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If you look at your player's log you will find this line :
{"optOut":false,"analyticsEnabled":true,"deviceStatsEnabled":true,"limitUserTracking":false,"performanceReport ingEnabled":true}

Its seems pretty clear for me that this game is spying on the players without asking their consent.
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Samael-Gog: If you look at your player's log you will find this line :
{"optOut":false,"analyticsEnabled":true,"deviceStatsEnabled":true,"limitUserTracking":false,"performanceReport ingEnabled":true}

Its seems pretty clear for me that this game is spying on the players without asking their consent.
Probably.

You might be interested in this hostfile that can be used to block telemetry functions of many games, although all comments are in German, but the game names are generally in English: https://www.gameindustry.de/files/spiele_k/hosts

I've discovered this list yesterday on Steam. There is a German community group here: https://steamcommunity.com/groups/Penguindome
See also this thread, although admittedly I did not read it myself. All uniity3d games do this by default, I guess. It doesn't bother me because my game wrapper script disables networking by default using a localhost-only network namespace. Since you apparently use Linux, you can do the same thing. I use custom stuff to do it, but apparently firejail does this as well (--net=none).