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Hi guys,

I have a problem with my netbook Asus T91MT - when I try to control mouse pointer with touchscreen, it reposition cursor wildly; controlling with touchpad is OK.

Any ideas? Thanks!
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ping_omg: Hi guys,

I have a problem with my netbook Asus T91MT - when I try to control mouse pointer with touchscreen, it reposition cursor wildly; controlling with touchpad is OK.

Any ideas? Thanks!
Right click the game shortcut and add -no3d -doublebuffer at the end of the target path on the Shortcut tab. (see image)
Attachments:
switches.jpg (167 Kb)
Post edited October 03, 2010 by Stuff
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ping_omg: Hi guys,

I have a problem with my netbook Asus T91MT - when I try to control mouse pointer with touchscreen, it reposition cursor wildly; controlling with touchpad is OK.

Any ideas? Thanks!
avatar
Stuff: Right click the game shortcut and add -no3d -doublebuffer at the end of the target path on the Shortcut tab. (see image)
Thanks, but that didn't work. looks like game operates with some relative coordinates, because when i move stylos within few pixels from the center of screen, i see pointer going all around the screen :(
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ping_omg: ...
Too bad the switches usually fix mouse problems, I read many cases of touch screens not working with games. Apparently the input differs for the touch screen and the game misinterprets the data. If I find a solution, I will post it. In the mean time possible use a USB mouse to play the game, that's not a solution but will allow you to play . . . =)
Guys,
Now I have a solution for this problem: github.com/Nomad1/touchmouse
Project is at very beginning but now we already have Silver Arcanum support: both touch input and stylus work perfectly, right click is simulated by two-finger tap or stylus button and ESC key is simulated by three-finger tap.
This software also supports Fallout 2, but there are still some issues. And we are also planning to support more and more games, including but not limited to BG, Icewind Dale, NWN and others!
Edit: User error. Touchmouse.dll does work if you follow the instructions.

Two people have made solutions to use touch or stylus with some old GoG games:

Nomad1 made touchmouse.dll for Arcanum and maybe Fallout 2: github.com/Nomad1/touchmouse ... I've tested it with Arcanum. Just copy all three files from the "build" folder to the Arcanum folder.

And Jayel made something similar for DosBox and ScummVM games, though I haven't tested it: www.gog.com/forum/general/dosbox_and_windows_8_touchscreen_tablets
Post edited November 26, 2014 by npodsiad
From the installation instructions:

"Starting with version 0.3.1 TouchMouse is provided in form of .ASI + .DLL files to work with ASI Loader. Install the loader from above link (skip this step for Arcanum and ToEE) and copy files from build folder to your game folder and launch the game as usually."


I tried following these instructions to drop the three TouchMouse files in my Arcanum directory without running the ASI Loader (because it says "skip this step for Arcanum"), but I get an error stating that the TouchMouse.asi file is not a valid Win32 file when I start up Arcanum. Do I need to compile the files or run an ASI loader anyway?

I'm running Windows 8 Pro on a Microsoft Surface Pro 2. I've already installed the unofficial&hi-res patches, and the wined3d dll files for improving Windows 8 performance.
I removed the .asi file from the Arcanum directory while leaving the other two, and it now allows the game to start correctly. The touchmouse plugin doesn't actually seem to be working this way though. Finger touches on the screen seem more accurate, but dragging or moving the stylus disconnects the location substantially still and none of the keybindings for ESC or etc seem to work.

I've already installed the unofficial & Hi-res patches. Does anyone have any suggestions or ideas as to how to get the touchmouse package to work on my Surface Pro 2 running Windows 8 Pro?
I was able to figure out my issue. Instead of right clicking on each file title and 'saving the link as' from the GitHub /touchmouse/build folder, you need to click on each link and then on the next page that loads the View Raw link should download the correct file. Otherwise the entire html formatting is included in the file and it doesn't work.

Re-downloading the three files correctly and putting them all in my Arcanum root install directory now functions properly. I have great accuracy with finger and stylus. The three point tap brings up the Esc menu and etc. Moving the screen is a little difficult though.

Is there any way to map a dual finger (or stylus button) drag in a specific direction to a directional arrow?