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I just checked an a lot of the games I bought a while back now have Mac versions. I was overjoyed that they're available and installed them on my new laptop, but just realized that I have no idea if I can add mods to these versions or if so how I would do it.

Any advice?
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Bethaners: I just checked an a lot of the games I bought a while back now have Mac versions. I was overjoyed that they're available and installed them on my new laptop, but just realized that I have no idea if I can add mods to these versions or if so how I would do it.

Any advice?
Since gog.com did use Wine, yes they can be modded, with the Windows version files. As far as the installation process goes, the Windows instructions generally translate, but I haven't taken the dive yet, myself.

Here's a comment from the Mac release thread with a little bit more insight: http://www.gog.com/forum/general/mac_versions_new_language_packs_for_hasbro_games_and_others/post54
Post edited April 18, 2014 by elus89
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Bethaners: I just checked an a lot of the games I bought a while back now have Mac versions. I was overjoyed that they're available and installed them on my new laptop, but just realized that I have no idea if I can add mods to these versions or if so how I would do it.

Any advice?
Alright, I bought BG2 today and went about modding it. There are a couple of issues that you'll have to overcome in order to do it right (if you're on a relatively new mac)

1) The compiled version of WeiDu (the setup-MODNAME files) was not compiled for the same architecture as Mavericks. Replace all instances of setup-MODNAME with the weidu file found in the beta distribution:

[url=http://www.weidu.org/~thebigg/beta/WeiDU-Mac-23201.zip]http://www.weidu.org/~thebigg/beta/WeiDU-Mac-23201.zip[/url]

2) Especially for NPCs you will need to manually replace the version of sox with the newest version:

http://colocrossing.dl.sourceforge.net/project/sox/sox/14.4.1/sox-14.4.1-macosx.zip

and you will need to build tspack/tsunpack from source:

http://mods.pocketplane.net/tispack-0.91.zip

and manually replace tsunpack with your newly-build versions

3) Certain mods break the game, and these are different than before. I can confirm that Kelsey and Rogue Rebalancing cause crashes. In addition, the Amber mod doesn't recognize the GOG installation as having ToB, and so fails.

As always, follow the mod order found in the BIGWorld PDF

http://www.shsforums.net/files/download/534-big-world-english/

and be aware of which mods conflict (there are notes in the pdf). My current game (have yet to experience issues) is:

1) Fixpack
2) Improved Horns of Valhalla
3) Ruad
4) Underrepresented Items
5) Weimer Item Upgrade
6) HaerDalis Swords
7) BanterPacks
8) NPC tweak
9) Spell revisions [do NOT upgrade NPC spellbooks]
10) NPC kits
11) Spell revisions [NOW upgrade the NPC spellbooks]
12) BG2 tweaks
13) Gminion

If you find yourself installing NPCs and other mods, please, PLEASE reply with a working install order.

Cheers.
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Bethaners: I just checked an a lot of the games I bought a while back now have Mac versions. I was overjoyed that they're available and installed them on my new laptop, but just realized that I have no idea if I can add mods to these versions or if so how I would do it.

Any advice?
avatar
doompie: Alright, I bought BG2 today and went about modding it. There are a couple of issues that you'll have to overcome in order to do it right (if you're on a relatively new mac)

1) The compiled version of WeiDu (the setup-MODNAME files) was not compiled for the same architecture as Mavericks. Replace all instances of setup-MODNAME with the weidu file found in the beta distribution:

[url=http://www.weidu.org/~thebigg/beta/WeiDU-Mac-23201.zip]http://www.weidu.org/~thebigg/beta/WeiDU-Mac-23201.zip[/url]

2) Especially for NPCs you will need to manually replace the version of sox with the newest version:

http://colocrossing.dl.sourceforge.net/project/sox/sox/14.4.1/sox-14.4.1-macosx.zip

and you will need to build tspack/tsunpack from source:

http://mods.pocketplane.net/tispack-0.91.zip

and manually replace tsunpack with your newly-build versions

3) Certain mods break the game, and these are different than before. I can confirm that Kelsey and Rogue Rebalancing cause crashes. In addition, the Amber mod doesn't recognize the GOG installation as having ToB, and so fails.

