It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
shiffd: Gar can't wear most armor. Did they fix this? I swear I did the unofficial patch, but with some many stupid things still going on it seems like maybe I screwed up the patch or something.
Gar is a half-ogre and therefore can only wear large-size armor. This is a bit harder to find than normal-size armor, but not impossible... check shops and of course loot the corpses of any half-ogres you kill. Similarly, dwarves and gnomes can only wear small armor. By the way, if at any point you try to smith armor, remember that you can pick the size of it by using the correct size to start with. For example, a healing jacket is made from leather armor, so if you start with large leather armor you will get a large healing jacket.

EDIT: Oops, I was thinking of Sodd Mead Mug. Gar is actually a half-orc and should be able to wear normal-sized armor. Not sure what the issue is.

avatar
shiffd: stuff breaking. seems impossible to fix yea?
I'm not sure if you can fix a fully broken item, but you can definitely fix damaged items. The easiest way is to go to Tarant, as the blacksmith and/or junk dealer are skilled enough at repairing items that they can do it without lowering the items' maximum durability. This will cost money but not too much.

avatar
shiffd: Does the virgil guy coutn against followers or not? Seems like you need an awful lot of Charisma to up your follower number . People were talking about building an army...but to do that you got to put like 10 levels into just Charisma right?

If 50 is the level cap, then that is like 1/5 of all levels.
Virgil does indeed count as one of your followers. You can dismiss him if you'd rather take someone else though. But yes, you need a lot of charisma to get lots of followers... most characters who are NOT focusing on being smooth-talkers will only have one or maybe two followers. It is possible to make a character with max charisma who is still good at other stuff though... I've heard of playing a charismatic summoner or charismatic thief, for example. But if you want to get lots of differnet magic skills (i.e. more than one college) or you want to be a tech character who can make lots of tech items, you probably won't have enough points to also be very charismatic.

The exact charisma values you need for each additional follower is given in the manual.

There is a mod to remove the level cap if you like, but I actually like it because it means you have to specialize to some extent and can't learn everything. I did hit the level cap before the end of the game but it was close to the end.

avatar
shiffd: UI seems pretty tedius.
Fair point, although learning some keyboard shortcuts can help a bit.
Post edited June 17, 2011 by Waltorious
avatar
Ebola1717: The ending bothers me quite a bit. Not story-wise - I liked the story a lot. There just isn't a transition to the cgi scenes, and it all feels unfinished/unpolished stylistically.
That is true - though I don't know what might have been said after the final part. The ending cinematic shows the enemy's destruction and then goes right to the post-game world slides because after that point there wouldn't be a lot/anything in the game for you to do as a player.

avatar
shiffd: Gar can't wear most armor. Did they fix this? I swear I did the unofficial patch, but with some many stupid things still going on it seems like maybe I screwed up the patch or something.
avatar
Waltorious: Gar is a half-ogre and therefore can only wear large-size armor. This is a bit harder to find than normal-size armor, but not impossible... check shops and of course loot the corpses of any half-ogres you kill. Similarly, dwarves and gnomes can only wear small armor. By the way, if at any point you try to smith armor, remember that you can pick the size of it by using the correct size to start with. For example, a healing jacket is made from leather armor, so if you start with large leather armor you will get a large healing jacket.
Gar is a half-orc if I remember, correctly, actually. So he should be able to wear medium sized armor (unless the bug was that he was classified as needing large armor). I never really used Gar as a follower more than once or twice, so I can't remember if this was a problem I encountered too.
avatar
SheBear: Gar is a half-orc if I remember, correctly, actually.
Can't help with the bug, but yes Gar is half-orc...although Parnell is passing him off as "the worlds most intelligent [full-blood] orc."
I've found Gar can and will only wear Barbarian Clothes, Dread Armor, or Red Barbarian Clothes. Probably Bronze Barbarian Clothes as well, never tried. He will, however, at least wear those. I was rather surprised when I handed some to him and he donned 'em.
avatar
SheBear: Gar is a half-orc if I remember, correctly, actually. So he should be able to wear medium sized armor (unless the bug was that he was classified as needing large armor). I never really used Gar as a follower more than once or twice, so I can't remember if this was a problem I encountered too.
Whoops! I totally confused Gar and Sodd Mead Mug for some reason. Terribly embarrassing. You are, of course, correct.
Post edited June 17, 2011 by Waltorious
Not to be, "That Guy" but Gar is actually a full-blooded human who just looks half-orc. He tells you both his parents were human but he inexplicably came out looking all half-orc styled so there must be some orc in their bloodline. I only know this because I just picked him up with my "good" character I'm playing. My evil character is probably going to point and laugh at him.

