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There is quite a mess of very old libraries required for this game, but with some poking I managed to run it. I extracted some of the required libraries from Linux Mint 17.3 and put them in this archive.

Unpack the archive to your game directory:

tar xvf fakemint.tar.bz2

Then link the libraries into the 'lib' directory provided by GOG's installer, so they mesh nicely:

cd lib
ln -s ../fakemint/* .

Then go back to the main game directory and do not use GOG's start.sh script to start the game, but start it directly with the modified library path:

cd ../game
LD_LIBRARY_PATH=../lib ./TheAquaticAdventureOfTheLastHuman

It seems to work for me. I'm using a 64-bit Debian and I of course had to install multiarch and the 32-bit Nvidia drivers, etc, but if you have switched on multiarch and installed the 386 version of Steam (heh) you will get most of those dependencies installed for free.

How do I prettify the commands above? Is there no preformatted/code formatting in this forum?
Post edited January 22, 2016 by psy-q.558
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psy-q.558: How do I prettify the commands above? Is there no preformatted/code formatting in this forum?
No code tags. Italics, bold, underline or quote tags are it. Care to list which libs are needed?
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psy-q.558: How do I prettify the commands above? Is there no preformatted/code formatting in this forum?
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Gydion: No code tags. Italics, bold, underline or quote tags are it. Care to list which libs are needed?
I'm note 100% sure if this is everything, but this is what I added to my system. I had quite a bunch of i386 libs already installed due to Steam, some of which would conflict because Aquatic wanted older libs than what I had, so I copied them over from Mint:

ld-linux.so.2
libc.so.6
libdl-2.19.so
libdl.so.2
libffi.so.6
libffi.so.6.0.1
libgcrypt.so.11
libgnutls.so.26
libgpg-error.so.0
libgpg-error.so.0.10.0
libkeyutils.so.1
libkrb5.so.3
libkrb5.so.3.3
libp11-kit.so.0
libpthread.so.0
librtmp.so.0
libtasn1.so.6
libtasn1.so.6.2.0
libz.so.1

Some of them are obvious symlinks. I might research this some more, but I'm hoping that GOG or the original developer might release and updated version that makes this unnecessary. They could also just add those libs to their "lib" subdir that they ship anyway, presumably exactly to counteract this problem.
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psy-q.558: They could also just add those libs to their "lib" subdir that they ship anyway, presumably exactly to counteract this problem.
GOG, at least, seems incredible reluctant to do this for some reason. Even when it would seemly help themselves. Also, thanks.
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psy-q.558: They could also just add those libs to their "lib" subdir that they ship anyway, presumably exactly to counteract this problem.
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Gydion: GOG, at least, seems incredible reluctant to do this for some reason. Even when it would seemly help themselves. Also, thanks.
Oh, no problem! I hope it keeps working for you. I will add more libs to the archive depending on what other games I buy that don't just work. It seems that most games just work for some miraculous reason, after all.
Could you kindly reupload the archive?
I'm having the same issues
I recommend using ldd TheAquaticAdventureOfTheLastHuman in game folder, it will expose any missing libs. And this game need these a lot!

Also, just for clarification - Linux build of game stuck at 1.0.1 (everywhere) while Win\MAC is 1.1.1 and up to 1.1.23 (beta) on Steam.

Some functionality, like big Map in pause menu was added in 1.0.2 and later, Linux build IS crippled and outdaten.
Post edited May 18, 2018 by Redfern
2020 and linux version still stuck at 1.0.1, and need lot of out dated lib in 32 bit !

But "good news" , this game work pretty fine with WINE.