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dscharrer: As for the graphical bugs, care to provide more details and screenshots?
I'd like to suggest that when a Libertatis update is done that it get its own sticky thread here, like "1.1.1 Released!" and "1.1.2 Released!" and so on, each with a brief description of the update and a direct link. I'll bet there are still lots of people playing Libertatis who visit this forum and see only the "Arx Libertatis 1.0 released - a cross-platform port of Arx Fatalis" sticky thread and conclude that 1.0 hasn't been updated since the beginning. I know that was true for me for a long time, sad to say.

Anyway, thanks again for all of the hard work--I just think you could do better in letting people know that you haven't exactly *stopped* working on it. Your fine work demands it...;)

As an aside, if I could have one wish for an international law applicable everywhere, it would be: "Henceforth, running any 3d-game on a laptop or tablet, or any so-called computing device except a Desktop Computer, and only on a Desktop computer, shall be a crime punishable by not less than ten years at hard labor cracking rocks and digging ditches in Sing-Sing." Ah, if, to play games, people would *only* buy and use desktops it would make their lives, and the lives of game developers everywhere, a delight!

For instance, using one gpu to do Internet browsing and word processing and then *switching* to another gpu to play games--simply because the first gpu doesn't cut the mustard and isn't powerful enough to do everything itself--has to be one of the most ridiculous examples of waste and abuse imaginable...;) Yet people get suckered into buying that sort of junk every day! Then they have problems and have no idea why! A developer's nightmare, for sure. I know for a fact it would be a nightmare for me as a customer.
Has anyone ever tried compiling the 1.2 executable from source? I've tried it a while back, but I kept receiving errors about missing or outdated components.
I was able to compile the latest 1.2 source code into a windows executable.

Been playing with that build for a couple of hours already without any obvious problems.

If anyone wants to try 1.2 too, let me know and I'll see if I can put it online somewhere.
Why did you compile it? Is there something wrong with the windows executable available at their site?
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Nirth: Why did you compile it? Is there something wrong with the windows executable available at their site?
Probably because 1.2 version have not been released yet and he wanted to test the latest build instead of old 1.1.2 version...
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Petrell: Probably because 1.2 version have not been released yet and he wanted to test the latest build instead of old 1.1.2 version...
Oh, well, I thought 1.2 was already released.
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Nirth: Why did you compile it? Is there something wrong with the windows executable available at their site?
Like Petrell already posted: I wanted to try out the latest version, mainly because some of the changes and fixes look good (see changelog at http://wiki.arx-libertatis.org/Changelog)
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waltc: I'd like to suggest that when a Libertatis update is done that it get its own sticky thread here, like "1.1.1 Released!" and "1.1.2 Released!" and so on, each with a brief description of the update and a direct link. I'll bet there are still lots of people playing Libertatis who visit this forum and see only the "Arx Libertatis 1.0 released - a cross-platform port of Arx Fatalis" sticky thread and conclude that 1.0 hasn't been updated since the beginning. I know that was true for me for a long time, sad to say.
Well, I can only post new threads, stickying them would be up to the mods - not sure if they feel like doing that for every release. Alternatively this thread could be renamed, but afaict that also can only be done by the mods.
First of all, my thanks for and compliments on this project! I'm grateful for the work put into it, and to have a means of playing this game under Ubuntu without using Wine (which I've had problems with in the past). ^_^

That said, having just installed it, I've encountered two problems:

First, there seems to be no sound at all, neither voices nor effects (I'm not sure of whether there should be music at the start of the game; if so, then that seems to be missing too).

Second, I have a dual-monitor setup, and running the game in full-screen mode results in the view spread across both monitors. I can somewhat get around this via windowed mode, but it's not ideal; this issue is, however, rather less important than the sound matter, and rather more graceful than Wine's reaction.

I'm using Ubuntu 13.10; the computer is a (slightly old) laptop with a 2.4GHz Core Two Duo processor, 2GB of RAM and an ATI Mobility Radeon HD 3650.