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Hi Everyone

I got Duke 3D purely for us to play over a LAN.
However, I can create a host quite successfully, and the clients then see the host and join, but once they all connect and the game starts loading it bombs out. It seems to be the same as what happens when you load the game with a bad sound config, it bombs out and says cant find sound device.
The nuisance though is that the DosBox closes and you don't see what the error is.

Does anyone have a solution for me? It would be greatly appreciated!

Thanks.
Have you tried using eDuke instead of DOSBox? A Windows client might get you up and working over a LAN.
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korell: Have you tried using eDuke instead of DOSBox? A Windows client might get you up and working over a LAN.
korell, I have tried eDuke, but how do I run a network game from it?
Afaik, a network game in Duke3D must be launched from the setup file.

Thanks for the suggestion so far though.
Run it as admin?
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korell: Have you tried using eDuke instead of DOSBox? A Windows client might get you up and working over a LAN.
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munky63: korell, I have tried eDuke, but how do I run a network game from it?
Afaik, a network game in Duke3D must be launched from the setup file.

Thanks for the suggestion so far though.
I can't say that I've tried using it for multiplayer, but I've done a quick Google search and found these two sites which might help you with eDuke32 multiplayer.

http://wiki.eduke32.com/wiki/Multiplayer
http://wiki.eduke32.com/wiki/Frequently_Asked_Questions

The second site says to download and install YANG which you would then run eDuke through for multiplayer.

Let us know how you get on with these.
Ok, so I figured out a working combination:

eDuke does a wonderful job of launching Duke Nukem in Windows. However, their new multiplayer functionality doesn't seem to work for me. The client always seems to get disconnected.

Yang also does a good job of launching Duke3D, but requires eDuke or DosBox as far as I can tell. Although the new version of eDuke is not compatible with the multplayer launching.

So get an older version of eDuke (I have eduke32_win32_20091001-1517) and use Yang to launch the mulitplayer game. Seems to work for me so far.

Let me know if you have any issues, or if anyone has a better idea :) Thanks for the input!
Glad you got it up and running. :)
Hopefully, as eDuke32 is still being worked on, they'll build in multiplayer support or make it so that YANG works with it again.
hi munky or korell. i have read that both of you have solved the network problems with duke3d. is there a way where we can talk about that. i want play duke3d with some freinds too but we have similar problems. the best to do ist using teamspeak maybe. please tell me if tats possible. sorry because my small english.

see you later hopefully

uuuguuug