As always, follow the mod order found in the BIGWorld PDF

http://www.shsforums.net/files/download/534-big-world-english/

and be aware of which mods conflict (there are notes in the pdf). My current game (have yet to experience issues) is:

1) Fixpack
2) Improved Horns of Valhalla
3) Ruad
4) Underrepresented Items
5) Weimer Item Upgrade
6) HaerDalis Swords
7) BanterPacks
8) NPC tweak
9) Spell revisions [do NOT upgrade NPC spellbooks]
10) NPC kits
11) Spell revisions [NOW upgrade the NPC spellbooks]
12) BG2 tweaks
13) Gminion

If you find yourself installing NPCs and other mods, please, PLEASE reply with a working install order.

Cheers.
TY for the explanation and the additional help. For those of us who are just moving from Windows to Mac (like myself), how would we go about installing BGT (in other words, BG1 using BG2 engine?). I'm trying to install it following the instructions given here http://www.gog.com/news/enhance_the_gameplay_in_your_edition_of_baldurs_gate_from_gogcom .I've been researching this night and day for the last two days, and I keep running into problems. First, the fixpack is a PowerPC program and can't run on (newer) Macs. Second, the Weidu program complains that it can't find a certain dialog file if it's run anywhere outside your BG2 directory. But you can't run the weidu exe file within Wineskin because it won't install software that's already within BG2 directory. Any help would be greatly appreciated, cheers.
Post edited April 28, 2014 by famouswolfe


TY for the explanation and the additional help. For those of us who are just moving from Windows to Mac (like myself), how would we go about installing BGT (in other words, BG1 using BG2 engine?). I'm trying to install it following the instructions given here http://www.gog.com/news/enhance_the_gameplay_in_your_edition_of_baldurs_gate_from_gogcom .I've been researching this night and day for the last two days, and I keep running into problems. First, the fixpack is a PowerPC program and can't run on (newer) Macs. Second, the Weidu program complains that it can't find a certain dialog file if it's run anywhere outside your BG2 directory. But you can't run the weidu exe file within Wineskin because it won't install software that's already within BG2 directory. Any help would be greatly appreciated, cheers.
You know, I've never actually installed BGT/Ascension or even played BG1, so I can't help you with that specifically. I happen not to be happy with my current NG Enchanter (and i'd like to add some NPCs into the game), so I think I'll get BG1 and figure out how to install BGT on OSX.

If you want to poke around a bit, I've installed all my mods by running WeiDu within the Baldur's Gate 2 package itself (right-click on Baldur's Gate 2 and Show Package Contents. Then look in drive_c/GOG Games/Baldur's Gate 2). Just move the MODNAME folder into that directory (and setup-MODNAME.tp2 if it isn't within the MODNAME folder), copy WeiDu to setup-modname and run it. (If you're familiar with Terminal, just do ./setup-MODNAME. Otherwise create a new text file in that directory and write

command_path=${0%/*}
cd "$command_path"
./setup-MODNAME

and save it as setup-MODNAME.command -- you can double-click this and it will run the installer.

I know up-front that this won't work out-of-the-box for BGT, which is looking for the BG1 game in a specific place. Once I know where it's looking to find the game scripts, I'll put an alias the Baldur's Gate 1 install where BGT expects it and it should work. Until I actually look into this, I can't give specific instructions, but if you figure it out first, let me know.

TY for the explanation and the additional help. For those of us who are just moving from Windows to Mac (like myself), how would we go about installing BGT (in other words, BG1 using BG2 engine?). I'm trying to install it following the instructions given here http://www.gog.com/news/enhance_the_gameplay_in_your_edition_of_baldurs_gate_from_gogcom .I've been researching this night and day for the last two days, and I keep running into problems. First, the fixpack is a PowerPC program and can't run on (newer) Macs. Second, the Weidu program complains that it can't find a certain dialog file if it's run anywhere outside your BG2 directory. But you can't run the weidu exe file within Wineskin because it won't install software that's already within BG2 directory. Any help would be greatly appreciated, cheers.
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doompie: You know, I've never actually installed BGT/Ascension or even played BG1, so I can't help you with that specifically. I happen not to be happy with my current NG Enchanter (and i'd like to add some NPCs into the game), so I think I'll get BG1 and figure out how to install BGT on OSX.

