attack exploit of spinning on the spot while sprinting
- Disabled Hunter’s ability to immediately trigger another charge attack after the player evaded the first one
- Disabled Death From Above against the Night Hunter when he is in the water
- Fixed FPP auto-shotgun reload animation glitch
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Changelog for Patch 1.13.0 (added 27 July 2017):

Dying Light’s Content Drop #0 includes a new faction of soldiers set to cause havoc in the Old Town, Mutated Goon - a new zombie enemy, new player outfit called ‘Hunted’ and a new weapon - ‘Harran Military Rifle’. The new content is available by updating to the latest version of the game.

More information on this and future content drops are available at www.dyinglightgame.com.
There seems to be 2 patches. 1 that's 1.8gb and one that is 1mb. Does anyone know if they are both needed? What are they both for?

Edit: Nevermind. Just downloaded them. 1 is a .exe and 1 is a .bin file Don't know why they split it up.
Post edited July 30, 2017 by user deleted
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Changelog for update 1.14.0 (added 16 October 2017):

Dying Light's Content Drop #1 – "Lethal Inventions"
Dying Light's Content Drop #1 brings three brand-new weapons alongside three special bounties needed to unlock these lethal inventions.
- New Axe – Fenris
- Bounty: Bloodlust
- Fenris gains bonus damage for the next swing whenever it cuts off an opponent's limb, which makes it perfect for fighting a stronger enemy accompanied by a group of weaker ones. Just cut off a weaker enemy's leg and gain additional power to attack the tough guy.
- New Knife – Kuai Dagger
- Bounty: Rise of the Phoenix
- A very light knife made of jade. It fits the hand so well and weights so little that it allows the runner to reach their maximum speed. Simply string parkour moves together to get an incremental speed boost.
- New Revolver – Last Wish
- Bounty: Ace in the Hole
- What makes the Last Wish special is her final shot mechanic. Land consecutive headshots to increase the firepower of your bullets. Score five headshots in a row for a massive 6th shot.

More information on this and future content drops are available at http://www.dyinglightgame.com
high rated
Changelog for Update 1.15.0 (added 19 December 2017):

Dying Light stealth has just been redefined!

Equip your pistols with the silencer and don’t worry about noise anymore. Now your gunshots won’t attract the enemies, which creates completely new stealth opportunities - especially at night.

How to get it:
- Your character needs to be at least level 12;
- Talk to the Quartermaster to get the blueprint;
- Find required parts;
- Craft one of the two pistols with the silencer attached;
- Unleash your rage… silently!

Psst! Don’t forget that silencer-equipped pistols need a special kind of bullets, called the subsonic ammo. You have the best chance to find them in abandoned police vans.

New Features:
- Added 2 new pistol blueprints featuring the silencer
- Added subsonic ammunition for the silencer
- Added a “What’s New” section in the main menu

General Fixes:
- Minor gameplay fixes
high rated
Changelog for Update 1.16.0 (added 28 March 2018):

* Added new Player variants
* Added a new enemy
* Added a new weapon
* Added a new game mode
* Added a new blueprint
* Added the Simplified Chinese language support
* Minor bug fixes
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T_a_J: Changelog for Update 1.16.0 (added 28 March 2018):

* Added new Player variants
* Added a new enemy
* Added a new weapon
* Added a new game mode
* Added a new blueprint
* Added the Simplified Chinese language support
* Minor bug fixes
THanks for the update... 11Gigs of update!
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Changelog for Update Content Drop #9 (added 17 May 2018):

- Content Drop #9 is out now.
- Let the Masquerade continue!
- Select one of the four new players in your stash and hide behind the masks of Torero, Woodworm, Superstar, and Intimidator.
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HypersomniacLive: Changelog for Update Content Drop #9 (added 17 May 2018):

- Content Drop #9 is out now.
- Let the Masquerade continue!
- Select one of the four new players in your stash and hide behind the masks of Torero, Woodworm, Superstar, and Intimidator.
There was no update to the actual files since update 1.16.0 as far as i can tell. Does that mean this update is only available if you're connected to their servers? Or was this content drop part of that 1.16.0 update? Weird.
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HypersomniacLive: Changelog for Update Content Drop #9 (added 17 May 2018):

- Content Drop #9 is out now.
- Let the Masquerade continue!
- Select one of the four new players in your stash and hide behind the masks of Torero, Woodworm, Superstar, and Intimidator.
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Point_Man: There was no update to the actual files since update 1.16.0 as far as i can tell. Does that mean this update is only available if you're connected to their servers? Or was this content drop part of that 1.16.0 update? Weird.
I think the content drops are bundled into the main updates (i.e. 1.16.0) and then get unlocked by time