Posted November 01, 2008
The first IGI was incredibly wide open for it's time--the environments were huge and there were generally multiple ways to accomplish each of your tasks. The shooter part was only decent and the enemy AI was questionable, but it was really fun. Unfortunately, the second game frequently leaves behind the wide-open areas (several sections take places in linear caves) and often has only one way to finish a task. It carried over all the weakness of the original, but left behind most of the strengths.