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Good day fellow gamers.
I recently bought Lionheart and I want to play it. But I don' want to think about character build all day long. I read that mage is good, but you have to wait for mana all the time, so that's not for me. So I would like to play for fighter or something, but I want to talk a lot. So i guess fighter with charisma?

Please can you recommend me some build? All, attributes, skills, etc.

Thank you very much
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Firemage build
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Demokin > Diabolism

ST: 1
PE: 8
EN: 6
CH: 8
IN: 7
AG: 7
LK: 4

Gifted
Skilled

Demonic Spirit

Divine > Fortitude
Thought > Fire
Thought > Protection

First level, *BEFORE* opening your "perks" tab, adjust 'Diplomacy > Speech' to *30*, then pick the 'Eloquence' perk to bump that figure to 45. Once you get a specific book, you can further increase it to *55* enabling the completion of another quest (in better way)

Offensive Paladin ( With a good two-hander, this is fun as heck )
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Human

ST: 7
PE: 6
EN: 5
CH: 7
IN: 7
AG: 5
LK: 4

Gifted
Skilled ( or possibly Ascetic )

Elemental Spirit

Two-Handed Melee
Divine > Fortitude
Divine > Divine Favor

Same as before with the 'Eloquence' perk. ( This is mostly due to the fact this game is combat orientated for the last half, but having ~50 Speech for the former is useful. )

>
Sorry if it's a bit sparse on the reasons why, but these two builds are quite good at what they do ( second one is a bit of an experiment ). You are also correct when you hear mages are vastly superior to melee, this is mainly because it allows you to ditch an entire attribute making the other 5 much stronger, combined with the fact you can take 3 Magical trees and that spells *never* miss. Perhaps in the very beginning one might experience mana issues, however that is very fleeting and soon it becomes a non-issue. By the end of the game it might as well not exist.

I'll edit this post with any info, or if people can improve on the builds/reasoning.

PS: A useful tip: You can 'Quicksave' before opening a chest, and then, if not satisfied, 'Quickload' for the chance at a different item. ( The same is true for lockpicking. )

( I really wish they'd release the source code for this game, it has such potential. )
Post edited October 20, 2011 by Kaustic
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For a pure fighter build, Feralkin have some fantastic traits. Being a brute doesn't actually lock out too many quests (the charisma stat itself doesn't put any limit on your diplomacy skill), and a lack of magic won't set you back much.

Two-Hander Crit Specialist:

ST: 9
PE: 2
EN: 9
CH: 1
IN: 5
AG: 9
LK: 4

Racial Trait: Rabid Fervor (+5% crit, +15 Melee skills, -1 PE & IN)

General Trait(s): You can take 'Gifted' and 'Skilled', but I went for 'Nasty Disposition'. In hindsight maybe not the best idea but more perks is nice.

Tag Skills: 2-handed melee, evasion and diplomacy or a magic skill that provides a healing spell. I went with lockpicking the first time but there are so many items that boost lockpick that it's a waste.

Perks:
Educated (needs 6 IN: get +1 from the 'Scholar of the Cresent' title),
Two-Handed Weapon Finesse
Two-Handed Weapon Specialisation
3x More Criticals (needs 6 LK: get +2 from Luck Potions, one earned from the beggars quests and one from the dryad quest)
Retribution
Master of Arms
Weapon Handling
Damage Resistance or Hide of Scars
Dark Majesty (if you don't mind the roleplaying implications)

Those are the best ones to pick if you took gifted/skilled. If you didn't then you'll have some left over which you could spend on some of these:
Gain Strength
Gain Luck
Fire Evasion
Disease Ward and Snake Eater or Venom Ward
Dodger
Adrenaline Rush
Die Hard and Displacement

Brutish Hulk (double HP gained on level up) should be the best Feralkin perk, but unfortunately it comes quite late (lvl 17), it isn't applied retroactively, and it requires you to take the rubbish 'Lifegiver' perk so decide early if you really want to get it (especially since the gifted/skilled combo means you can't get it until level 20).

You can quite easily get ST, EN and AG to 10 this way, and with the right weapon you'll smash through enemies while having very good AC and resistances. Keep an eye out for +crit and +dmg% equipment in particular.
Post edited November 17, 2011 by DaveMongoose