If you want to poke around a bit, I've installed all my mods by running WeiDu within the Baldur's Gate 2 package itself (right-click on Baldur's Gate 2 and Show Package Contents. Then look in drive_c/GOG Games/Baldur's Gate 2). Just move the MODNAME folder into that directory (and setup-MODNAME.tp2 if it isn't within the MODNAME folder), copy WeiDu to setup-modname and run it. (If you're familiar with Terminal, just do ./setup-MODNAME. Otherwise create a new text file in that directory and write

command_path=${0%/*}
cd "$command_path"
./setup-MODNAME

and save it as setup-MODNAME.command -- you can double-click this and it will run the installer.

I know up-front that this won't work out-of-the-box for BGT, which is looking for the BG1 game in a specific place. Once I know where it's looking to find the game scripts, I'll put an alias the Baldur's Gate 1 install where BGT expects it and it should work. Until I actually look into this, I can't give specific instructions, but if you figure it out first, let me know.
Ah, you know I actually figured out how to successfully install BGT so yeah everything's peachy now, turns out I had to download the Windows version of BG2 and install it w/ BG1's Wineskin program. I am having a different problem though. In BG1 the game wants me to go into Nashkel (I'm still LV. 1) yet I keep getting killed by bandits/giants/hobgoblins along the way >_< But, that's a completely different issue haha. Thanks for the help.
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famouswolfe: I keep getting killed by bandits/giants/hobgoblins along the way
GIANTS! on the way to Nashkel, that is bad luck.

Ah, you know I actually figured out how to successfully install BGT so yeah everything's peachy now, turns out I had to download the Windows version of BG2 and install it w/ BG1's Wineskin program. I am having a different problem though. In BG1 the game wants me to go into Nashkel (I'm still LV. 1) yet I keep getting killed by bandits/giants/hobgoblins along the way >_< But, that's a completely different issue haha. Thanks for the help.
Nice. It'd be helpful to future users if you could write up more specifically what you did.
high rated

Ah, you know I actually figured out how to successfully install BGT so yeah everything's peachy now, turns out I had to download the Windows version of BG2 and install it w/ BG1's Wineskin program. I am having a different problem though. In BG1 the game wants me to go into Nashkel (I'm still LV. 1) yet I keep getting killed by bandits/giants/hobgoblins along the way >_< But, that's a completely different issue haha. Thanks for the help.
avatar
doompie: Nice. It'd be helpful to future users if you could write up more specifically what you did.
I actually did write up a guide! I posted it in a different thread though, but I'll go ahead and repost it here too :-)

___________________________________________________________________________________________________________
Ok everyone, I'm going to share how I was able to get Baldur's Gate Trilogy (BG1 using BG2 engine) successfully and relatively painlessly installed on my Macbook Pro with OSX Mavericks.

Step 0. Download the following files:
GOG Baldur's Gate 1 Complete Mac client
GOG Baldur's Gate 2 Complete WINDOWS VERSION (yes, Windows version. It's important later, you'll see why...)
Baldur's Gate Trilogy mod v1.18 (as of this writing), which can be found here:
shsforums (dot) net/files/file/54-baldurs-gate-trilogy-weidu/ (GOG forums won't let me post actual links for whatever reason :-P )

Step 1. Do a clean, full installation of Baldur's Gate 1 as you normally would. Launch the game like normal, then exit out from the main menu.

Step 2. In Finder, navigate to your Applications folder, then right click on Baldur's Gate 1 and click "Show Package Contents." You'll see a file named "Wineskin," open it. Click on "Install Software." Point the installer to setup_baldurs_gate2.exe or whatever it's called (should be in your Downloads folder inside a file called Baldurs Gate 2 Complete). Note: This is the reason I had you download the Windows installer, because it's super easy to install via Wineskin. Once Baldur's Gate 2 has installed, you'll want to run the game and go through the setup process. You can accomplish that by setting Wineskin to run BGConfig.exe (right click BG1, show package contents, open Wineskin, click on Advanced, then under Windows EXE click "Browse" and point it to C:/GOG Games/Baldur's Gate 2/BGConfig.exe), then click "Test Run" at the bottom. Configure BG2 to your heart's content. Launch the game (point Wineskin launcher to run BGMain.exe in your BG2 file), then exit from the main menu.

