This is a short, very short review of Max 2. I loaded it up started the first mission (there is no Tutorial) and gave order to my units to move out and head up the ramps that are designed into the map.
My units were totally lost as what to do with a simple move order. Some turned around and went the complete opposite direction then up the ramp, others could not figure out I wanted them on the ramp not moving along side the ramp on the ground beside it. Then the game keeps telling me there is not path to the area I told them to go, yet half my units headed and made it there.
Why, oh why would the people who made this game put path ways in the very first map that the game has no way to handle with its current path finding.
This first campaign felt a lot more like babysitting then playing a RTS style game. This looks like another short lived game on the hard drive.
Here is the best tip I can give; save your money for a better game; one that actually works properly.
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Good thing then people are usually buying this pack for M.A.X 1 alone. Which is definitely worth the $6 on its own.
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Jukelo: Good thing then people are usually buying this pack for M.A.X 1 alone. Which is definitely worth the $6 on its own.
Yep I got it For MAX 1. I still have my Original MAX (from 1996) on CD but can't play it on my new computer so $6.00 to get back the game I love so much in the past is not a bad Deal
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Aye, MAX 2 is a clear example why sequels are not always the better idea. In this case it's even an outrigth disaster.

MAX 1 is the better part, looks better, acts better and logistics mean something!