1
For those of you having the crash when the game gets up there in turn numbers, I seem to have fixed it for my dad. If you go into the game's folder, you'll see a called "dosboxMAX1.conf"
Default Path:
C:/Program Files/GOG.com/MAX1 and 2/MAX/dosboxMAX1.conf
Open this file up in notepad, and under the second heading or so, you'll see 'memsize=16'. Changing this to 'memsize=32' seems to have fixed it for us; your results may vary.
memsize=16
change to:
memsize=32
If this works for you, please post here. If not, I'd also like to know about it :)
-Tel
2
This was one of the first things I tried back in 2007 when I was fiddling around with all kinds of DOSBox settings and it did not work for me at least. But I did not have the GOG version and instead made the changes to the main dosbox.conf file.
Post edited March 03, 2009 by Tampa_Gamer
3
Tried that, gave me an extra turn, and then crashed again
gave it 64 MB and got another turn
will try 128MB.... standby for updates...
4
I jumped straight for 128mb as the setting and so far no problems going over the limit (where before it would crash on me). I will try to get a few more games in to test this.
If we can get a few more to test this out and see how different people fair with it then it could be a good solution to the problem (At least for some uses) and GoG could even patch it into the game - 128mb should be easily usable by most modern computers - older ones being used to run the game might suffer, but I am not sure. IT could be made an optional part with a short macro to control the on/off aspect of it in an out of game menu (for those on older systems who don't want/know how to edit the files themselves)
5
avatar
Telvayne: For those of you having the crash when the game gets up there in turn numbers, I seem to have fixed it for my dad. If you go into the game's folder, you'll see a called "dosboxMAX1.conf"
Default Path:
C:/Program Files/GOG.com/MAX1 and 2/MAX/dosboxMAX1.conf
Open this file up in notepad, and under the second heading or so, you'll see 'memsize=16'. Changing this to 'memsize=32' seems to have fixed it for us; your results may vary.
memsize=16
change to:
memsize=32
If this works for you, please post here. If not, I'd also like to know about it :)
-Tel

Maybe we can ask GOG can update their dosbox.conf file?..
6
I tried this fix and ended up setting it pretty high, 128mb. But I still get crashes around turn 150.

I sure wish gog would fix this, as I'm not savvy enough to attempt the other fixes listed in the forum.
7
thing is, the memory crash is not the fault of dosbox or gog. back in 1999, when i first played the game on my intel 486, it crashed. and today in 2010 when i play it on my quadcore in a dosbox, it crashes exactly the same way.

i am in turn 114 and it crashes at every beginning of a turn. it is able to autosave before, but this completely kills the fun out of the game.

i still hope i missed something back then and now. there are people who say the game does not crash on them.
8
Sounds like a memory leak. If it is, would require a bunch of debugging to find.

You can test that - Open Task Manager (ctrl-alt-delete), open the process list. Sort it alphabetically; find DOSBox (at this point, M.A.X. should be running. Check how much memory it's using. If it starts small and suddenly shoots up, it's a memory problem and the most common is a memory leak. Could also be stuck in an allocation loop.

Beyond that - Bug GoG to fix it, I guess. Or hope for/work on an unofficial patch.
Post edited December 06, 2010 by Narf_the_Mouse
9
when i increase memory size over 16, dosbox crashes. I tried 32 and it crashed. Any clue why?