As for things that bug me about Arcanum, can I get an amen for the battle system being a bit of a pain at times either going too fast in real-time or slow as a turtle in turn-based?
I have a love/hate relationship with this game.

Love the atmosphere, story , music, free form character creation system and steampunkiness.

Hate discovering many hours into a game that my build sucks and the best thing to do is just start over again 0.o
avatar
davidbitterbaum: My evil character is probably going to point and laugh at him.
I hear you can't recruit him unless you're good anyway, so that's an excellent plan.
As for things that bug me about Arcanum, can I get an amen for the battle system being a bit of a pain at times either going too fast in real-time or slow as a turtle in turn-based?
Actually, the slow turn-based combat only bothers me on two possible occasions.
1) Fighting (against or alongside) slower-than-molasses undead, mechanical arachnids or other slow mofos who, despite decent Dexterity scores, nevertheless limp ponderously toward their opponents.
2) When the pathing AI fails somewhere during an NPC's turn, especially the aforementioned arachnids, and I have to double-tap the Realtime toggle (spacebar) in order to clear it up.
In regards to Gar: You do indeed have to be good, so no harm in being mean to the faux-orc fellow.

In regards to fighting: I guess maybe I'm just impatient with the Turn-based combat.
Post edited June 17, 2011 by davidbitterbaum
Can't you use "fast turn based" instead of "turn based" in the options menu? I remember reading that this would speed up enemy turns. I haven't tried it myself as I like to see exactly where all the enemies are moving.
avatar
Waltorious: Can't you use "fast turn based" instead of "turn based" in the options menu? I remember reading that this would speed up enemy turns. I haven't tried it myself as I like to see exactly where all the enemies are moving.
Yeah, I use fast turn based. Actions are performed at the same speed but movement happens fast. So if you click on an enemy to attack them in melee your character instantly moves to the enemy but then attacks at normal turn based attack speed. I like it.
avatar
SheBear: Yeah, I use fast turn based. Actions are performed at the same speed but movement happens fast. So if you click on an enemy to attack them in melee your character instantly moves to the enemy but then attacks at normal turn based attack speed. I like it.
Does it speed up enemies' movement? People were complaining about waiting for slow-moving enemies in turn based mode.
avatar
SheBear: Yeah, I use fast turn based. Actions are performed at the same speed but movement happens fast. So if you click on an enemy to attack them in melee your character instantly moves to the enemy but then attacks at normal turn based attack speed. I like it.
avatar
Waltorious: Does it speed up enemies' movement? People were complaining about waiting for slow-moving enemies in turn based mode.
Yep, all characters move to their destinations faster in Fast Turn Based combat. I think it works really well in Arcanum as a good blend between the tactics of turn based and the speed of real time.
avatar
davidbitterbaum: Not to be, "That Guy" but Gar is actually a full-blooded human who just looks half-orc. He tells you both his parents were human but he inexplicably came out looking all half-orc styled so there must be some orc in their bloodline. I only know this because I just picked him up with my "good" character I'm playing. My evil character is probably going to point and laugh at him.

As for things that bug me about Arcanum, can I get an amen for the battle system being a bit of a pain at times either going too fast in real-time or slow as a turtle in turn-based?
Gar's mother had a fling with an orc or half-orc IMO. That is the subtext . If someone was going to add a mod there should be someway/how you run into an orc/half-orc that looks like gar and then the story comes out about his mother's infidelity hehe....

Yessir combat is jacked. But it works okay enough with some space bar toggling. OK get going, oh! STop, go, stop..... Makes you feel like you are learning to drive all over again!! that or parallel parking with dodgy breaks....

I was looking for a legit/easy to use hack/save-game editor... The only one I found wants me to put files in a windows folder, which sounds insane to me.

If I could edit I would (taken out the level cap) up my levels enough to plug in some early Charisma and perception. Charisma to help me see all the content, adding followers to me is a chance to 'inspect them' (I guess I could just look them up in a manual/on the net). I like having a good look at them, and completing the process of getting them to join. Perception is simple- so I can scroll more. With low perception (especially wearing a helm) can't hardly scroll at all and I find it annoying.

And stuff. Typical Troika game, bunches and bunches of great stuff, but a good lot of annoying stuff to go with it. Always biting off more than they can chew in the development process, but in the end I am glad somebody has made games with as many facets as they have.
avatar
Lou: While that seems to be a bit over the top - We tend to forget how forgiving games are today. Death was an ever present thing in games of the past.
Fun fact: the original game actually was forgiving. It had random encounter tables which prevented level discrepancies. Drog Black Tooth felt they were unrealistic and removed them.

avatar
MackieStingray: I hear you can't recruit him [Gar] unless you're good anyway, so that's an excellent plan.
What, and miss a free fate point? Never!