It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi!

My dogs don't seem to be attacking enemy foremen who try to take over my buildings. Is this a bug?

Thanks!
Hi!

How can I upgrade the rooms to luxury standards?
The buy option (hand with cash) is not available for me.
avatar
gustavobg: Hi!

How can I upgrade the rooms to luxury standards?
The buy option (hand with cash) is not available for me.
When your in the house, do you have an "under construction" screen? After chosing to upgrade a room, you have to have a workforce in the building to do the work. Once it's done you can upgrade again (3 times for luxury rooms).

If you don't see this, you can see the rooms and there's no buy option, then you already have fully upgraded the room.

However, I've you just built a new house and the upgrade button doesn't appear then something is seriously wrong cos I have never encountered anything like that in the constructor demo, disc version or gog version.
avatar
gustavobg: Hi!

How can I upgrade the rooms to luxury standards?
The buy option (hand with cash) is not available for me.
avatar
IwubCheeze: When your in the house, do you have an "under construction" screen? After chosing to upgrade a room, you have to have a workforce in the building to do the work. Once it's done you can upgrade again (3 times for luxury rooms).

If you don't see this, you can see the rooms and there's no buy option, then you already have fully upgraded the room.

However, I've you just built a new house and the upgrade button doesn't appear then something is seriously wrong cos I have never encountered anything like that in the constructor demo, disc version or gog version.
It was my mistake.. My rooms are already upgraded to luxury.
I was thinking that the room on the image was the next upgrade.. but of course, its the current.

Thx.
avatar
Madlark: Hi!

My dogs don't seem to be attacking enemy foremen who try to take over my buildings. Is this a bug?

Thanks!
no, they are protecting your buildings, dogs are really efective
avatar
synyster31: What's the concensus on the 'Remove Troublesome Tenant' Mission? This is really annoying me! I've tried the Thugs Houseparty but that didn't seem to do anything, they didn't even go into negative happiness! I can't kill them because they move too fast. Would the Hippy tactic work? Wouldn't they distract anyone I send to kill them?
is the first council's mission, it's very simple, just steal the house with a foreman, or you can kill him, but is really hard to do.

I have a really bad problem here!, a mission has appears, and this one is impossible to achive, this looks like a regular police station detroy mission, but if you look carrefuly, no team is specify. I tried destroing both police station and didin't work, Also I destroyed my own station , and nothing, the mission is imposible to realize!!

I loaded a previous state of a saved game, and the missions appears again.
Attachments:
Post edited December 30, 2015 by federr
avatar
Akghar: Hi folks.

This game was hard 12 years ago, and still is today.
Any tips, any advice to help me play more than 1 hour and still have money ?

Thx in advance.
put dogs in alll houses, but with a good fence, or tenants willl complain, play in normal, not in easy mode, if you don't have money just stop building foe a while and wait foe the rent be payed
avatar
Naler: So I can see from the previous posts that the bedroom makes babies faster (doh) and the kitchen makes the tenants live longer. But what does the bathroom and the lounge do when upgraded? and is it adviceable to upgrade them multiple times compared to the cost ?

Its been alooong time since I've played this game, but its still awesome!
better bathroom: houses don't need much repairenment.
better lounge: tenants will complain less.
Post edited December 30, 2015 by federr
avatar
Nyphur: Tips for the start of the game:

- Finish building an entire estate before moving people in, or only place one building site at a time. Each unfinished building site on the same estate as a house decreases the tennant's happiness by about 10%.

- Increased happiness actually increases reproduction speed too! A Level 1 tennant making workers goes from about 120 days at 0% happiness to about 60 days at 100%. Stress similarly reduces reproduction rate, and they stop making babies at 50% stress. It's almost as big a factor as bedroom upgrades, but is almost impossible to get their happiness that high. This does mean that it makes sense to give your breeders good sized gardens, garden gnomes etc, though

- Since reproduction rate slows down with each successive birth, it's still faster at the start of the game to build breeding houses with just one extra garden space (no space causes a complaint that the garden is too small for kids). Cram loads of houses into your first estate churning out workers and L1 tennants to quickly produce a big workforce and expansion base. This also means you don't need to rush to build a gadget factory for trees, as they only ask for trees if you give them a big garden.

- Only upgrade one or two room types in the same house (bedroom is most important for breeding houses, lounge for rentals). If you upgrade three rooms to Level 2 but leave one at Level 1 etc, they will complain and make you upgrade the remaining room.

- Your workers get tired out as they work and fight. Don't forget to send them to your home base (or hospital if you have one) when they're idle to let them rest up.

Building tips:

- Don't build factories and undesirables at the minimum size. Expand them a little to leave a small gap at the entrance so you can build a dog house inside the fence, which will fight off undesirables and enemy foremen trying to take over the building.

- Since you can only have one gadget factory, build a subway station right next to its entrance to minimise the delivery man's travel time. Build a subway station at new estates before building any gadgets in the houses, so he can use the new subway.

- Always build the dog house LAST out of all the garden furniture in a house. If you don't, the dog will attack the delivery man and he'll get stuck in an infinite loop of delivering, getting bitten, and running home.

- Buildings placed in an enemy estate cost twice as much, but making your building larger doesn't cost much extra. Waste all of the enemy's space by making larger buildings, which will be harder to take over because the fence is larger too.