Step 3. At this point you should be able to launch either game (BG1 or BG2) just by pointing Wineskin to the appropriate exe file. If so, great. If not, please make sure you installed the games the way I've instructed you to. Next, you're going to take the Baldur's Gate Trilogy mod (BGT118 or Weidu 1.18 whatever it's called) and extract it. Now, take the 3 files it extracted and Copy/Paste those inside your BG2 folder (once again, in Applications right click on BG1 -> show package content -> C:/GOG Games/Baldur's Gate 2).

Step 4. Navigate to C:/Windows/Command (you should still be inside your BG1 app folder anyways). You'll see a file called "Start.exe" (without quotes). Copy it (command-key + C or at the top of your screen click on Edit -> Copy) and paste the file in C:/GOG Games/Baldur's Gate 2 (command-key + V or Edit -> Paste).

Step 5. Go back to the BG1 Wineskin program (open it, click on Advanced). Point the exe launcher to the "start.exe" file you just pasted in your BG2 file (make sure the box is checked that says "use Start.exe"), and launch it by clicking "Test Run." Wineskin will open up a command prompt showing something like C:/GOG Games/Baldur's Gate 2 >
Type setup-bgt.exe and hit enter, this will begin the patching process. Follow the onscreen instructions (just asks a few simple mostly Y or N questions) and let it do it's thing. Get yourself a sammich or something as this takes a few minutes.

Step 6. In the Wineskin wrapper, point the EXE launcher to BGMain.exe found in your BG2 folder (should be found in C:/GOG Games/Baldur's Gate 2/BGMain.exe). VOILA!! You're golden!! Do note that this will basically allow you to play from the start of BG1 to the conclusion of BG2 using the graphically-superior BG2 engine. There's even a scripted event separating the two games so you'll know when you're moving into BG2. Have fun!!
Post edited May 01, 2014 by famouswolfe
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famouswolfe: I actually did write up a guide! I posted it in a different thread though, but I'll go ahead and repost it here too :-)

___________________________________________________________________________________________________________
Ok everyone, I'm going to share how I was able to get Baldur's Gate Trilogy (BG1 using BG2 engine) successfully and relatively painlessly installed on my Macbook Pro with OSX Mavericks.
Thanks for these instructions; they worked fine for me. BTW- I was also able to install the widescreen mod using your instructions as a guide.
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novanus: BTW- I was also able to install the widescreen mod using your instructions as a guide.
Could you please give a little more detail on this? I used the Windows EXE to point to the widescreen exe, and was able to get a folder holding a bunch of files on my desktop. I copied them into the BG 2 file, but have no idea how to actually activate the wider screen... Thanks in advance for any help.
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novanus: BTW- I was also able to install the widescreen mod using your instructions as a guide.
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Hrothmeir: Could you please give a little more detail on this? I used the Windows EXE to point to the widescreen exe, and was able to get a folder holding a bunch of files on my desktop. I copied them into the BG 2 file, but have no idea how to actually activate the wider screen... Thanks in advance for any help.
I was trying to figure this out last night myself and could find no help on the interwebs. Luckily I had an epiphany this morning in the shower and it worked (it also worked for the bgt music as well)... so here is what you do:
1) make sure start.exe is in your baldur's gate 2 directory as well as setup-widescreen.exe (and setup-bgtmusic.exe if you are doing the music as well)
2) run wineskin, select advanced and point it at start.exe in the bg2 directory
3) type setup-widescreen.exe
4) profit
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Hrothmeir: Could you please give a little more detail on this? I used the Windows EXE to point to the widescreen exe, and was able to get a folder holding a bunch of files on my desktop. I copied them into the BG 2 file, but have no idea how to actually activate the wider screen... Thanks in advance for any help.
avatar
Merbeast: I was trying to figure this out last night myself and could find no help on the interwebs. Luckily I had an epiphany this morning in the shower and it worked (it also worked for the bgt music as well)... so here is what you do:
1) make sure start.exe is in your baldur's gate 2 directory as well as setup-widescreen.exe (and setup-bgtmusic.exe if you are doing the music as well)
2) run wineskin, select advanced and point it at start.exe in the bg2 directory
3) type setup-widescreen.exe
4) profit
Thanks!
I got as far as 3), but when I select 0 for English, I get an error, and my only choices going forward are n or q.

