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I was looking at this today and noticed that the download size is listed as 27 MB. Is that really all it takes for this game?
Thanks.
This question / problem has been solved by bansamaimage
Yup. It's 27.5 megs total.
To expand on that, the download file (installer) is 27.5 megs. The install is a total of 58.8 megs.
Post edited February 27, 2009 by bansama
Thanks!
For a sense of perspective, the machine that I first ran this game on had a 540 megabyte hard drive. Yes, that's MB. So this game took up about 10% of the hard drive. Except I think you could run it off of CD with about a 10 meg install, if you didn't mind some load times between levels.
540 MB was the limit for the original IDE standard. That was considered a huge drive at the time.
Indeed. The first hard drive I ever had was for my Amiga and that was only 60 megs! It's amazing how large data has gotten. And it shows no signs of this size increase slowing down =/
In a few years geeks are going to look at games that take 10 gigs plus and laugh, as the games will eventually take up 100 gigs. Give it time.
I remember bringing a bunch of floppies to work so I could download the demo (the download was split up into four or five 1.4MB chunks). It took a couple of hours as I recall since this was back in the day when 56Kbps was considered "high-speed internet". I had to laugh yesterday when I bought the game from GoG and was able to download the entire thing in a couple of minutes.
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Shadowblizmasta: In a few years geeks are going to look at games that take 10 gigs plus and laugh, as the games will eventually take up 100 gigs. Give it time.

I was just thinking about this earlier today. A few years ago, I got myself a 40 GB harddrive and thought that was plenty of storage space. About a year later, I got a 150 GB drive, thinking that should really be enough for a while. Fast forward about 2 years, I've now got a total of 3.5 TB of storage available and I have a feeling even that much won't be enough for long, considering how everything's just getting bigger. (I also do a lot of video-related work that takes up a lot of drive space.) A few years ago, I couldn't imagine how a game would fill one entire DVD (single layer, at the time). There's plenty of multi-DVD (double layered) games out there today and they're only getting crazier. Wait until they start shipping games that come on (multiple) BluRay discs. Can you imagine that? What's next?
Thinking about this now, less than 60 MB (the size of Duke 3D) is almost a joke. That's like, less than the size of an Ipod-formatted music video (!).
they won't ship games on blu-ray discs, by that time (that blu-ray is standard, which it still isn't today) you'll be doing most of your games through Digital Distribution. disc formats are unfortunately a way of the past.
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Weclock: they won't ship games on blu-ray discs, by that time (that blu-ray is standard, which it still isn't today) you'll be doing most of your games through Digital Distribution. disc formats are unfortunately a way of the past.

I'm not so sure. I'd almost think that if it doesn't happen in the next 5 years, it may not happen at all, but digital distribution doesn't work for everyone right now. There are still a lot of places where dial-up is the only option, aside from cell-enabled wireless ISP access (with strict bandwidth limits).
We'll just have to see how it goes.
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MountainMan: I remember bringing a bunch of floppies to work so I could download the demo (the download was split up into four or five 1.4MB chunks). It took a couple of hours as I recall since this was back in the day when 56Kbps was considered "high-speed internet". I had to laugh yesterday when I bought the game from GoG and was able to download the entire thing in a couple of minutes.

ARJ -r -v1440 *.* A:\ (did I make a mistake?)
This is the way I copied Duke3D and GTA (first of the name) so that we could play via IPX.
Wow... I think I miss my 486dx2...
rofl.
I had 2*400MB drives on my PC back when Duke was new. I remember going to buy my first Gigabyte+ size drive (2GB in fact), and it cost me £120. Money well spent back in 1996/97. :D
Games get more complicated by the hour, but for my palate, they tend to leave me feeling empty. I still play original Command & Conquer (DOS/Gold'95) rather than any of the new ones. Duke Nukem is one of those classic games that didn't rely on super-advanced graphics, but was playable as heck, and oh so addictive. ^_^
well, so this is yet another game that is missing the red book audio then.
why isn't gog making the tracks available as high quality (320kbps+) mp3's? ..at least
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GOGer: well, so this is yet another game that is missing the red book audio then.
why isn't gog making the tracks available as high quality (320kbps+) mp3's? ..at least
As far as I know, Duke Nukem 3D didn't have any cd-audio music (at least, my cd doesn't). Shadow Warrior and Blood both did.
I remember when they gave a free copy away in Computer Gaming World about 10 years ago, and it said something about the 26MB size was amazing for the amount of game you get. Putting it in perspective, games before Duke 3D often came on a set of floppies.