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Hi GOGers,

With the arrival of Mr. Awesome, a.k.a. Duke Nukem, we’ve prepared a selection of mods exclusively for all the GOG.com’s fans, along with some impressions of one of our Support/QA guys, Skreczi.

High Resolution Mod

Skreczi said:
HEEEEELLLLLLL YEAH! The best mod ever! It brings Duke Nukem 3D into full 3D with fully tri-dimensional monsters, weapons and items! Totally must have for everyone! Still reading it? Don’t waste more time – download it now!

Duke Plus

Skreczi said:
Full of new features (weather effects, new light effects, transparent water etc.), new gameplay elements, new weapons and much more. Also come with new levels that demonstrate capabilities of this babe :) Two thumbs up!

Hellduke TC!

Skreczi said:
Pretty cool total conversion in DooM style. There are some strange things like flying Imps and you have mini UZI instead of a pistol but this mod has some potential. Level design is not that bad, some monster still needs to be implemented but if you are a DooM fanboy you should definitely give it a try.

Naferias Reign - Invasion of The Dark Mistress

Skreczi said:
Duke Nukem with some action RPG elements. Play as Duke or other character in his team. New voice acting, more intelligent enemies, plus characters with their own special abilities and levels. Very cool and fun to play :)

Infestation in Time TC

Skreczi said:
Pretty good mod and a few new episodes taking action in the Duke Nukem universe. It has implemented some things from Duke Plus and it’s compatible with Duke Nukem High Res mod. A bit complicated but still a pretty good job.

Weapon of Mass Destruction

Skreczi said:
Very well made total conversion where you can buy additional stuff and abilities, jump into your own skycar, kick some more alien butts, use new awesome skills and level up your guns! Very fun to play!

Aliens vs. Duke

Skreczi said:
Very impressive total conversion that have everything that Alien Mod should have – weapons specific to Alienverse, atmosphere and cool model of Xenomorphs (including deadly facehugger).

Borg Nukem

Skreczi said:
Total conversion that brings Duke Nukem 3D to the Star Trek universe. It starts on Borg Cube and leads you through some mediocre design levels. To battle Borg you can use phasers, rifles and some other deadly Star Trek weaponry.
Post edited February 28, 2009 by Oldski
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Maklak: Here's a different kind of mod.

Some fellow from here has rerecorded Duke music as it was meant to be heard in 1996. In his own words:

"This is the complete Duke Nukem 3D soundtrack as recorded from the Roland Sound Canvas (SC-55) MIDI module with which it was composed and meant to be heard in-game."

If you are using eDuke32 put the ZIP into autoload directory and it will replace the default music.

It sounds really good. Would be cool if we could get a selection from this pack as a soundtrack with the rest of goodies that are already in gog DN3D release,. image
would this "fellow" happen to be Bobby Prince?

also, does the MERC TC work with the HRP?
59
How the heck do I install the HRP so I can play Duke in 3D? I can't figure it our at all...
60
Is it me, or are some of the textures shown in the screenshots on GOGs spotlight a bit blurry? Particular note is that of the palm trees on the Duke Plus screenshots, but it is present in many of them, on walls, floors, telephones, magazines, even blood splatter. Does the HRP make some textures blurry or something?
61
the HRP really breathes new life into this game. i still remember the maps like it was yesterday...man oh man i dumped a lot of hours into this game when it came out. thanks GOG for bringing it back!
62
If you have a high-end PC, search for the "polymer renderer" for DN3D, and use it with HRP. Here is a video demonstrating it, with links on the description: http://www.youtube.com/watch?v=_MoufuUKLNo

Duke Nukem Eternity mod.

WGRealms mod (and WGRealms 2).

Blood weapons for DN3D.
63
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taczillabr: If you have a high-end PC, search for the "polymer renderer" for DN3D, and use it with HRP. Here is a video demonstrating it, with links on the description: http://www.youtube.com/watch?v=_MoufuUKLNo image
Is that video really what the polymer rendering looks like when used in the game? Only if it is then I'm not sure I'd be interested. The lighting in many of the screens just seemed way too dark and the gunfire was lighting up the screen in flashes near constantly.
64
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taczillabr: If you have a high-end PC, search for the "polymer renderer" for DN3D, and use it with HRP. Here is a video demonstrating it, with links on the description: http://www.youtube.com/watch?v=_MoufuUKLNo image
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korell: Is that video really what the polymer rendering looks like when used in the game? Only if it is then I'm not sure I'd be interested. The lighting in many of the screens just seemed way too dark and the gunfire was lighting up the screen in flashes near constantly. image
The video is old, from May 25, 2009.

There's probably a newer version out and now polymer is included in EDuke32 (I don't know if there's an individual update just for the polymer renderer, have to check it).
65
Duke Nukem Eternity is released.

direct link to download DNE (504.82mb).
Post edited March 12, 2010 by taczillabr
66
avatar
Maklak: Here's a different kind of mod.

Some fellow from here has rerecorded Duke music as it was meant to be heard in 1996. In his own words:

"This is the complete Duke Nukem 3D soundtrack as recorded from the Roland Sound Canvas (SC-55) MIDI module with which it was composed and meant to be heard in-game."

If you are using eDuke32 put the ZIP into autoload directory and it will replace the default music.

It sounds really good. Would be cool if we could get a selection from this pack as a soundtrack with the rest of goodies that are already in gog DN3D release,. image
avatar
predcon: would this "fellow" happen to be Bobby Prince?

also, does the MERC TC work with the HRP? image
67
Duke Theft Auto:
http://www.moddb.com/games/duke-theft-auto
http://wiki.eduke32.com/wiki/Duke_Theft_Auto
68
You're missing Yahtzee's mod of Duke Nukem. What's it called again?
All I know is that Yahtzee made it, so it must be good.
69
I cant get the HRM to work :/ i stell only have the old graphigs ;(
70
http://dukenukem3dtc.tripod.com/

This site has tons of different Total Conversions released for Duke over the years, worth a look.
71
I managed to install eDuke32 and the High Resolution Pack but I can't see any normal maps, from the pictures it looks like the old HRP from 2004.

Edit: Just realized the Polymer textures aren't official so they're not present in the build I've downloaded. I'm downloading the Polymer Preview build and that should do the trick.
Post edited August 03, 2010 by felipefrango