The specific error is:

Couldn't open the readme: file not found.
ERROR: No translation provided for @26
continuing despite error.

this repeats twice, with the @26 replaced by @1. Am I missing some files somewhere?
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Hrothmeir: The specific error is:

Couldn't open the readme: file not found.
ERROR: No translation provided for @26
continuing despite error.

this repeats twice, with the @26 replaced by @1. Am I missing some files somewhere?
did you extract all the contents of the zip file into the bg2 directory or just the .exe? it sounds like it isn't finding the other two files that were in the .zip. If all fails, redownload the mod and reextract it into the bg2 directory.
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doompie: Nice. It'd be helpful to future users if you could write up more specifically what you did.
avatar
famouswolfe: I actually did write up a guide! I posted it in a different thread though, but I'll go ahead and repost it here too :-)

___________________________________________________________________________________________________________
Ok everyone, I'm going to share how I was able to get Baldur's Gate Trilogy (BG1 using BG2 engine) successfully and relatively painlessly installed on my Macbook Pro with OSX Mavericks.

Step 0. Download the following files:
GOG Baldur's Gate 1 Complete Mac client
GOG Baldur's Gate 2 Complete WINDOWS VERSION (yes, Windows version. It's important later, you'll see why...)
Baldur's Gate Trilogy mod v1.18 (as of this writing), which can be found here:
shsforums (dot) net/files/file/54-baldurs-gate-trilogy-weidu/ (GOG forums won't let me post actual links for whatever reason :-P )

Step 1. Do a clean, full installation of Baldur's Gate 1 as you normally would. Launch the game like normal, then exit out from the main menu.

Step 2. In Finder, navigate to your Applications folder, then right click on Baldur's Gate 1 and click "Show Package Contents." You'll see a file named "Wineskin," open it. Click on "Install Software." Point the installer to setup_baldurs_gate2.exe or whatever it's called (should be in your Downloads folder inside a file called Baldurs Gate 2 Complete). Note: This is the reason I had you download the Windows installer, because it's super easy to install via Wineskin. Once Baldur's Gate 2 has installed, you'll want to run the game and go through the setup process. You can accomplish that by setting Wineskin to run BGConfig.exe (right click BG1, show package contents, open Wineskin, click on Advanced, then under Windows EXE click "Browse" and point it to C:/GOG Games/Baldur's Gate 2/BGConfig.exe), then click "Test Run" at the bottom. Configure BG2 to your heart's content. Launch the game (point Wineskin launcher to run BGMain.exe in your BG2 file), then exit from the main menu.

Step 3. At this point you should be able to launch either game (BG1 or BG2) just by pointing Wineskin to the appropriate exe file. If so, great. If not, please make sure you installed the games the way I've instructed you to. Next, you're going to take the Baldur's Gate Trilogy mod (BGT118 or Weidu 1.18 whatever it's called) and extract it. Now, take the 3 files it extracted and Copy/Paste those inside your BG2 folder (once again, in Applications right click on BG1 -> show package content -> C:/GOG Games/Baldur's Gate 2).

Step 4. Navigate to C:/Windows/Command (you should still be inside your BG1 app folder anyways). You'll see a file called "Start.exe" (without quotes). Copy it (command-key + C or at the top of your screen click on Edit -> Copy) and paste the file in C:/GOG Games/Baldur's Gate 2 (command-key + V or Edit -> Paste).

Step 5. Go back to the BG1 Wineskin program (open it, click on Advanced). Point the exe launcher to the "start.exe" file you just pasted in your BG2 file (make sure the box is checked that says "use Start.exe"), and launch it by clicking "Test Run." Wineskin will open up a command prompt showing something like C:/GOG Games/Baldur's Gate 2 >
Type setup-bgt.exe and hit enter, this will begin the patching process. Follow the onscreen instructions (just asks a few simple mostly Y or N questions) and let it do it's thing. Get yourself a sammich or something as this takes a few minutes.

Step 6. In the Wineskin wrapper, point the EXE launcher to BGMain.exe found in your BG2 folder (should be found in C:/GOG Games/Baldur's Gate 2/BGMain.exe). VOILA!! You're golden!! Do note that this will basically allow you to play from the start of BG1 to the conclusion of BG2 using the graphically-superior BG2 engine. There's even a scripted event separating the two games so you'll know when you're moving into BG2. Have fun!!
Ok I've followed these steps to a "T" but once I reach step 5 and type in "setup-bgt.exe" I get to the step where it says "Do you want to Biff all new resources?" When I type "Y" the entire process stops and says "Path not found"

What may be the problem?