- When the enemy builds on your estates, YOU get the cash he spends! You can buy up estates near your enemy and leave them empty for him to use. If the council complains about your land usage or won't let you buy another estate because of no houses on the empty estate, build a massive level 1 house on each to fix the problem, and then sell them later.

Undesirables:

- Undesirables can't use subways to travel to their target. The AI will build undesirables in his own estates so you can see them coming as blinking dots on the map. Build your undesirables in enemy estates to reduce their travel time, so you can use them more often.

- Instead of building resources in the factory, just build a pawn shop near the enemy factories and repeatedly steal from them. The chances of police catching you on a short walk are low, and stolen resources are capped at 50 even if your factory isn't upgraded, so you can steal tons of resources much quicker than building them.

- When a hippy pickets a house in your area, it's often best to leave him alone unless it's causing a major problem. Sending your workers to attack him can get some of them killed or tire them out.

- Mr Fixit is overpowered as hell, because the AI doesn't repair buildings if there's a gas leak. You can keep the AI completely shut down just by taking the ovens out of every building they have, or wait for a mission to get rid of enemy police/undesirables and blow them up to get easy white marks.

- Your repairmen won't repair undesirables on an enemy estate on auto, so you have to manually send them to repair stuff. I like to build a Mr Fixit in enemy territory and install a dedicated repairman to hold the building together while buildings are exploding all around it.

I'm sure I have more, but those are the ones I can think of for now. I love constructor, wish they'd do a modern remake, but I don't even know who owns the IP rights to the game now.
Only 1 month for the remake, yeyyy
If you want to kick or replace a tenant, send a worker to the house first.
If there's a worker inside, they will leave peacefully, instead of squatting or trashing a room.

Always replace your breeders after they put out 4-5 babies.

Lvl 1 and 2 breeders are very good and very tolerant., so you mostly will use greasers and punks in max bedroom houses to put out babies, and greasers and students to pay rent.

For lvl 3 upwards, i mostly dont use exclusive breeders. and set major/professor/sloane to make 1 to 2 babies, then pay rent till they drop dead.;
Post edited February 18, 2017 by frothking
Any advice on how to complete the mission to build 4x of one of the level 4 houses on one estate?
You only get given the mission after you have built one of each level 4 house, but it seems like whichever one I get asked to build 4 of, I'm only allowed to build another 2, so can't complete it due to number restrictions...
high rated
avatar
atomic007: Any advice on how to complete the mission to build 4x of one of the level 4 houses on one estate?
You only get given the mission after you have built one of each level 4 house, but it seems like whichever one I get asked to build 4 of, I'm only allowed to build another 2, so can't complete it due to number restrictions...
The number of houses of a certain type is limited per map.

Each player gets one house of each type and after that there's a pool of four others to draw from.

For example, in a 4-player game:
Player 2 has built 2 Mock Tudor houses
Player 3 has built 0 Mock Tudor houses
Player 4 has built 3 Mock Tudor houses

So player 1 (you) will be able to build two, the one guaranteed to you and one more.from the pool.
(4 available, minus 1 taken by P2 and 2 taken by P4)

To free up more houses, destroy those belonging to your opponents and/or sell of your existing ones.

Don't be afraid to cut corners for the four-houses mission. Just build the houses and put in the gadgets they ask for. Don't bother with fences. Once it's done, sell 'em off and build the houses you want.
avatar
atomic007: Any advice on how to complete the mission to build 4x of one of the level 4 houses on one estate?
You only get given the mission after you have built one of each level 4 house, but it seems like whichever one I get asked to build 4 of, I'm only allowed to build another 2, so can't complete it due to number restrictions...
avatar
SapphireBullets: The number of houses of a certain type is limited per map.

Each player gets one house of each type and after that there's a pool of four others to draw from.

For example, in a 4-player game:
Player 2 has built 2 Mock Tudor houses
Player 3 has built 0 Mock Tudor houses
Player 4 has built 3 Mock Tudor houses

So player 1 (you) will be able to build two, the one guaranteed to you and one more.from the pool.
(4 available, minus 1 taken by P2 and 2 taken by P4)

To free up more houses, destroy those belonging to your opponents and/or sell of your existing ones.

Don't be afraid to cut corners for the four-houses mission. Just build the houses and put in the gadgets they ask for. Don't bother with fences. Once it's done, sell 'em off and build the houses you want.
Awesome - thanks. I'll have a crack at that
avatar
Madlark: Hi!

My dogs don't seem to be attacking enemy foremen who try to take over my buildings. Is this a bug?

Thanks!
avatar
federr: no, they are protecting your buildings, dogs are really efective
NO, i can confirm that dogs are not attacking the foremen
Well, I'm really enjoying the game, but I have one question : how do you repair fences of a factory that an enemy foreman began to conquer ?

Edit : And what is this % with a filling red bar next to the speed up time button ?
Post edited July 10, 2017 by Splatsch
avatar
Splatsch: Well, I'm really enjoying the game, but I have one question : how do you repair fences of a factory that an enemy foreman began to conquer ?

Edit : And what is this % with a filling red bar next to the speed up time button ?
You can only repair house fences; anything else needs to be destroyed and rebuilt.

No idea what that red bar means; I've always wondered.
Ok what am i doing wrong? I can't seem to be able to expand plots, I been stuck on the same plot and don't advance. Also get killed for not upgrading the area. Anyone!!